Player Matchup

Hel
Hel
 
Hel
Level 7
God Stats
1W - 1L
1,297 SR
Queue Stats
3W - 2L
1,562 Elo+
Solo
Achilles
Achilles
Armzi_02
Achilles
Level 28
God Stats
22W - 7L
1,801 SR
Queue Stats
106W - 100L
1,532 Elo+
Solo
Neith
Neith
HouseofStark805
Neith
Level 8
God Stats
2W - 1L
1,277 SR
Queue Stats
2W - 1L
1,308 Elo+
Solo
The Morrigan
The Morrigan
Ryan Xar
The Morrigan
Level 15
God Stats
18W - 15L
1,474 SR
Queue Stats
54W - 37L
1,494 Elo+
Solo
Hachiman
Hachiman
XXSuigetsuXX23
Hachiman
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 70L
1,488 Elo+
Solo
Team Averages
Level 14
1,470 SR
1,477 Elo+

VS

Team Averages
Level 23
1,515 SR
1,385 Elo+
Chang'e
Chang'e
IncensedChicken
Chang'e
Level 27
God Stats
6W - 6L
1,621 SR
Queue Stats
77W - 145L
1,390 Elo+
Party 1
Rama
Rama
KarmaticBalance
Rama
Level 27
God Stats
1W - 2L
1,679 SR
Queue Stats
18W - 23L
1,434 Elo+
Solo
Guan Yu
Guan Yu
Mortal Joker204
Guan Yu
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
547W - 544L
1,490 Elo+
Solo
Fenrir
Fenrir
TheLittyOne
Fenrir
Level 31
God Stats
2W - 5L
1,275 SR
Queue Stats
124W - 205L
1,409 Elo+
Party 1
Freya
Freya
g ing ersip
Freya
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
10 / 0 / 2
13,378
669
11,434
13,039
7,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Armzi_02
Achilles
14
7 / 2 / 7
9,689
484
8,973
11,393
15,276
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 4 / 5
8,949
447
3,922
7,470
2,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Ryan Xar
The Morrigan
18
10 / 1 / 1
11,777
589
13,079
8,445
3,448
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
16
3 / 3 / 5
10,574
529
11,396
12,159
4,913
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
7,187
359
6,881
13,075
4,560
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
6 / 5 / 0
8,957
448
12,852
11,926
3,864
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 4 / 4
8,223
411
3,054
12,094
4,677
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
12
1 / 12 / 4
7,630
382
9,690
19,494
11,412
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 0
8,637
432
3,058
8,842
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
32
Kills
10
10
Deaths
32
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
10
0
2
11
W
Achilles
Armzi_02
Achilles
7
2
7
5.25
W
2
4
5
1.13
L
0
8
2
0.13
L
6
5
0
1.2
L
2
4
4
1
W
The Morrigan
Ryan Xar
The Morrigan
10
1
1
10.5
L
Fenrir
1
12
4
0.25
W
Hachiman
3
3
5
1.83
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,804
Damage
35,535
52,506
Taken
65,431
33,317
Mitigated
27,515
26,537
Healing
14,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,434
228
3,037
9,667
13,039
7,399
102
2,437
10,602
127,759
0
W
Achilles
Armzi_02
Achilles
8,973
2,744
0
3,568
11,393
15,276
1,009
1,283
10,110
0
34,902
W
3,922
1,607
0
1,696
7,470
2,281
2,771
402
7,068
0
27,959
L
6,881
1,054
256
3,542
13,075
4,560
217
2,772
10,303
35,471
0
L
12,852
10,752
757
1,356
11,926
3,864
52
5,349
6,577
0
47,464
L
3,054
950
470
2,141
12,094
4,677
0
3,980
8,114
0
27,735
W
The Morrigan
Ryan Xar
The Morrigan
13,079
2,214
0
3,846
8,445
3,448
931
485
7,960
84,222
2,943
L
Fenrir
9,690
2,526
0
3,223
19,494
11,412
0
6,220
13,274
0
31,846
W
Hachiman
11,396
7,806
0
4,723
12,159
4,913
4,233
5,332
6,827
0
61,874
L
3,058
1,136
0
3,042
8,842
3,002
0
4,061
4,781
54,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,367
Gold Earned
40,634
577
Minions Killed
292
0
Camps Cleared
0
1,777,118
Distance Traveled
1,692,134
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,378
669
220
11
0
401,490
0
W
Achilles
9,689
484
55
3
0
361,563
1
W
Neith
8,949
447
57
3
0
345,379
0
L
Chang'e
7,187
359
43
2
0
299,292
0
L
Rama
8,957
448
81
4
0
318,943
1
L
Guan Yu
8,223
411
47
2
0
392,466
0
W
The Morrigan
11,777
589
153
8
0
376,471
0
L
Fenrir
7,630
382
38
2
0
346,698
3
W
Hachiman
10,574
529
92
5
0
292,215
1
L
Freya
8,637
432
83
4
0
334,735
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role