Player Matchup

Hercules
Hercules
 
Hercules
Level 26
God Stats
5W - 5L
1,473 SR
Queue Stats
220W - 251L
1,219 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 15
God Stats
1W - 1L
1,832 SR
Queue Stats
73W - 85L
856 Elo+
Solo
Bastet
Bastet
AkaneTendo0
Bastet
Level 22
God Stats
5W - 6L
1,500 SR
Queue Stats
72W - 85L
1,178 Elo+
Solo
Hel
Hel
Dr_neptunebeauty
Hel
Level 23
God Stats
44W - 39L
1,351 SR
Queue Stats
70W - 73L
1,203 Elo+
Solo
Neith
Neith
cybertronchild18
Neith
Level 28
God Stats
7W - 6L
1,343 SR
Queue Stats
76W - 112L
1,101 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,111 Elo+

VS

Team Averages
Level 25
1,223 SR
1,070 Elo+
Mulan
Mulan
Dizzhy3
Mulan
Level 27
God Stats
0W - 2L
1,289 SR
Queue Stats
39W - 20L
936 Elo+
Solo
Hera
Hera
FalconForLife729
Hera
Level 25
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 9L
1,051 Elo+
Solo
Set
Set
LUCAS-R-GUEDES
Set
Level 25
God Stats
6W - 10L
1,166 SR
Queue Stats
38W - 42L
1,191 Elo+
Solo
Neith
Neith
debucy23
Neith
Level 28
God Stats
2W - 6L
849 SR
Queue Stats
11W - 42L
973 Elo+
Solo
Hou Yi
Hou Yi
uchihaizuna154
Hou Yi
Level 20
God Stats
2W - 4L
1,500 SR
Queue Stats
94W - 122L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
8 / 3 / 6
13,580
468
19,065
35,612
41,656
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
 
Thanatos
16
0 / 13 / 3
10,855
374
343
21,335
13,769
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
15
4 / 9 / 4
12,394
427
10,258
23,184
9,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 2 / 2
15,270
527
20,542
15,961
7,130
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 4 / 3
13,269
458
14,016
13,671
5,870
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dizzhy3
Mulan
16
2 / 2 / 5
10,856
374
7,172
14,741
11,026
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 9 / 2
12,999
448
27,715
24,818
10,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
5 / 3 / 2
9,790
338
6,072
9,503
3,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
debucy23
Neith
18
3 / 2 / 12
11,351
391
5,563
6,033
2,343
20
12 / 5 / 8
13,697
472
36,017
26,877
12,799
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
20
Kills
29
31
Deaths
21
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
3
6
3.67
W
Thanatos
 
Thanatos
0
13
3
0.12
W
Bastet
4
9
4
0.67
L
Mulan
Dizzhy3
Mulan
2
2
5
2.25
W
6
2
2
3.5
L
7
9
2
0.89
L
5
3
2
2
W
2
4
3
0.88
L
Neith
debucy23
Neith
3
2
12
4.5
L
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,224
Damage
82,539
109,763
Taken
81,972
78,117
Mitigated
40,390
44,041
Healing
19,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
19,065
4,239
0
12,689
35,612
41,656
1,079
13,455
22,157
0
77,398
W
Thanatos
 
Thanatos
343
69
0
4,720
21,335
13,769
1,895
3,125
18,210
0
21,130
W
Bastet
10,258
4,671
0
3,213
23,184
9,692
3,314
6,358
16,826
0
39,217
L
Mulan
Dizzhy3
Mulan
7,172
738
12
6,639
14,741
11,026
1,428
7,003
7,738
0
44,648
W
20,542
1,843
8,854
11,115
15,961
7,130
5,496
2,995
12,966
112,236
0
L
27,715
10,240
592
9,123
24,818
10,483
1,005
2,996
21,822
97,853
0
L
6,072
3,691
265
2,084
9,503
3,739
814
2,942
6,561
0
20,498
W
14,016
5,718
279
3,171
13,671
5,870
2,297
1,782
11,889
0
77,234
L
Neith
debucy23
Neith
5,563
2,498
0
728
6,033
2,343
805
391
5,642
0
28,568
L
36,017
24,842
0
0
26,877
12,799
2,824
7,210
19,667
0
100,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,368
Gold Earned
58,693
481
Minions Killed
398
0
Camps Cleared
0
2,585,769
Distance Traveled
1,771,072
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,580
468
99
3
0
537,216
3
W
Thanatos
10,855
374
35
1
0
437,433
0
W
Bastet
12,394
427
47
2
0
541,902
1
L
Mulan
10,856
374
70
2
0
342,025
1
W
Hel
15,270
527
196
7
0
585,312
1
L
Hera
12,999
448
127
4
0
429,393
0
L
Set
9,790
338
23
1
0
199,648
4
W
Neith
13,269
458
104
4
0
483,906
0
L
Neith
11,351
391
51
2
0
394,072
0
L
Hou Yi
13,697
472
127
4
0
405,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role