Player Matchup

Scylla
Scylla
Vicky1404fg
Scylla
Level 38
God Stats
2W - 4L
1,436 SR
Queue Stats
14W - 14L
1,226 Elo+
Party 2
Thor
Thor
pablolxd222
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Artemis
Artemis
torch6969
Artemis
Level 37
God Stats
2W - 6L
1,306 SR
Queue Stats
25W - 47L
1,232 Elo+
Solo
Team Averages
Level 26
1,414 SR
1,319 Elo+

VS

Team Averages
Level 49
1,441 SR
1,174 Elo+
Hel
Hel
Arment
Hel
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 24L
1,002 Elo+
Solo
Chaac
Chaac
CamaradaBlanco
Chaac
Level 41
God Stats
8W - 14L
1,380 SR
Queue Stats
68W - 82L
1,259 Elo+
Party 1
Medusa
Medusa
ccarlosrubio
Medusa
Level 22
God Stats
47W - 46L
1,442 SR
Queue Stats
63W - 80L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
0 / 6 / 1
6,865
572
1,814
7,633
1,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 9 / 1
7,053
588
2,763
13,014
2,636
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
torch6969
Artemis
9
2 / 5 / 1
8,199
683
6,960
7,896
1,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Arment
Hel
11
5 / 0 / 4
9,035
753
4,289
4,320
1,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
5 / 2 / 11
9,404
784
7,463
10,230
4,329
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
12
10 / 1 / 7
10,233
853
12,112
8,024
2,831
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
20
20
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hel
Arment
Hel
5
0
4
7
W
5
2
11
5.25
L
Scylla
0
6
1
0.08
W
Medusa
10
1
7
13.5
L
1
9
1
0.17
L
Artemis
torch6969
Artemis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,537
Damage
23,864
28,543
Taken
22,574
5,662
Mitigated
8,634
995
Healing
10,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Arment
Hel
4,289
350
4,514
2,428
4,320
1,474
274
505
3,815
25,375
0
W
7,463
346
0
3,660
10,230
4,329
753
803
9,427
0
21,218
L
Scylla
1,814
252
246
461
7,633
1,292
40
1,250
6,383
23,127
0
W
Medusa
12,112
4,553
0
340
8,024
2,831
1,558
939
7,085
0
45,598
L
2,763
413
0
288
13,014
2,636
0
1,609
11,324
0
8,581
L
Artemis
torch6969
Artemis
6,960
3,288
0
0
7,896
1,734
0
1,377
6,519
54
26,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,117
Gold Earned
28,672
90
Minions Killed
137
0
Camps Cleared
0
568,251
Distance Traveled
613,595
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,035
753
40
3
0
215,981
0
W
Chaac
9,404
784
36
3
0
216,604
2
L
Scylla
6,865
572
29
2
0
195,380
0
W
Medusa
10,233
853
61
5
0
181,010
0
L
Thor
7,053
588
16
1
0
175,830
0
L
Artemis
8,199
683
45
4
0
197,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role