Player Matchup

Artemis
Artemis
Artedemispartes
Artemis
Level 17
God Stats
16W - 17L
1,500 SR
Queue Stats
18W - 21L
1,356 Elo+
Party 1
Fenrir
Fenrir
DEKA-13
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,071 Elo+
Party 1
Kukulkan
Kukulkan
Piru2188
Kukulkan
Level 46
God Stats
76W - 115L
1,350 SR
Queue Stats
128W - 220L
1,228 Elo+
Party 1
Sobek
Sobek
ToGoCa88
Sobek
Level 47
God Stats
4W - 4L
1,497 SR
Queue Stats
98W - 184L
1,227 Elo+
Party 1
Vulcan
Vulcan
kindom16
Vulcan
Level 44
God Stats
43W - 75L
1,340 SR
Queue Stats
96W - 170L
1,221 Elo+
Party 1
Team Averages
Level 35
1,437 SR
1,221 Elo+

VS

Team Averages
Level 46
1,428 SR
1,289 Elo+
Guan Yu
Guan Yu
Ajofaifus_King
Guan Yu
Level 33
God Stats
1W - 0L
1,190 SR
Queue Stats
21W - 24L
1,320 Elo+
Party 2
Ao Kuang
Ao Kuang
Alberto_Nemesis
Ao Kuang
Level 81
God Stats
1W - 0L
1,301 SR
Queue Stats
11W - 15L
1,257 Elo+
Party 2
Mercury
Mercury
TailionStallion
Mercury
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 83L
1,351 Elo+
Solo
Cerberus
Cerberus
carcajuan4
Cerberus
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 22L
1,245 Elo+
Party 2
Heimdallr
Heimdallr
joseluis712
Heimdallr
Level 54
God Stats
3W - 2L
1,650 SR
Queue Stats
20W - 26L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,050
392
12,368
11,056
3,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
DEKA-13
Fenrir
11
1 / 8 / 3
6,975
388
3,464
12,701
6,790
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Piru2188
Kukulkan
13
2 / 4 / 2
8,119
451
7,966
10,011
3,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
ToGoCa88
Sobek
12
2 / 3 / 1
8,319
462
4,849
15,094
10,810
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
kindom16
Vulcan
12
1 / 5 / 1
7,449
414
2,856
5,972
2,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 5
8,137
452
2,764
10,927
8,688
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
16
11 / 1 / 0
10,477
582
13,399
13,358
5,605
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 1 / 3
10,619
590
8,172
11,367
4,118
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
carcajuan4
Cerberus
15
4 / 2 / 3
10,247
569
6,358
9,849
7,633
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
joseluis712
Heimdallr
14
6 / 3 / 3
9,243
514
13,314
11,504
4,658
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
26
26
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
Ao Kuang
11
1
0
11
L
1
6
2
0.33
L
Fenrir
DEKA-13
Fenrir
1
8
3
0.31
L
Kukulkan
Piru2188
Kukulkan
2
4
2
0.75
W
4
1
3
5.5
L
Sobek
ToGoCa88
Sobek
2
3
1
0.83
W
Cerberus
carcajuan4
Cerberus
4
2
3
2.75
W
Heimdallr
joseluis712
Heimdallr
6
3
3
2.5
L
Vulcan
kindom16
Vulcan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,503
Damage
44,007
54,834
Taken
57,005
26,472
Mitigated
30,702
11,472
Healing
22,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,764
401
2,630
4,979
10,927
8,688
572
3,866
7,061
0
13,732
W
Ao Kuang
13,399
5,390
0
6,375
13,358
5,605
703
3,429
9,929
61,586
0
L
12,368
6,366
542
3,182
11,056
3,523
763
2,788
8,268
0
34,744
L
Fenrir
DEKA-13
Fenrir
3,464
1,512
0
386
12,701
6,790
251
6,857
5,844
0
11,615
L
Kukulkan
Piru2188
Kukulkan
7,966
503
288
3,522
10,011
3,293
180
3,699
6,312
42,139
0
W
8,172
4,117
477
3,915
11,367
4,118
376
2,311
9,056
0
81,099
L
Sobek
ToGoCa88
Sobek
4,849
740
0
3,228
15,094
10,810
0
4,881
10,213
24,778
0
W
Cerberus
carcajuan4
Cerberus
6,358
586
0
1,684
9,849
7,633
2,520
2,043
7,806
40,041
0
W
Heimdallr
joseluis712
Heimdallr
13,314
7,740
648
1,769
11,504
4,658
1,703
4,577
6,927
0
58,011
L
Vulcan
kindom16
Vulcan
2,856
1,769
135
189
5,972
2,056
590
1,532
4,440
28,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,912
Gold Earned
48,723
192
Minions Killed
401
0
Camps Cleared
0
1,488,408
Distance Traveled
1,674,240
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,137
452
20
1
0
355,141
0
W
Ao Kuang
10,477
582
90
5
0
318,804
2
L
Artemis
7,050
392
44
2
0
244,661
0
L
Fenrir
6,975
388
21
1
0
292,147
2
L
Kukulkan
8,119
451
63
4
0
394,180
0
W
Mercury
10,619
590
133
7
0
382,085
1
L
Sobek
8,319
462
19
1
0
278,633
1
W
Cerberus
10,247
569
72
4
0
316,509
0
W
Heimdallr
9,243
514
86
5
0
301,701
1
L
Vulcan
7,449
414
45
3
0
278,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role