Player Matchup

Osiris
Osiris
Cherufe7524
Osiris
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 23L
1,255 Elo+
Solo
Neith
Neith
Josevi__21
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,663 Elo+
Solo
Guan Yu
Guan Yu
MENTALxHAMMER
Guan Yu
Level 9
God Stats
37W - 41L
1,259 SR
Queue Stats
128W - 127L
1,234 Elo+
Solo
Kali
Kali
PepperinaDoll
Kali
Level 23
God Stats
1W - 5L
1,123 SR
Queue Stats
59W - 56L
1,319 Elo+
Solo
Ymir
Ymir
Theorized_1979
Ymir
Level 16
God Stats
3W - 9L
1,236 SR
Queue Stats
5W - 12L
1,219 Elo+
Solo
Team Averages
Level 15
1,324 SR
1,338 Elo+

VS

Team Averages
Level 13
1,423 SR
1,241 Elo+
Merlin
Merlin
 
Merlin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,120 Elo+
Solo
Neith
Neith
 
Neith
Level 15
God Stats
17W - 22L
1,354 SR
Queue Stats
29W - 53L
1,284 Elo+
Solo
Hun Batz
Hun Batz
Phenix_martunin
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,273 Elo+
Party 1
Aphrodite
Aphrodite
Vladimirputtin-d
Aphrodite
Level 20
God Stats
6W - 4L
1,561 SR
Queue Stats
130W - 153L
1,252 Elo+
Party 1
Ares
Ares
odstred117
Ares
Level 6
God Stats
0W - 2L
1,202 SR
Queue Stats
0W - 3L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
10 / 2 / 20
13,524
1,040
13,225
9,520
9,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
18
4 / 2 / 18
11,613
893
14,159
8,692
3,007
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
19
2 / 3 / 22
12,359
951
11,172
15,279
13,635
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 0 / 11
12,998
1,000
9,703
13,604
7,790
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

19
13 / 0 / 15
13,701
1,054
17,694
9,074
8,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

342

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
3 / 2 / 3
12,081
929
17,633
13,437
4,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
 
Neith
15
2 / 4 / 2
11,378
875
12,614
11,038
3,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
15
1 / 5 / 2
10,394
800
5,624
7,052
2,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
15
1 / 3 / 2
10,313
793
3,636
5,202
2,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 22 / 5
11,422
879
6,863
40,980
9,921
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
21
36
Kills
7
7
Deaths
36
86
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
2
3
2.25
L
Neith
 
Neith
2
4
2
0.75
W
Osiris
10
2
20
10
W
Neith
4
2
18
6.5
W
Guan Yu
2
3
22
4.33
W
7
0
11
12.5
L
Hun Batz
1
5
2
0.4
W
13
0
15
20.5
L
Aphrodite
1
3
2
0.67
L
0
22
5
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,953
Damage
46,370
56,169
Taken
77,709
42,769
Mitigated
22,681
15,272
Healing
5,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
17,633
1,222
0
346
13,437
4,344
0
4,457
8,980
37,783
0
L
Neith
 
Neith
12,614
5,022
159
2,144
11,038
3,788
0
3,492
7,546
0
27,880
W
Osiris
13,225
5,111
0
1,075
9,520
9,704
0
5,558
3,962
0
26,514
W
Neith
14,159
5,691
0
886
8,692
3,007
0
5,234
3,458
0
25,008
W
Guan Yu
11,172
3,205
4,790
4,984
15,279
13,635
0
6,451
8,558
0
21,435
W
9,703
7,174
1,423
2,114
13,604
7,790
0
6,655
6,949
0
51,345
L
Hun Batz
5,624
1,171
157
246
7,052
2,431
0
1,230
5,822
0
11,214
W
17,694
3,943
0
0
9,074
8,633
0
4,234
4,840
26,103
0
L
Aphrodite
3,636
414
689
1,393
5,202
2,197
0
1,470
3,732
9,529
0
L
6,863
2,672
0
10
40,980
9,921
0
6,817
33,935
23,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,195
Gold Earned
55,588
207
Minions Killed
126
7
Camps Cleared
3
1,227,826
Distance Traveled
685,224
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,081
929
45
3
1
214,786
1
L
Neith
11,378
875
36
3
0
135,737
0
W
Osiris
13,524
1,040
41
3
2
251,815
0
W
Neith
11,613
893
27
2
0
191,378
0
W
Guan Yu
12,359
951
24
2
0
259,429
0
W
Kali
12,998
1,000
94
7
1
268,464
3
L
Hun Batz
10,394
800
8
1
2
94,612
0
W
Ymir
13,701
1,054
21
2
4
256,740
3
L
Aphrodite
10,313
793
11
1
0
80,539
1
L
Ares
11,422
879
26
2
0
159,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role