Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 8
God Stats
5W - 5L
1,630 SR
Queue Stats
6W - 10L
1,585 Elo+
Solo
Merlin
Merlin
AaronStafler08
Merlin
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 11L
1,821 Elo+
Party 2
Sun Wukong
Sun Wukong
SicknessBringer
Sun Wukong
Level 26
God Stats
2W - 0L
1,604 SR
Queue Stats
11W - 10L
1,821 Elo+
Party 2
Sol
Sol
TweeGazelle277
Sol
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 56L
1,556 Elo+
Party 1
Ah Puch
Ah Puch
WeakHandz
Ah Puch
Level 63
God Stats
6W - 9L
1,479 SR
Queue Stats
227W - 235L
1,472 Elo+
Party 1
Team Averages
Level 24
1,543 SR
1,651 Elo+

VS

Team Averages
Level 15
1,510 SR
1,532 Elo+
Raijin
Raijin
DaDopeBoy_DDB
Raijin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
Melrod20
Cerberus
Level 6
God Stats
1W - 1L
1,683 SR
Queue Stats
2W - 2L
1,632 Elo+
Solo
Jormungandr
Jormungandr
Takenking5660
Jormungandr
Level 8
God Stats
8W - 5L
1,417 SR
Queue Stats
20W - 20L
1,468 Elo+
Solo
Neith
Neith
Torbgetslade
Neith
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 115L
1,559 Elo+
Solo
Serqet
Serqet
personelperson12
Serqet
Level 18
God Stats
0W - 2L
1,451 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 1 / 2
5,624
433
4,149
5,353
1,564
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 1
6,775
521
2,317
3,886
1,365
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
SicknessBringer
Sun Wukong
11
3 / 0 / 2
6,406
493
2,736
3,874
1,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 7 / 2
5,426
417
3,176
7,625
1,730
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
WeakHandz
Ah Puch
13
11 / 2 / 3
8,113
624
8,666
6,449
1,949
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,599
431
2,532
5,323
1,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Melrod20
Cerberus
7
0 / 6 / 1
4,774
367
1,506
7,378
2,151
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Takenking5660
Jormungandr
9
0 / 4 / 1
5,256
404
1,975
7,110
3,660
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
7 / 1 / 0
6,367
490
8,513
6,612
2,299
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 3 / 3
5,970
459
4,426
7,679
2,139
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
17
Kills
10
10
Deaths
17
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
2
2
W
1
0
1
1.5
L
1
3
2
0.67
L
Cerberus
Melrod20
Cerberus
0
6
1
0.08
W
Sun Wukong
SicknessBringer
Sun Wukong
3
0
2
4
L
Jormungandr
Takenking5660
Jormungandr
0
4
1
0.13
L
7
1
0
7
W
1
7
2
0.29
W
Ah Puch
WeakHandz
Ah Puch
11
2
3
6.25
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,044
Damage
18,952
27,187
Taken
34,102
8,126
Mitigated
11,763
10,002
Healing
5,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,149
545
569
3,934
5,353
1,564
210
463
4,890
20,488
0
W
2,317
332
0
842
3,886
1,365
1,520
1,273
2,457
34,210
0
L
2,532
388
0
413
5,323
1,514
0
2,714
2,609
24,496
0
L
Cerberus
Melrod20
Cerberus
1,506
0
0
1,129
7,378
2,151
63
3,808
3,570
11,915
0
W
Sun Wukong
SicknessBringer
Sun Wukong
2,736
438
198
1,006
3,874
1,518
551
1,686
2,188
0
27,773
L
Jormungandr
Takenking5660
Jormungandr
1,975
905
0
171
7,110
3,660
0
3,887
3,223
22,579
0
L
8,513
3,220
0
3,029
6,612
2,299
0
4,202
2,410
0
26,774
W
3,176
1,276
0
855
7,625
1,730
521
24
7,601
16,910
0
W
Ah Puch
WeakHandz
Ah Puch
8,666
841
0
2,598
6,449
1,949
692
2,567
3,882
46,407
0
L
4,426
2,204
0
1,251
7,679
2,139
0
3,697
3,982
0
20,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,344
Gold Earned
27,966
249
Minions Killed
159
0
Camps Cleared
0
1,120,884
Distance Traveled
1,038,680
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,624
433
30
2
0
221,817
5
W
Merlin
6,775
521
64
5
0
196,068
1
L
Raijin
5,599
431
33
3
0
190,000
0
L
Cerberus
4,774
367
21
2
0
191,818
0
W
Sun Wukong
6,406
493
52
4
0
264,206
4
L
Jormungandr
5,256
404
40
3
0
190,130
1
L
Neith
6,367
490
34
3
0
221,608
6
W
Sol
5,426
417
28
2
0
224,836
2
W
Ah Puch
8,113
624
75
6
0
213,957
0
L
Serqet
5,970
459
31
2
0
245,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role