Player Matchup

Ao Kuang
Ao Kuang
BBCiyb
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,393 Elo+
Party 1
Pele
Pele
KaliVini
Pele
Level 10
God Stats
7W - 8L
1,289 SR
Queue Stats
17W - 18L
1,525 Elo+
Solo
Cernunnos
Cernunnos
KvngQuickz
Cernunnos
Level 109
God Stats
2W - 2L
1,731 SR
Queue Stats
45W - 55L
1,477 Elo+
Party 1
Nemesis
Nemesis
L1fejudge
Nemesis
Level 26
God Stats
1W - 4L
1,268 SR
Queue Stats
17W - 13L
1,507 Elo+
Solo
Agni
Agni
lil-LUF-F-Y
Agni
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 40L
1,501 Elo+
Solo
Team Averages
Level 35
1,458 SR
1,481 Elo+

VS

Team Averages
Level 14
1,534 SR
1,492 Elo+
Merlin
Merlin
DarkANGEL4WAR
Merlin
Level 7
God Stats
13W - 9L
1,596 SR
Queue Stats
24W - 17L
1,501 Elo+
Party 2
Cerberus
Cerberus
Mercury01064
Cerberus
Level 13
God Stats
21W - 14L
1,562 SR
Queue Stats
35W - 29L
1,478 Elo+
Solo
Thanatos
Thanatos
OnlineRocket767
Thanatos
Level 13
God Stats
2W - 2L
1,499 SR
Queue Stats
24W - 22L
1,505 Elo+
Party 2
Artemis
Artemis
Patricknico96
Artemis
Level 23
God Stats
101W - 74L
1,515 SR
Queue Stats
160W - 127L
1,484 Elo+
Solo
Set
Set
THE TWINS 2013
Set
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BBCiyb
Ao Kuang
20
7 / 18 / 9
14,937
1,149
19,451
30,922
8,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pele
16
2 / 5 / 2
11,257
866
2,693
9,763
2,764
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
KvngQuickz
Cernunnos
20
8 / 10 / 13
15,503
1,193
29,143
34,110
11,006
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
L1fejudge
Nemesis
20
3 / 16 / 11
13,980
1,075
14,303
33,187
10,492
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 5 / 13
15,380
1,183
26,620
9,983
2,475
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 23
15,506
1,193
27,518
20,324
7,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Mercury01064
Cerberus
20
15 / 2 / 30
16,837
1,295
26,342
21,829
20,942
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
20
15 / 3 / 27
16,532
1,272
21,977
17,147
7,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
20
3 / 3 / 28
14,036
1,080
17,475
15,468
5,378
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 14 / 17
14,338
1,103
14,330
23,176
16,195
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
179
27
Kills
54
54
Deaths
27
48
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BBCiyb
Ao Kuang
7
18
9
0.64
W
13
5
23
4.9
L
Pele
2
5
2
0.6
L
Cernunnos
KvngQuickz
Cernunnos
8
10
13
1.45
L
Nemesis
L1fejudge
Nemesis
3
16
11
0.53
W
Cerberus
Mercury01064
Cerberus
15
2
30
15
W
Thanatos
15
3
27
9.5
W
Artemis
3
3
28
5.67
W
8
14
17
1.18
L
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,210
Damage
107,642
117,965
Taken
97,944
34,909
Mitigated
56,941
21,561
Healing
20,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BBCiyb
Ao Kuang
19,451
8,266
0
6,068
30,922
8,172
0
14,252
16,670
27,198
0
W
27,518
5,332
0
964
20,324
7,068
0
11,120
9,204
43,245
0
L
Pele
2,693
703
0
334
9,763
2,764
0
6,468
3,295
0
21,968
L
Cernunnos
KvngQuickz
Cernunnos
29,143
18,126
0
8,966
34,110
11,006
0
16,605
17,505
0
60,521
L
Nemesis
L1fejudge
Nemesis
14,303
6,507
698
5,495
33,187
10,492
0
12,038
21,149
0
46,587
W
Cerberus
Mercury01064
Cerberus
26,342
784
762
4,967
21,829
20,942
0
12,402
9,427
34,311
0
W
Thanatos
21,977
8,598
0
10,572
17,147
7,358
0
8,637
8,510
0
46,814
W
Artemis
17,475
7,369
536
1,950
15,468
5,378
0
6,601
8,867
0
42,121
W
14,330
7,109
0
1,143
23,176
16,195
0
7,311
15,865
0
34,313
L
26,620
870
0
0
9,983
2,475
0
4,497
5,486
57,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,057
Gold Earned
77,249
227
Minions Killed
216
11
Camps Cleared
7
975,734
Distance Traveled
1,179,946
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
14,937
1,149
15
1
0
181,951
0
W
Merlin
15,506
1,193
38
3
0
222,059
0
L
Pele
11,257
866
35
3
0
97,026
0
L
Cernunnos
15,503
1,193
61
5
1
223,320
0
L
Nemesis
13,980
1,075
59
5
8
229,367
0
W
Cerberus
16,837
1,295
34
3
1
276,271
0
W
Thanatos
16,532
1,272
64
5
2
282,834
0
W
Artemis
14,036
1,080
37
3
3
211,968
2
W
Set
14,338
1,103
43
3
1
186,814
4
L
Agni
15,380
1,183
57
4
2
244,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role