Player Matchup

Artemis
Artemis
Killcamkenny7
Artemis
Level 27
God Stats
1W - 0L
1,750 SR
Queue Stats
17W - 4L
1,833 Elo+
Party 3
Hun Batz
Hun Batz
KrazyCow88
Hun Batz
Level 27
God Stats
1W - 0L
1,780 SR
Queue Stats
43W - 56L
1,354 Elo+
Party 1
Nu Wa
Nu Wa
LeadHeadFred
Nu Wa
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
351W - 265L
1,568 Elo+
Party 1
Ra
Ra
dexy_3
Ra
Level 38
God Stats
2W - 3L
1,249 SR
Queue Stats
10W - 11L
1,484 Elo+
Party 3
Artio
Artio
grenadelover420
Artio
Level 18
God Stats
1W - 0L
1,957 SR
Queue Stats
6W - 9L
1,316 Elo+
Party 1
Team Averages
Level 53
1,647 SR
1,511 Elo+

VS

Team Averages
Level 74
1,662 SR
1,629 Elo+
Set
Set
 
Set
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Meachem
Chaac
Level 91
God Stats
24W - 21L
1,611 SR
Queue Stats
938W - 881L
1,625 Elo+
Party 4
Hel
Hel
ShayShayRulZ
Hel
Level 115
God Stats
2W - 1L
1,867 SR
Queue Stats
118W - 76L
1,648 Elo+
Party 2
King Arthur
King Arthur
TIP TOEING TRAP
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 72L
1,597 Elo+
Party 4
Merlin
Merlin
Zarith_Blackwell
Merlin
Level 17
God Stats
2W - 3L
1,833 SR
Queue Stats
128W - 83L
1,777 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
8 / 0 / 10
11,474
1,147
21,301
9,402
3,803
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
KrazyCow88
Hun Batz
16
2 / 5 / 11
9,253
925
7,330
9,909
4,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
12 / 0 / 10
12,370
1,237
25,416
10,155
4,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
16
3 / 0 / 13
9,943
994
8,030
2,884
1,262
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 13
9,465
947
3,507
11,079
13,339
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

276

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
1 / 6 / 4
8,890
889
7,803
13,899
3,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Meachem
Chaac
16
2 / 4 / 4
9,709
971
10,322
17,873
10,363
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 3 / 5
9,515
952
7,123
10,720
3,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
TIP TOEING TRAP
King Arthur
14
0 / 9 / 3
8,478
848
3,349
16,904
7,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 4 / 3
9,633
963
12,008
12,188
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
27
26
Kills
8
8
Deaths
26
57
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
6
4
0.5
W
Artemis
8
0
10
13
W
Hun Batz
KrazyCow88
Hun Batz
2
5
11
1.5
W
12
0
10
17
L
Chaac
Meachem
Chaac
2
4
4
1
L
2
3
5
1.5
L
King Arthur
TIP TOEING TRAP
King Arthur
0
9
3
0.17
L
3
4
3
1.13
W
Ra
3
0
13
9.5
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,584
Damage
40,605
43,429
Taken
71,584
26,614
Mitigated
28,403
7,462
Healing
16,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,803
2,470
0
488
13,899
3,849
0
6,884
7,015
0
29,989
W
Artemis
21,301
11,694
0
913
9,402
3,803
0
3,765
5,637
0
35,953
W
Hun Batz
KrazyCow88
Hun Batz
7,330
1,993
0
0
9,909
4,048
0
4,966
4,943
0
13,972
W
25,416
6,747
134
1,948
10,155
4,162
0
3,248
6,907
49,367
0
L
Chaac
Meachem
Chaac
10,322
2,144
0
3,735
17,873
10,363
0
8,739
9,134
0
43,443
L
7,123
709
6,983
3,166
10,720
3,486
0
6,107
4,613
25,188
0
L
King Arthur
TIP TOEING TRAP
King Arthur
3,349
700
0
295
16,904
7,703
0
7,924
8,980
0
7,593
L
12,008
540
562
1,139
12,188
3,002
0
7,299
4,889
29,199
0
W
Ra
8,030
162
1,842
490
2,884
1,262
0
737
2,147
24,169
0
W
3,507
246
562
1,573
11,079
13,339
0
6,415
4,664
14,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,505
Gold Earned
46,225
165
Minions Killed
200
6
Camps Cleared
6
972,002
Distance Traveled
812,930
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,890
889
51
5
2
176,368
0
W
Artemis
11,474
1,147
34
3
1
187,897
2
W
Hun Batz
9,253
925
19
2
2
182,872
0
W
Nu Wa
12,370
1,237
51
5
3
199,237
0
L
Chaac
9,709
971
61
6
3
189,462
0
L
Hel
9,515
952
40
4
0
174,803
0
L
King Arthur
8,478
848
8
1
0
138,170
0
L
Merlin
9,633
963
40
4
1
134,127
0
W
Ra
9,943
994
41
4
0
225,258
1
W
Artio
9,465
947
20
2
0
176,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role