Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Chadeon
Horus
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 111L
1,622 Elo+
Party 1
The Morrigan
The Morrigan
Chris Conundrum
The Morrigan
Level 159
God Stats
7W - 6L
1,853 SR
Queue Stats
202W - 170L
1,674 Elo+
Party 1
Amaterasu
Amaterasu
PittFighter45
Amaterasu
Level 148
God Stats
4W - 4L
1,365 SR
Queue Stats
223W - 217L
1,582 Elo+
Solo
Persephone
Persephone
ThePhilawsopher
Persephone
Level 127
God Stats
0W - 3L
1,338 SR
Queue Stats
126W - 130L
1,685 Elo+
Party 1
Team Averages
Level 141
1,511 SR
1,613 Elo+

VS

Team Averages
Level 122
1,667 SR
1,543 Elo+
Zeus
Zeus
Lonewolff_12
Zeus
Level 119
God Stats
8W - 3L
1,588 SR
Queue Stats
333W - 352L
1,582 Elo+
Solo
Hercules
Hercules
MJ Greatness
Hercules
Level 156
God Stats
5W - 4L
1,686 SR
Queue Stats
199W - 175L
1,576 Elo+
Solo
Sobek
Sobek
Quarterkue
Sobek
Level 143
God Stats
3W - 0L
1,801 SR
Queue Stats
172W - 159L
1,586 Elo+
Solo
Nox
Nox
XxXchuk norrisX
Nox
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 91L
1,392 Elo+
Solo
Izanami
Izanami
someone TryHard
Izanami
Level 63
God Stats
5W - 2L
1,759 SR
Queue Stats
264W - 256L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
4 / 7 / 12
12,873
613
15,142
31,107
46,089
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
Chadeon
Horus
20
4 / 8 / 14
13,362
636
11,656
28,972
30,257
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Chris Conundrum
The Morrigan
20
6 / 9 / 10
13,354
636
19,597
14,286
7,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
PittFighter45
Amaterasu
20
8 / 3 / 13
14,588
695
23,608
34,012
46,288
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
ThePhilawsopher
Persephone
20
3 / 7 / 11
14,109
672
20,392
19,771
8,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 13
13,641
650
25,814
18,065
8,132
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
MJ Greatness
Hercules
20
13 / 2 / 15
15,728
749
29,954
29,392
42,016
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
20
2 / 3 / 19
14,123
673
11,699
22,956
28,826
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 7 / 16
13,607
648
13,903
16,485
8,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
9 / 7 / 15
15,253
726
25,259
19,029
9,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
112
25
Kills
34
34
Deaths
25
60
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
7
12
1.43
L
Horus
Chadeon
Horus
4
8
14
1.38
L
The Morrigan
Chris Conundrum
The Morrigan
6
9
10
1.22
W
4
6
13
1.75
W
Hercules
MJ Greatness
Hercules
13
2
15
10.25
L
Amaterasu
PittFighter45
Amaterasu
8
3
13
4.83
W
Sobek
2
3
19
3.83
L
Persephone
ThePhilawsopher
Persephone
3
7
11
1.21
W
6
7
16
2
W
9
7
15
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,395
Damage
106,629
128,148
Taken
105,927
138,033
Mitigated
96,271
55,472
Healing
47,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
15,142
1,180
1,419
7,580
31,107
46,089
134
12,601
18,506
29,026
0
L
Horus
Chadeon
Horus
11,656
4,755
7,656
8,359
28,972
30,257
871
13,218
15,754
0
18,807
L
The Morrigan
Chris Conundrum
The Morrigan
19,597
489
2,211
2,196
14,286
7,276
602
6,042
8,122
34,689
1,948
W
25,814
1,046
99
2,623
18,065
8,132
786
10,698
7,367
58,188
0
W
Hercules
MJ Greatness
Hercules
29,954
8,177
2,208
17,753
29,392
42,016
359
13,115
16,277
0
44,405
L
Amaterasu
PittFighter45
Amaterasu
23,608
7,854
3,106
18,328
34,012
46,288
934
12,588
21,424
0
42,603
W
Sobek
11,699
480
3,154
9,213
22,956
28,826
182
8,915
14,041
30,507
0
L
Persephone
ThePhilawsopher
Persephone
20,392
1,495
0
4,617
19,771
8,123
1,717
6,845
12,926
52,760
0
W
13,903
1,427
3,577
2,570
16,485
8,170
238
10,501
5,984
34,237
0
W
25,259
16,785
1,244
5,294
19,029
9,127
4,987
11,024
8,005
0
61,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,286
Gold Earned
72,352
184
Minions Killed
223
0
Camps Cleared
0
1,862,100
Distance Traveled
1,721,364
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,873
613
23
1
0
366,989
0
L
Horus
13,362
636
15
1
0
369,396
3
L
The Morrigan
13,354
636
50
2
0
346,322
1
W
Zeus
13,641
650
72
3
0
323,375
1
W
Hercules
15,728
749
21
1
0
399,319
0
L
Amaterasu
14,588
695
35
2
0
436,552
4
W
Sobek
14,123
673
19
1
0
421,907
0
L
Persephone
14,109
672
61
3
0
342,841
1
W
Nox
13,607
648
40
2
0
328,527
3
W
Izanami
15,253
726
71
3
0
248,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role