Player Matchup

Artemis
Artemis
Stanley7778
Artemis
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 17L
1,500 Elo+
Party 1
Achilles
Achilles
Yaniel125
Achilles
Level 16
God Stats
2W - 5L
1,214 SR
Queue Stats
17W - 24L
1,500 Elo+
Party 1
Cerberus
Cerberus
snelvis8032
Cerberus
Level 29
God Stats
69W - 48L
1,521 SR
Queue Stats
403W - 390L
1,372 Elo+
Solo
Team Averages
Level 21
1,412 SR
1,457 Elo+

VS

Team Averages
Level 22
1,424 SR
1,376 Elo+
Sun Wukong
Sun Wukong
Jiiids
Sun Wukong
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 19L
1,414 Elo+
Solo
Heimdallr
Heimdallr
Ponejoloco1
Heimdallr
Level 29
God Stats
8W - 6L
1,582 SR
Queue Stats
77W - 67L
1,448 Elo+
Solo
Merlin
Merlin
innoossis79
Merlin
Level 29
God Stats
2W - 0L
1,190 SR
Queue Stats
6W - 13L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Stanley7778
Artemis
13
4 / 8 / 7
12,062
603
15,864
15,957
5,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
Yaniel125
Achilles
13
5 / 5 / 5
12,431
622
9,763
21,051
30,791
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
snelvis8032
Cerberus
14
6 / 5 / 4
13,606
680
11,290
24,143
15,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jiiids
Sun Wukong
14
5 / 7 / 10
12,894
645
11,986
20,659
17,068
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Ponejoloco1
Heimdallr
15
10 / 5 / 6
14,143
707
22,880
16,695
6,001
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
14
3 / 3 / 15
13,069
653
12,746
13,685
5,348
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
15
Kills
18
18
Deaths
15
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Jiiids
Sun Wukong
5
7
10
1.43
W
Heimdallr
Ponejoloco1
Heimdallr
10
5
6
2.6
L
Artemis
Stanley7778
Artemis
4
8
7
0.94
L
Achilles
Yaniel125
Achilles
5
5
5
1.5
W
Merlin
3
3
15
3.5
L
Cerberus
snelvis8032
Cerberus
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,917
Damage
47,612
61,151
Taken
51,039
52,084
Mitigated
28,417
11,759
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Jiiids
Sun Wukong
11,986
3,281
0
3,805
20,659
17,068
24
4,220
16,439
0
37,096
W
Heimdallr
Ponejoloco1
Heimdallr
22,880
14,858
363
1,761
16,695
6,001
2,026
4,834
11,861
0
56,955
L
Artemis
Stanley7778
Artemis
15,864
9,562
0
754
15,957
5,768
380
5,058
10,899
0
43,413
L
Achilles
Yaniel125
Achilles
9,763
2,264
0
4,159
21,051
30,791
361
3,756
17,295
0
33,563
W
Merlin
12,746
887
924
3,972
13,685
5,348
617
2,054
11,631
59,131
0
L
Cerberus
snelvis8032
Cerberus
11,290
39
624
6,222
24,143
15,525
418
3,938
20,205
51,813
420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,099
Gold Earned
40,106
225
Minions Killed
205
0
Camps Cleared
0
1,062,367
Distance Traveled
1,024,810
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,894
645
45
2
0
356,369
0
W
Heimdallr
14,143
707
74
4
0
330,253
1
L
Artemis
12,062
603
66
3
0
314,853
0
L
Achilles
12,431
622
41
2
0
380,410
0
W
Merlin
13,069
653
86
4
0
338,188
5
L
Cerberus
13,606
680
118
6
0
367,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role