Player Matchup

Nemesis
Nemesis
DaringPuppy8024
Nemesis
Level 98
God Stats
0W - 1L
1,763 SR
Queue Stats
76W - 61L
1,090 Elo+
Solo
Heimdallr
Heimdallr
Mihawk_439
Heimdallr
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 95L
1,300 Elo+
Party 2
He Bo
He Bo
UberCupcake
He Bo
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 90L
1,446 Elo+
Solo
Merlin
Merlin
billmelater
Merlin
Level 147
God Stats
6W - 7L
1,144 SR
Queue Stats
996W - 1,032L
1,313 Elo+
Solo
Kukulkan
Kukulkan
el_greeko18
Kukulkan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 66L
1,313 Elo+
Party 2
Team Averages
Level 92
1,481 SR
1,292 Elo+

VS

Team Averages
Level 74
1,629 SR
1,303 Elo+
Hou Yi
Hou Yi
Bitmoonwolf16
Hou Yi
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,227 Elo+
Solo
Bacchus
Bacchus
Crayak87
Bacchus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 52L
1,293 Elo+
Party 1
Terra
Terra
Micki2Bad
Terra
Level 111
God Stats
5W - 7L
1,923 SR
Queue Stats
122W - 134L
1,445 Elo+
Party 1
Discordia
Discordia
TheEpicsay
Discordia
Level 22
God Stats
2W - 0L
1,350 SR
Queue Stats
19W - 43L
1,178 Elo+
Solo
Heimdallr
Heimdallr
zziF34RN01zz
Heimdallr
Level 62
God Stats
6W - 5L
1,870 SR
Queue Stats
299W - 276L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 7
12,635
665
9,671
18,574
11,452
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
Mihawk_439
Heimdallr
18
3 / 8 / 17
11,459
603
19,838
19,281
7,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 10 / 13
11,266
593
16,453
20,040
6,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
20
6 / 6 / 14
13,290
699
20,428
14,146
5,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
el_greeko18
Kukulkan
20
4 / 5 / 16
13,401
705
24,818
16,894
6,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 15
11,970
630
8,508
19,087
7,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Crayak87
Bacchus
18
5 / 8 / 12
11,872
625
11,629
29,017
32,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Terra
Micki2Bad
Terra
19
2 / 3 / 18
11,756
619
6,597
20,950
23,503
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
TheEpicsay
Discordia
20
10 / 3 / 12
14,162
745
21,495
15,261
6,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
zziF34RN01zz
Heimdallr
20
19 / 5 / 11
15,975
841
33,099
26,519
13,414
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
105
24
Kills
37
37
Deaths
24
67
Assists
68
Player
Kills
Deaths
Assists
KDA
W
1
5
15
1.7
W
Bacchus
Crayak87
Bacchus
5
8
12
1.38
L
8
8
7
1.44
W
Terra
Micki2Bad
Terra
2
3
18
3.67
L
Heimdallr
Mihawk_439
Heimdallr
3
8
17
1.44
W
Discordia
TheEpicsay
Discordia
10
3
12
5.33
L
3
10
13
0.95
L
Merlin
6
6
14
2.17
L
Kukulkan
el_greeko18
Kukulkan
4
5
16
2.4
W
Heimdallr
zziF34RN01zz
Heimdallr
19
5
11
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,208
Damage
81,328
88,935
Taken
110,834
36,833
Mitigated
83,987
29,298
Healing
58,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,508
2,595
2,028
1,422
19,087
7,678
841
12,882
6,205
0
23,920
W
Bacchus
Crayak87
Bacchus
11,629
751
3,337
5,873
29,017
32,894
290
15,562
13,455
19,399
102
L
9,671
3,367
2,445
3,526
18,574
11,452
0
6,711
11,863
0
13,652
W
Terra
Micki2Bad
Terra
6,597
336
20,288
9,265
20,950
23,503
85
10,969
9,981
11,906
0
L
Heimdallr
Mihawk_439
Heimdallr
19,838
5,543
2,636
3,820
19,281
7,127
941
8,947
10,333
0
31,165
W
Discordia
TheEpicsay
Discordia
21,495
1,383
3,777
2,181
15,261
6,498
812
10,376
4,885
46,183
0
L
16,453
1,819
2,165
5,180
20,040
6,619
189
10,011
10,029
30,741
0
L
Merlin
20,428
573
1,269
1,015
14,146
5,119
63
6,305
7,839
43,208
0
L
Kukulkan
el_greeko18
Kukulkan
24,818
1,526
1,813
5,429
16,894
6,516
304
7,693
9,201
58,301
0
W
Heimdallr
zziF34RN01zz
Heimdallr
33,099
11,457
2,723
8,093
26,519
13,414
4,109
11,910
14,609
0
72,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,051
Gold Earned
65,735
192
Minions Killed
178
0
Camps Cleared
0
1,660,247
Distance Traveled
1,593,072
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,970
630
32
2
0
253,524
4
W
Bacchus
11,872
625
7
0
0
320,838
0
L
Nemesis
12,635
665
8
0
0
343,596
0
W
Terra
11,756
619
6
0
0
364,670
0
L
Heimdallr
11,459
603
27
1
0
396,765
0
W
Discordia
14,162
745
60
3
0
257,880
4
L
He Bo
11,266
593
25
1
0
265,755
0
L
Merlin
13,290
699
44
2
0
326,707
2
L
Kukulkan
13,401
705
88
5
0
327,424
1
W
Heimdallr
15,975
841
73
4
0
396,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role