Player Matchup

Guan Yu
Guan Yu
McUrbin
Guan Yu
Level 5
God Stats
2W - 1L
1,688 SR
Queue Stats
54W - 51L
1,591 Elo+
Party 2
Da Ji
Da Ji
PooFeeK
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,524 Elo+
Party 3
The Morrigan
The Morrigan
SinfulSeath
The Morrigan
Level 24
God Stats
3W - 3L
1,560 SR
Queue Stats
37W - 38L
1,442 Elo+
Solo
Nu Wa
Nu Wa
Solvius
Nu Wa
Level 44
God Stats
1W - 1L
1,181 SR
Queue Stats
91W - 87L
1,444 Elo+
Party 2
Neith
Neith
ulasen
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,449 Elo+
Party 3
Team Averages
Level 21
1,486 SR
1,490 Elo+

VS

Team Averages
Level 22
1,456 SR
1,420 Elo+
Jormungandr
Jormungandr
HAHaObuolys
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,475 Elo+
Party 1
Cerberus
Cerberus
MechaCactus
Cerberus
Level 52
God Stats
2W - 3L
1,522 SR
Queue Stats
42W - 35L
1,509 Elo+
Party 1
Merlin
Merlin
Nebevaldai
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,533 Elo+
Party 1
Hera
Hera
Noctreax
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,237 Elo+
Solo
Bakasura
Bakasura
guillermocm23
Bakasura
Level 17
God Stats
0W - 1L
1,258 SR
Queue Stats
4W - 7L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
McUrbin
Guan Yu
20
2 / 7 / 26
15,473
967
19,058
46,199
44,537
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
PooFeeK
Da Ji
20
16 / 9 / 11
17,525
1,095
26,303
20,517
5,749
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
SinfulSeath
The Morrigan
20
10 / 3 / 24
17,127
1,070
29,457
18,986
5,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
Solvius
Nu Wa
20
10 / 5 / 23
16,896
1,056
31,211
18,845
4,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
ulasen
Neith
20
4 / 4 / 24
15,315
957
20,279
23,756
7,595
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

30

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HAHaObuolys
Jormungandr
20
4 / 6 / 15
15,567
973
15,356
28,567
28,121
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cerberus
MechaCactus
Cerberus
20
8 / 2 / 15
17,267
1,079
28,919
30,824
31,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
Nebevaldai
Merlin
20
6 / 9 / 13
16,272
1,017
29,860
22,200
8,055
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hera
20
5 / 5 / 15
15,698
981
29,710
14,630
4,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
guillermocm23
Bakasura
20
5 / 20 / 11
15,505
969
19,615
39,189
15,573
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
97
42
Kills
28
28
Deaths
42
108
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
HAHaObuolys
Jormungandr
4
6
15
1.92
W
Guan Yu
McUrbin
Guan Yu
2
7
26
2.14
L
Cerberus
MechaCactus
Cerberus
8
2
15
7.75
L
Merlin
Nebevaldai
Merlin
6
9
13
1.39
L
Hera
5
5
15
2.5
W
Da Ji
PooFeeK
Da Ji
16
9
11
2.39
W
The Morrigan
SinfulSeath
The Morrigan
10
3
24
7.33
W
Nu Wa
Solvius
Nu Wa
10
5
23
4.3
L
Bakasura
guillermocm23
Bakasura
5
20
11
0.53
W
Neith
ulasen
Neith
4
4
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,308
Damage
123,460
128,303
Taken
135,410
67,981
Mitigated
87,496
25,833
Healing
11,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
HAHaObuolys
Jormungandr
15,356
2,893
0
250
28,567
28,121
0
15,792
12,775
50,831
1,024
W
Guan Yu
McUrbin
Guan Yu
19,058
3,549
6,492
9,913
46,199
44,537
0
36,010
9,119
0
44,838
L
Cerberus
MechaCactus
Cerberus
28,919
2,268
0
7,703
30,824
31,494
0
12,595
18,229
75,684
0
L
Merlin
Nebevaldai
Merlin
29,860
2,399
0
0
22,200
8,055
0
8,660
13,540
85,176
0
L
Hera
29,710
8,355
0
903
14,630
4,253
0
5,103
9,527
60,788
0
W
Da Ji
PooFeeK
Da Ji
26,303
8,043
0
200
20,517
5,749
0
18,251
2,266
0
36,246
W
The Morrigan
SinfulSeath
The Morrigan
29,457
3,358
0
2,701
18,986
5,209
0
16,231
2,607
62,121
861
W
Nu Wa
Solvius
Nu Wa
31,211
6,730
452
2,002
18,845
4,891
0
16,053
2,485
57,506
0
L
Bakasura
guillermocm23
Bakasura
19,615
13,391
0
2,606
39,189
15,573
0
17,823
21,366
0
60,102
W
Neith
ulasen
Neith
20,279
7,308
0
4,073
23,756
7,595
0
16,524
6,994
0
72,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,336
Gold Earned
80,309
301
Minions Killed
415
6
Camps Cleared
9
1,516,874
Distance Traveled
1,494,726
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,567
973
62
4
1
289,242
0
W
Guan Yu
15,473
967
55
3
1
340,881
2
L
Cerberus
17,267
1,079
104
7
2
331,418
1
L
Merlin
16,272
1,017
106
7
3
275,065
1
L
Hera
15,698
981
67
4
2
290,839
1
W
Da Ji
17,525
1,095
9
1
2
270,567
3
W
The Morrigan
17,127
1,070
85
5
0
322,697
0
W
Nu Wa
16,896
1,056
49
3
1
318,030
0
L
Bakasura
15,505
969
76
5
1
308,162
0
W
Neith
15,315
957
103
6
2
264,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role