Player Matchup

Fenrir
Fenrir
DuckxRequiem
Fenrir
Level 47
God Stats
2W - 1L
1,715 SR
Queue Stats
48W - 44L
1,453 Elo+
Party 1
Scylla
Scylla
TheFoundOne
Scylla
Level 86
God Stats
2W - 4L
1,509 SR
Queue Stats
102W - 85L
1,537 Elo+
Party 1
Cerberus
Cerberus
ZombieH8er51603
Cerberus
Level 27
God Stats
7W - 6L
1,514 SR
Queue Stats
72W - 60L
1,513 Elo+
Party 1
Team Averages
Level 53
1,579 SR
1,501 Elo+

VS

Team Averages
Level 38
1,604 SR
1,415 Elo+
Bacchus
Bacchus
ArchiveTOG
Bacchus
Level 61
God Stats
67W - 48L
1,652 SR
Queue Stats
238W - 214L
1,517 Elo+
Party 2
Hera
Hera
EVwodahs_rm
Hera
Level 23
God Stats
2W - 2L
1,501 SR
Queue Stats
132W - 125L
1,399 Elo+
Party 2
Nox
Nox
innoossis79
Nox
Level 29
God Stats
0W - 2L
1,658 SR
Queue Stats
6W - 13L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
5 / 4 / 3
9,887
706
5,612
9,905
4,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
13
6 / 2 / 5
10,347
739
10,809
7,713
2,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
10
1 / 3 / 8
9,373
670
4,593
10,533
7,931
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArchiveTOG
Bacchus
9
1 / 5 / 6
8,486
606
7,125
10,049
6,696
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 3 / 6
8,835
631
7,143
7,538
1,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 4 / 2
9,360
669
5,327
8,221
2,678
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
12
Kills
9
9
Deaths
12
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ArchiveTOG
Bacchus
1
5
6
0.8
W
Fenrir
5
4
3
1.63
L
2
3
6
1.67
W
Scylla
6
2
5
4.25
W
Cerberus
1
3
8
1.67
L
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,014
Damage
19,595
28,151
Taken
25,808
15,371
Mitigated
11,332
5,607
Healing
7,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ArchiveTOG
Bacchus
7,125
1,120
279
1,533
10,049
6,696
0
6,892
3,157
16,997
0
W
Fenrir
5,612
883
0
1,238
9,905
4,719
192
6,015
3,890
0
16,753
L
7,143
2,034
579
3,040
7,538
1,958
152
3,961
3,577
32,817
0
W
Scylla
10,809
720
0
2,014
7,713
2,721
0
5,411
2,302
48,283
0
W
Cerberus
4,593
132
473
1,882
10,533
7,931
0
8,216
2,317
17,689
0
L
5,327
110
609
1,561
8,221
2,678
123
4,573
3,648
25,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,607
Gold Earned
26,681
153
Minions Killed
125
0
Camps Cleared
0
736,005
Distance Traveled
718,489
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,486
606
17
1
0
243,114
4
W
Fenrir
9,887
706
27
2
0
243,864
1
L
Hera
8,835
631
57
4
0
227,446
0
W
Scylla
10,347
739
92
7
0
237,117
2
W
Cerberus
9,373
670
34
2
0
255,024
3
L
Nox
9,360
669
51
4
0
247,929
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role