Player Matchup

Jormungandr
Jormungandr
EZP-PP
Jormungandr
Level 18
God Stats
9W - 16L
1,369 SR
Queue Stats
24W - 58L
1,151 Elo+
Party 2
Janus
Janus
craterer38
Janus
Level 16
God Stats
5W - 20L
1,155 SR
Queue Stats
16W - 63L
1,001 Elo+
Party 2
Nemesis
Nemesis
yuno_lopex
Nemesis
Level 12
God Stats
6W - 24L
1,091 SR
Queue Stats
6W - 43L
899 Elo+
Party 2
Team Averages
Level 15
1,205 SR
1,017 Elo+

VS

Team Averages
Level 16
1,455 SR
1,090 Elo+
Loki
Loki
bezczel331
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,179 Elo+
Solo
Cerberus
Cerberus
miguelkinn
Cerberus
Level 7
God Stats
4W - 8L
1,319 SR
Queue Stats
14W - 25L
941 Elo+
Party 1
Baron Samedi
Baron Samedi
smok3i7ev3yday
Baron Samedi
Level 25
God Stats
22W - 19L
1,547 SR
Queue Stats
52W - 75L
1,151 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EZP-PP
Jormungandr
16
7 / 2 / 8
18,500
685
24,196
28,057
38,817
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
16
7 / 10 / 8
16,738
620
22,819
19,927
5,109
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
yuno_lopex
Nemesis
14
2 / 7 / 6
14,500
537
6,393
23,043
9,324
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 8 / 2
18,751
694
24,941
20,025
6,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
miguelkinn
Cerberus
15
0 / 7 / 13
15,176
562
6,413
25,009
14,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
smok3i7ev3yday
Baron Samedi
18
8 / 1 / 6
16,743
620
29,193
22,523
10,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
16
Kills
19
19
Deaths
16
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
EZP-PP
Jormungandr
7
2
8
5.5
W
11
8
2
1.5
L
Janus
7
10
8
1.1
W
Cerberus
miguelkinn
Cerberus
0
7
13
0.93
W
Baron Samedi
smok3i7ev3yday
Baron Samedi
8
1
6
11
L
Nemesis
yuno_lopex
Nemesis
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,408
Damage
60,547
71,027
Taken
67,557
53,250
Mitigated
31,327
6,413
Healing
24,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
EZP-PP
Jormungandr
24,196
7,985
61
590
28,057
38,817
148
15,341
12,385
88,773
0
W
24,941
12,098
0
5,230
20,025
6,056
998
14,364
5,661
0
84,425
L
Janus
22,819
1,997
1,516
1,698
19,927
5,109
1,018
6,587
13,340
73,601
0
W
Cerberus
miguelkinn
Cerberus
6,413
206
0
2,316
25,009
14,615
174
16,780
8,229
30,293
0
W
Baron Samedi
smok3i7ev3yday
Baron Samedi
29,193
3,412
4,725
11,822
22,523
10,656
1,016
16,183
6,340
104,855
0
L
Nemesis
yuno_lopex
Nemesis
6,393
1,248
0
2,548
23,043
9,324
582
13,295
9,562
0
31,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,738
Gold Earned
50,670
282
Minions Killed
278
0
Camps Cleared
0
1,325,609
Distance Traveled
1,353,536
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
18,500
685
112
4
0
438,812
0
W
Loki
18,751
694
75
3
0
421,142
0
L
Janus
16,738
620
119
4
0
439,304
1
W
Cerberus
15,176
562
66
2
0
506,036
3
W
Baron Samedi
16,743
620
137
5
0
426,358
4
L
Nemesis
14,500
537
51
2
0
447,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role