Player Matchup

Thor
Thor
Diamond IV
ElSenpaiii
Thor
Diamond IV
Level 160
God Stats
4W - 5L
1,506 SR
Queue Stats
161W - 153L
1,998 MMR
Party 2
Merlin
Merlin
Diamond III
GainzAllfather
Merlin
Diamond III
Level 146
God Stats
28W - 14L
1,767 SR
Queue Stats
106W - 88L
2,043 MMR
Solo
Bacchus
Bacchus
Diamond III
MALÜMA
Bacchus
Diamond III
Level 160
God Stats
6W - 6L
1,448 SR
Queue Stats
283W - 275L
2,038 MMR
Solo
Hachiman
Hachiman
Diamond III
SIGAD
Hachiman
Diamond III
Level 63
God Stats
0W - 2L
1,363 SR
Queue Stats
50W - 60L
2,038 MMR
Solo
Serqet
Serqet
Diamond IV
Zūlū
Serqet
Diamond IV
Level 106
God Stats
0W - 2L
1,316 SR
Queue Stats
112W - 95L
2,073 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,480 SR
2,038 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,603 SR
2,042 MMR
Vamana
Vamana
Platinum I
Analwrench
Vamana
Platinum I
Level 105
God Stats
6W - 3L
2,071 SR
Queue Stats
93W - 77L
2,068 MMR
Solo
Hun Batz
Hun Batz
Diamond II
DiegoAliaga
Hun Batz
Diamond II
Level 156
God Stats
24W - 13L
1,617 SR
Queue Stats
332W - 324L
2,119 MMR
Party 1
Jing Wei
Jing Wei
Diamond V
Mayhem20
Jing Wei
Diamond V
Level 147
God Stats
1W - 0L
1,157 SR
Queue Stats
63W - 42L
1,993 MMR
Solo
Fafnir
Fafnir
Diamond III
Stifger
Fafnir
Diamond III
Level 160
God Stats
10W - 3L
1,510 SR
Queue Stats
399W - 392L
2,030 MMR
Party 1
Janus
Janus
Diamond IV
popgame
Janus
Diamond IV
Level 156
God Stats
22W - 12L
1,659 SR
Queue Stats
130W - 94L
2,001 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 4
13,107
524
12,834
18,675
22,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
4 / 5 / 2
13,060
522
11,674
12,748
4,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
MALÜMA
Bacchus
16
2 / 5 / 4
11,150
446
11,235
22,297
23,113
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SIGAD
Hachiman
20
2 / 8 / 5
13,105
524
19,530
22,048
8,119
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
Zūlū
Serqet
17
2 / 6 / 4
11,826
473
8,236
17,990
7,362
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
PersephoneHeimdallrOdinCamazotzYemoja

VS

Bans
KukulkanXing TianGebAchillesKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Analwrench
Vamana
20
1 / 1 / 8
14,756
590
15,014
22,321
30,464
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hun Batz
DiegoAliaga
Hun Batz
20
10 / 2 / 9
16,303
652
25,623
19,117
8,129
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Mayhem20
Jing Wei
20
3 / 5 / 9
14,537
581
14,242
16,836
6,414
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fafnir
Stifger
Fafnir
20
3 / 1 / 15
15,053
602
9,385
21,029
22,955
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
popgame
Janus
20
11 / 4 / 7
16,048
642
13,766
13,749
5,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
13
Kills
28
28
Deaths
13
19
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Vamana
Analwrench
Vamana
1
1
8
5
W
Hun Batz
DiegoAliaga
Hun Batz
10
2
9
7.25
L
3
4
4
1.25
L
4
5
2
1
L
Bacchus
MALÜMA
Bacchus
2
5
4
0.8
W
Jing Wei
Mayhem20
Jing Wei
3
5
9
1.5
L
Hachiman
SIGAD
Hachiman
2
8
5
0.56
W
Fafnir
Stifger
Fafnir
3
1
15
10.5
L
Serqet
Zūlū
Serqet
2
6
4
0.67
W
Janus
popgame
Janus
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,509
Damage
78,030
93,758
Taken
93,052
66,008
Mitigated
73,028
16,683
Healing
32,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Analwrench
Vamana
15,014
6,542
0
10,538
22,321
30,464
3,840
2,855
19,316
0
110,643
W
Hun Batz
DiegoAliaga
Hun Batz
25,623
10,027
0
7,843
19,117
8,129
0
5,318
13,031
0
142,882
L
12,834
4,480
0
3,638
18,675
22,565
0
3,502
15,173
0
96,508
L
11,674
350
0
868
12,748
4,849
32
6,053
6,695
114,499
0
L
Bacchus
MALÜMA
Bacchus
11,235
887
0
750
22,297
23,113
0
5,052
17,245
36,588
0
W
Jing Wei
Mayhem20
Jing Wei
14,242
11,131
0
6,440
16,836
6,414
5,427
3,150
13,585
0
116,955
L
Hachiman
SIGAD
Hachiman
19,530
12,091
0
7,513
22,048
8,119
0
4,801
17,247
0
110,024
W
Fafnir
Stifger
Fafnir
9,385
2,540
0
6,618
21,029
22,955
892
7,596
12,761
43,715
0
L
Serqet
Zūlū
Serqet
8,236
1,124
0
3,914
17,990
7,362
0
3,743
14,247
0
79,916
W
Janus
popgame
Janus
13,766
1,535
0
857
13,749
5,066
1,836
5,408
8,196
122,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,248
Gold Earned
76,697
729
Minions Killed
818
0
Camps Cleared
0
2,293,241
Distance Traveled
2,609,685
28
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,756
590
189
8
0
580,028
6
W
Hun Batz
16,303
652
200
8
0
551,285
2
L
Thor
13,107
524
175
7
0
427,539
5
L
Merlin
13,060
522
220
9
0
411,252
5
L
Bacchus
11,150
446
36
1
0
485,369
3
W
Jing Wei
14,537
581
184
7
0
470,439
13
L
Hachiman
13,105
524
174
7
0
420,638
3
W
Fafnir
15,053
602
29
1
0
490,455
10
L
Serqet
11,826
473
124
5
0
548,443
12
W
Janus
16,048
642
216
9
0
517,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role