Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ANNGR4
Bakasura
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,757 Elo+
Solo
Khepri
Khepri
RocknRollla
Khepri
Level 160
God Stats
12W - 14L
1,106 SR
Queue Stats
1,498W - 1,410L
1,523 Elo+
Solo
Team Averages
Level 128
1,421 SR
1,556 Elo+

VS

Team Averages
Level 108
1,562 SR
1,714 Elo+
Eset
Eset
ElBifu
Eset
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 1
The Morrigan
The Morrigan
Elementium
The Morrigan
Level 156
God Stats
0W - 1L
1,733 SR
Queue Stats
52W - 32L
1,548 Elo+
Solo
Cerberus
Cerberus
Joakoganys
Cerberus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 19L
1,631 Elo+
Party 1
Hera
Hera
LaCreamdelaCream
Hera
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,811 Elo+
Party 1
Odin
Odin
agusinho
Odin
Level 144
God Stats
0W - 1L
1,576 SR
Queue Stats
11W - 5L
1,869 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
12 / 2 / 11
11,099
925
18,241
12,824
5,819
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
 
Sol
18
8 / 1 / 15
10,853
904
13,567
13,398
6,684
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
 
Kukulkan
14
2 / 2 / 12
8,829
736
10,621
6,322
2,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
ANNGR4
Bakasura
13
2 / 6 / 9
8,472
706
3,837
10,151
5,330
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
17
5 / 3 / 15
10,700
892
6,435
13,048
15,391
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
ElBifu
Eset
14
1 / 8 / 7
8,058
672
6,597
12,946
4,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
Elementium
The Morrigan
14
2 / 5 / 5
7,566
631
7,156
7,969
5,638
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Joakoganys
Cerberus
14
3 / 7 / 7
8,043
670
7,309
18,350
16,929
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 5 / 5
8,816
735
9,444
8,724
3,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
16
3 / 4 / 6
8,760
730
8,040
10,623
4,468
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
43
29
Kills
13
14
Deaths
29
62
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
12
2
11
8.75
W
Sol
 
Sol
8
1
15
15.5
W
Kukulkan
 
Kukulkan
2
2
12
4
W
Bakasura
ANNGR4
Bakasura
2
6
9
1.08
L
Eset
ElBifu
Eset
1
8
7
0.56
L
The Morrigan
Elementium
The Morrigan
2
5
5
0.9
L
Cerberus
Joakoganys
Cerberus
3
7
7
0.93
L
4
5
5
1.3
W
Khepri
5
3
15
4.17
L
Odin
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,701
Damage
38,546
55,743
Taken
58,612
36,110
Mitigated
34,176
24,062
Healing
13,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
18,241
9,291
2,029
6,134
12,824
5,819
2,686
6,171
6,653
0
52,820
W
Sol
 
Sol
13,567
3,519
9
5,683
13,398
6,684
3,192
8,514
4,884
35,570
0
W
Kukulkan
 
Kukulkan
10,621
872
1,621
652
6,322
2,886
523
3,538
2,784
20,027
0
W
Bakasura
ANNGR4
Bakasura
3,837
2,684
1,949
1,671
10,151
5,330
150
5,114
5,037
0
9,839
L
Eset
ElBifu
Eset
6,597
778
1,652
1,827
12,946
4,003
0
7,011
5,895
15,330
0
L
The Morrigan
Elementium
The Morrigan
7,156
573
1,766
1,237
7,969
5,638
0
3,965
3,704
15,474
0
L
Cerberus
Joakoganys
Cerberus
7,309
189
14
3,080
18,350
16,929
0
8,712
9,463
10,920
0
L
9,444
1,208
984
1,425
8,724
3,138
219
5,349
3,175
28,287
0
W
Khepri
6,435
538
2,201
2,113
13,048
15,391
64
7,169
5,879
14,961
0
L
Odin
8,040
668
138
1,070
10,623
4,468
0
5,586
4,990
0
13,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,953
Gold Earned
41,243
146
Minions Killed
122
0
Camps Cleared
0
1,071,161
Distance Traveled
1,014,542
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,099
925
52
4
0
235,510
0
W
Sol
10,853
904
39
3
0
216,277
0
W
Kukulkan
8,829
736
15
1
0
203,240
0
W
Bakasura
8,472
706
21
2
0
215,207
0
L
Eset
8,058
672
13
1
0
195,442
0
L
The Morrigan
7,566
631
23
2
0
193,823
4
L
Cerberus
8,043
670
32
3
0
175,183
3
L
Hera
8,816
735
37
3
0
218,897
4
W
Khepri
10,700
892
19
2
0
200,927
3
L
Odin
8,760
730
17
1
0
231,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role