Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Freyjas_Wrath
Cernunnos
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
91W - 80L
1,498 Elo+
Party 1
Achilles
Achilles
Huse_Blackthorn
Achilles
Level 127
God Stats
0W - 3L
1,702 SR
Queue Stats
151W - 152L
1,455 Elo+
Party 1
Team Averages
Level 107
1,567 SR
1,484 Elo+

VS

Team Averages
Level 95
1,504 SR
1,501 Elo+
Vulcan
Vulcan
Nizz_Ice
Vulcan
Level 108
God Stats
9W - 8L
1,512 SR
Queue Stats
39W - 39L
1,503 Elo+
Solo
Awilix
Awilix
Shadow_Fox_Killa
Awilix
Level 87
God Stats
6W - 0L
1,500 SR
Queue Stats
187W - 172L
1,506 Elo+
Solo
Chaac
Chaac
iJooJoo585
Chaac
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 6 / 4
8,654
618
10,010
14,829
3,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
Freyjas_Wrath
Cernunnos
12
3 / 5 / 4
9,537
681
7,205
11,274
3,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
10
3 / 5 / 5
9,006
643
8,768
16,056
17,228
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Nizz_Ice
Vulcan
12
2 / 3 / 9
9,785
699
14,305
6,652
2,490
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
9 / 2 / 4
10,646
760
11,084
10,363
3,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
13
5 / 3 / 8
10,261
733
9,866
14,159
6,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
8
Kills
16
16
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
6
4
0.67
L
Cernunnos
Freyjas_Wrath
Cernunnos
3
5
4
1
L
Achilles
3
5
5
1.1
W
Vulcan
Nizz_Ice
Vulcan
2
3
9
2.17
W
9
2
4
5.5
W
Chaac
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,983
Damage
35,255
42,159
Taken
31,174
24,344
Mitigated
13,165
11,556
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,010
1,212
0
6,292
14,829
3,264
0
5,551
9,278
41,589
0
L
Cernunnos
Freyjas_Wrath
Cernunnos
7,205
2,565
147
1,828
11,274
3,852
48
4,834
6,440
0
37,984
L
Achilles
8,768
4,792
0
3,289
16,056
17,228
0
4,239
11,817
0
21,868
W
Vulcan
Nizz_Ice
Vulcan
14,305
7,613
501
1,098
6,652
2,490
0
2,982
3,670
48,304
0
W
11,084
4,983
441
821
10,363
3,883
0
3,819
6,544
0
23,842
W
Chaac
9,866
3,134
0
6,622
14,159
6,792
0
3,209
10,950
327
31,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,197
Gold Earned
30,692
164
Minions Killed
158
0
Camps Cleared
0
667,267
Distance Traveled
797,698
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,654
618
66
5
0
211,448
3
L
Cernunnos
9,537
681
78
6
0
206,133
2
L
Achilles
9,006
643
20
1
0
249,686
1
W
Vulcan
9,785
699
82
6
0
249,019
1
W
Awilix
10,646
760
28
2
0
262,585
1
W
Chaac
10,261
733
48
3
0
286,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role