Player Matchup

Jormungandr
Jormungandr
ANCIENT--DEVi1
Jormungandr
Level 46
God Stats
4W - 1L
1,739 SR
Queue Stats
27W - 18L
1,907 Elo+
Party 2
Mulan
Mulan
Akatsuki-Giyuu
Mulan
Level 68
God Stats
4W - 3L
1,560 SR
Queue Stats
42W - 34L
1,445 Elo+
Party 2
Mercury
Mercury
HitChVilLgeKilla
Mercury
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 32L
1,684 Elo+
Party 2
Team Averages
Level 47
1,600 SR
1,679 Elo+

VS

Team Averages
Level 7
1,160 SR
1,500 Elo+
Freya
Freya
BBRAT029
Freya
Level 7
God Stats
0W - 1L
1,229 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
Crackermouse118
Thor
Level 3
God Stats
0W - 1L
1,229 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
MnMhero
King Arthur
Level 10
God Stats
0W - 1L
1,021 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ANCIENT--DEVi1
Jormungandr
12
11 / 0 / 12
9,971
906
11,100
6,920
8,952
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
7 / 1 / 16
9,131
830
9,355
7,164
6,173
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
7 / 3 / 8
8,476
771
4,654
6,858
2,051
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BBRAT029
Freya
7
0 / 9 / 2
6,409
583
5,365
11,436
4,116
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
3 / 10 / 1
7,735
703
4,331
12,367
4,488
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

King Arthur
MnMhero
King Arthur
7
0 / 6 / 3
6,600
600
2,445
8,527
5,685
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
25
Kills
3
4
Deaths
25
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ANCIENT--DEVi1
Jormungandr
11
0
12
17
W
7
1
16
15
L
Freya
BBRAT029
Freya
0
9
2
0.11
L
3
10
1
0.35
W
7
3
8
3.67
L
King Arthur
MnMhero
King Arthur
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,109
Damage
12,141
20,942
Taken
32,330
17,176
Mitigated
14,289
4,827
Healing
2,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ANCIENT--DEVi1
Jormungandr
11,100
2,712
635
1,807
6,920
8,952
711
3,143
3,777
34,110
0
W
9,355
1,595
0
1,568
7,164
6,173
827
1,292
5,080
0
22,278
L
Freya
BBRAT029
Freya
5,365
2,536
0
1,628
11,436
4,116
0
3,847
7,589
16,582
0
L
4,331
2,399
0
312
12,367
4,488
0
4,209
8,158
0
12,859
W
4,654
1,877
318
499
6,858
2,051
670
930
5,581
0
10,726
L
King Arthur
MnMhero
King Arthur
2,445
733
0
608
8,527
5,685
0
3,093
5,434
0
8,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,578
Gold Earned
20,744
92
Minions Killed
49
0
Camps Cleared
0
492,595
Distance Traveled
430,485
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,971
906
53
5
0
164,025
0
W
Mulan
9,131
830
28
3
0
161,982
2
L
Freya
6,409
583
23
2
0
139,579
1
L
Thor
7,735
703
15
1
0
129,616
3
W
Mercury
8,476
771
11
1
0
166,588
2
L
King Arthur
6,600
600
11
1
0
161,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role