Player Matchup

Thor
Thor
GoodnessX
Thor
Level 16
God Stats
7W - 4L
1,503 SR
Queue Stats
17W - 25L
1,244 Elo+
Party 1
Anubis
Anubis
YoOG1N
Anubis
Level 8
God Stats
7W - 7L
1,476 SR
Queue Stats
10W - 10L
1,297 Elo+
Party 1
Chernobog
Chernobog
gryka99
Chernobog
Level 26
God Stats
4W - 4L
1,488 SR
Queue Stats
16W - 26L
1,293 Elo+
Party 1
Ah Puch
Ah Puch
poomBbl4
Ah Puch
Level 10
God Stats
5W - 3L
1,258 SR
Queue Stats
11W - 12L
1,270 Elo+
Party 1
Ymir
Ymir
Лунег
Ymir
Level 28
God Stats
5W - 4L
1,630 SR
Queue Stats
7W - 13L
1,265 Elo+
Party 1
Team Averages
Level 18
1,471 SR
1,274 Elo+

VS

Team Averages
Level 17
1,461 SR
1,280 Elo+
Neith
Neith
Brandaland
Neith
Level 8
God Stats
9W - 3L
1,481 SR
Queue Stats
10W - 7L
1,172 Elo+
Party 3
Sun Wukong
Sun Wukong
SentryDemiGod
Sun Wukong
Level 29
God Stats
2W - 2L
1,645 SR
Queue Stats
107W - 141L
1,249 Elo+
Solo
Thoth
Thoth
YabbaDabbin
Thoth
Level 17
God Stats
0W - 1L
1,294 SR
Queue Stats
166W - 170L
1,380 Elo+
Party 2
Hun Batz
Hun Batz
asapcurty
Hun Batz
Level 24
God Stats
16W - 17L
1,364 SR
Queue Stats
48W - 57L
1,327 Elo+
Party 3
Rama
Rama
jpecker
Rama
Level 6
God Stats
5W - 6L
1,520 SR
Queue Stats
46W - 50L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
2 / 0 / 4
9,741
609
2,745
6,807
3,909
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
YoOG1N
Anubis
14
7 / 3 / 4
9,654
603
7,993
8,574
3,375
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
gryka99
Chernobog
13
3 / 2 / 7
8,992
562
5,299
6,704
2,736
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
poomBbl4
Ah Puch
15
2 / 1 / 8
9,416
589
9,238
5,209
1,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
14 / 0 / 2
11,383
711
12,926
11,928
12,116
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 6 / 1
6,991
437
2,145
9,346
2,676
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
SentryDemiGod
Sun Wukong
12
1 / 4 / 1
7,058
441
1,463
8,747
3,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 6 / 0
7,525
470
6,822
10,261
3,238
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
asapcurty
Hun Batz
12
0 / 7 / 1
7,337
459
4,538
13,321
6,153
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
jpecker
Rama
10
1 / 5 / 1
6,557
410
2,491
9,015
2,955
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
28
Kills
6
6
Deaths
28
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
1
6
1
0.25
W
Thor
2
0
4
4
L
Sun Wukong
SentryDemiGod
Sun Wukong
1
4
1
0.38
L
3
6
0
0.5
W
Anubis
YoOG1N
Anubis
7
3
4
3
L
Hun Batz
asapcurty
Hun Batz
0
7
1
0.07
W
Chernobog
gryka99
Chernobog
3
2
7
3.25
L
Rama
jpecker
Rama
1
5
1
0.3
W
Ah Puch
poomBbl4
Ah Puch
2
1
8
6
W
14
0
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,201
Damage
17,459
39,222
Taken
50,690
23,821
Mitigated
18,488
17,594
Healing
5,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,145
861
0
890
9,346
2,676
649
5,498
3,848
0
28,285
W
Thor
2,745
687
0
3,683
6,807
3,909
574
208
6,599
0
58,182
L
Sun Wukong
SentryDemiGod
Sun Wukong
1,463
48
0
247
8,747
3,466
883
4,626
4,121
0
21,849
L
6,822
443
485
1,404
10,261
3,238
518
7,455
2,806
39,998
0
W
Anubis
YoOG1N
Anubis
7,993
1,180
0
4,319
8,574
3,375
1,630
4,024
4,550
40,892
0
L
Hun Batz
asapcurty
Hun Batz
4,538
1,467
0
1,696
13,321
6,153
468
5,962
7,359
0
43,003
W
Chernobog
gryka99
Chernobog
5,299
2,724
0
2,039
6,704
2,736
3,536
606
6,098
0
38,445
L
Rama
jpecker
Rama
2,491
2,365
0
1,084
9,015
2,955
381
6,616
2,399
0
19,867
W
Ah Puch
poomBbl4
Ah Puch
9,238
541
0
2,557
5,209
1,685
1,178
741
4,468
49,379
0
W
12,926
2,459
0
4,996
11,928
12,116
49
1,243
10,685
51,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,186
Gold Earned
35,468
428
Minions Killed
277
0
Camps Cleared
0
1,523,497
Distance Traveled
1,321,135
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,991
437
46
3
0
273,021
0
W
Thor
9,741
609
102
6
0
365,550
4
L
Sun Wukong
7,058
441
39
2
0
265,051
0
L
Thoth
7,525
470
67
4
0
245,904
4
W
Anubis
9,654
603
81
5
0
265,214
0
L
Hun Batz
7,337
459
88
6
0
289,715
7
W
Chernobog
8,992
562
72
5
0
299,180
0
L
Rama
6,557
410
37
2
0
247,444
3
W
Ah Puch
9,416
589
87
5
0
325,472
1
W
Ymir
11,383
711
86
5
0
268,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role