Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
NooBie Matt
Hachiman
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 54L
1,645 Elo+
Party 1
Apollo
Apollo
PreMieR No FeaR
Apollo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,526 Elo+
Party 1
Vamana
Vamana
TOYLEE
Vamana
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 33L
1,668 Elo+
Party 1
Cabrakan
Cabrakan
iDeimos7
Cabrakan
Level 128
God Stats
2W - 1L
1,714 SR
Queue Stats
48W - 51L
1,721 Elo+
Solo
Team Averages
Level 132
1,543 SR
1,612 Elo+

VS

Team Averages
Level 130
1,585 SR
1,654 Elo+
Da Ji
Da Ji
Buckeye784
Da Ji
Level 129
God Stats
5W - 0L
1,729 SR
Queue Stats
249W - 268L
1,557 Elo+
Solo
Cabrakan
Cabrakan
CamooseMan
Cabrakan
Level 119
God Stats
10W - 2L
1,873 SR
Queue Stats
170W - 165L
1,617 Elo+
Solo
Ra
Ra
IckyMcLicky
Ra
Level 147
God Stats
1W - 4L
1,277 SR
Queue Stats
283W - 277L
1,603 Elo+
Solo
Ares
Ares
Johnflowers
Ares
Level 136
God Stats
4W - 1L
1,545 SR
Queue Stats
94W - 84L
1,660 Elo+
Solo
Bakasura
Bakasura
Michigan lol
Bakasura
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,832 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
6 / 6 / 21
13,156
774
19,044
17,093
7,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
NooBie Matt
Hachiman
18
2 / 7 / 15
10,931
643
19,108
16,152
5,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
7 / 11 / 12
12,575
740
11,633
17,017
6,946
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vamana
TOYLEE
Vamana
20
8 / 9 / 18
13,820
813
18,766
29,159
15,386
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
iDeimos7
Cabrakan
20
8 / 8 / 11
12,442
732
20,773
22,282
15,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
13 / 7 / 22
14,444
850
23,565
19,498
13,635
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
CamooseMan
Cabrakan
20
15 / 5 / 21
14,765
869
19,818
30,485
50,101
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 3 / 27
13,365
786
20,236
16,163
22,325
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
5 / 5 / 21
12,995
764
18,435
20,888
36,731
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Michigan lol
Bakasura
17
3 / 11 / 16
11,642
685
7,569
18,920
11,179
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
148
31
Kills
41
41
Deaths
31
77
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
6
6
21
2.75
W
Da Ji
13
7
22
3.43
W
Cabrakan
CamooseMan
Cabrakan
15
5
21
5.1
W
5
3
27
6.17
W
5
5
21
3.1
W
Bakasura
Michigan lol
Bakasura
3
11
16
1
L
Hachiman
NooBie Matt
Hachiman
2
7
15
1.36
L
7
11
12
1.18
L
Vamana
TOYLEE
Vamana
8
9
18
1.89
L
Cabrakan
iDeimos7
Cabrakan
8
8
11
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,324
Damage
89,623
101,703
Taken
105,954
51,012
Mitigated
133,971
26,296
Healing
34,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
19,044
8,468
935
3,921
17,093
7,359
393
10,235
6,788
0
39,416
W
Da Ji
23,565
6,312
3,525
2,101
19,498
13,635
1,641
3,678
15,820
0
39,600
W
Cabrakan
CamooseMan
Cabrakan
19,818
2,057
1,742
2,462
30,485
50,101
905
6,114
24,371
27,932
0
W
20,236
2,478
14,881
5,548
16,163
22,325
1,051
3,820
12,343
67,352
0
W
18,435
595
437
674
20,888
36,731
645
2,825
18,063
24,519
2,079
W
Bakasura
Michigan lol
Bakasura
7,569
5,029
1,624
1,672
18,920
11,179
272
4,336
14,584
0
12,341
L
Hachiman
NooBie Matt
Hachiman
19,108
10,087
259
2,482
16,152
5,944
905
8,421
7,451
0
34,152
L
11,633
7,973
363
542
17,017
6,946
1,348
10,435
6,462
0
23,214
L
Vamana
TOYLEE
Vamana
18,766
11,281
2,638
9,608
29,159
15,386
35
15,250
13,479
0
43,070
L
Cabrakan
iDeimos7
Cabrakan
20,773
2,206
249
5,299
22,282
15,377
0
12,377
9,340
39,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,924
Gold Earned
67,211
194
Minions Killed
162
0
Camps Cleared
0
1,327,915
Distance Traveled
1,520,207
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
13,156
774
48
3
0
266,049
2
W
Da Ji
14,444
850
40
2
0
289,274
0
W
Cabrakan
14,765
869
22
1
0
297,360
1
W
Ra
13,365
786
70
4
0
345,939
5
W
Ares
12,995
764
10
1
0
303,465
3
W
Bakasura
11,642
685
20
1
0
284,169
1
L
Hachiman
10,931
643
41
2
0
256,879
2
L
Apollo
12,575
740
27
2
0
271,545
1
L
Vamana
13,820
813
32
2
0
282,287
0
L
Cabrakan
12,442
732
46
3
0
251,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role