Player Matchup

Mulan
Mulan
 
Mulan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DWAVEN OVERLORD
Izanami
Level 101
God Stats
1W - 3L
1,511 SR
Queue Stats
21W - 27L
1,477 Elo+
Party 2
Ares
Ares
E45Y Frosties
Ares
Level 49
God Stats
14W - 15L
1,541 SR
Queue Stats
94W - 123L
1,448 Elo+
Party 2
Chang'e
Chang'e
SwiftPup6121878
Chang'e
Level 63
God Stats
1W - 2L
1,704 SR
Queue Stats
187W - 203L
1,475 Elo+
Party 2
Ra
Ra
You should have
Ra
Level 67
God Stats
6W - 11L
1,489 SR
Queue Stats
26W - 50L
1,464 Elo+
Party 2
Team Averages
Level 84
1,549 SR
1,473 Elo+

VS

Team Averages
Level 59
1,552 SR
1,561 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
LostSanity1812
Mulan
Level 105
God Stats
11W - 6L
1,532 SR
Queue Stats
111W - 68L
1,604 Elo+
Party 1
Nemesis
Nemesis
SirUlysses
Nemesis
Level 48
God Stats
22W - 10L
1,572 SR
Queue Stats
134W - 76L
1,633 Elo+
Party 1
Cerberus
Cerberus
ZycronicFTW
Cerberus
Level 70
God Stats
15W - 6L
1,747 SR
Queue Stats
93W - 61L
1,558 Elo+
Party 1
Thoth
Thoth
iTsDaCv
Thoth
Level 26
God Stats
2W - 1L
1,407 SR
Queue Stats
47W - 40L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
1 / 10 / 1
10,850
835
9,612
28,556
25,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 4 / 1
10,979
845
11,641
15,882
5,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 10 / 1
10,926
840
10,100
23,967
22,342
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
0 / 10 / 3
11,078
852
17,374
25,675
8,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 7 / 2
10,441
803
9,728
14,435
5,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
8 / 0 / 28
14,152
1,089
27,523
9,167
3,962
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 0 / 22
12,196
938
10,778
11,181
7,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
SirUlysses
Nemesis
20
18 / 1 / 16
14,501
1,115
30,612
19,858
9,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
ZycronicFTW
Cerberus
20
6 / 0 / 29
13,177
1,014
17,349
20,452
25,336
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
iTsDaCv
Thoth
19
5 / 2 / 19
12,439
957
16,904
6,150
2,330
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
155
3
Kills
41
41
Deaths
3
8
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
10
1
0.15
W
Heimdallr
 
Heimdallr
8
0
28
22
L
1
4
1
0.38
L
1
10
1
0.15
W
4
0
22
15
W
Nemesis
SirUlysses
Nemesis
18
1
16
26
L
0
10
3
0.15
L
0
7
2
0.14
W
Cerberus
ZycronicFTW
Cerberus
6
0
29
20.5
W
Thoth
iTsDaCv
Thoth
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,455
Damage
103,166
108,515
Taken
66,808
67,082
Mitigated
48,244
19,981
Healing
11,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,612
1,045
0
380
28,556
25,096
0
7,481
21,075
0
30,963
W
Heimdallr
 
Heimdallr
27,523
16,037
0
0
9,167
3,962
0
5,264
3,903
0
66,823
L
11,641
8,001
383
298
15,882
5,698
0
5,482
10,400
0
31,293
L
10,100
238
760
403
23,967
22,342
0
8,751
15,216
28,639
0
W
10,778
2,318
0
1,878
11,181
7,302
0
6,436
4,745
0
17,401
W
Nemesis
SirUlysses
Nemesis
30,612
21,081
0
3,826
19,858
9,314
0
9,986
8,689
0
47,249
L
17,374
1,611
7,610
6,165
25,675
8,536
0
8,524
17,151
40,772
0
L
9,728
1,008
2,810
1,172
14,435
5,410
0
4,015
10,420
22,625
0
W
Cerberus
ZycronicFTW
Cerberus
17,349
1,386
0
5,486
20,452
25,336
0
11,892
8,560
34,902
0
W
Thoth
iTsDaCv
Thoth
16,904
1,058
0
0
6,150
2,330
0
3,624
2,526
49,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,274
Gold Earned
66,465
209
Minions Killed
275
4
Camps Cleared
13
1,180,905
Distance Traveled
1,187,855
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,850
835
42
3
0
299,315
0
W
Heimdallr
14,152
1,089
91
7
6
230,626
0
L
Izanami
10,979
845
52
4
1
230,118
1
L
Ares
10,926
840
21
2
0
189,592
0
W
Mulan
12,196
938
18
1
0
201,914
1
W
Nemesis
14,501
1,115
30
2
7
279,468
0
L
Chang'e
11,078
852
63
5
2
259,119
4
L
Ra
10,441
803
31
2
1
202,761
1
W
Cerberus
13,177
1,014
49
4
0
259,383
0
W
Thoth
12,439
957
87
7
0
216,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role