Player Matchup

Merlin
Merlin
Nebula LoneWolf
Merlin
Level 83
God Stats
1W - 2L
1,228 SR
Queue Stats
11W - 13L
1,427 Elo+
Party 2
Cernunnos
Cernunnos
PrezDonald
Cernunnos
Level 26
God Stats
5W - 5L
1,546 SR
Queue Stats
12W - 8L
1,584 Elo+
Party 3
Zeus
Zeus
TenaciousKush
Zeus
Level 42
God Stats
13W - 10L
1,709 SR
Queue Stats
17W - 15L
1,651 Elo+
Solo
Jormungandr
Jormungandr
Zentaro122
Jormungandr
Level 25
God Stats
3W - 0L
1,688 SR
Queue Stats
8W - 10L
1,380 Elo+
Party 2
Pele
Pele
zergmessy
Pele
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,475 Elo+
Party 3
Team Averages
Level 42
1,534 SR
1,504 Elo+

VS

Team Averages
Level 73
1,732 SR
1,641 Elo+
Fenrir
Fenrir
Beaslu
Fenrir
Level 122
God Stats
10W - 8L
1,835 SR
Queue Stats
31W - 28L
1,570 Elo+
Party 1
Hachiman
Hachiman
Doodss
Hachiman
Level 120
God Stats
1W - 1L
1,715 SR
Queue Stats
12W - 8L
1,773 Elo+
Party 1
Eset
Eset
Mawdawk
Eset
Level 8
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 7L
1,696 Elo+
Party 1
Sun Wukong
Sun Wukong
doomsking
Sun Wukong
Level 31
God Stats
11W - 8L
1,537 SR
Queue Stats
410W - 440L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
reed225
Baron Samedi
Level 82
God Stats
3W - 3L
1,855 SR
Queue Stats
26W - 20L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 24
15,299
1,020
20,331
17,482
7,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
PrezDonald
Cernunnos
20
4 / 9 / 17
15,090
1,006
21,666
25,346
12,153
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
17 / 4 / 13
17,706
1,180
34,543
11,289
4,011
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Zentaro122
Jormungandr
20
7 / 3 / 25
16,336
1,089
22,195
22,871
27,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
20
7 / 13 / 21
16,510
1,101
20,715
27,980
23,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

52

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Beaslu
Fenrir
20
19 / 11 / 11
18,486
1,232
22,985
27,939
12,532
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Doodss
Hachiman
20
6 / 7 / 17
15,270
1,018
26,206
25,035
9,177
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eset
Mawdawk
Eset
20
1 / 9 / 23
14,406
960
14,213
20,383
21,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
doomsking
Sun Wukong
20
5 / 5 / 16
14,861
991
16,797
28,731
13,299
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Baron Samedi
reed225
Baron Samedi
20
6 / 7 / 15
14,958
997
18,543
23,985
15,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
119
39
Kills
37
37
Deaths
39
100
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Beaslu
Fenrir
19
11
11
2.23
L
Hachiman
Doodss
Hachiman
6
7
17
2.07
L
Eset
Mawdawk
Eset
1
9
23
1.39
W
4
8
24
2
W
Cernunnos
PrezDonald
Cernunnos
4
9
17
1.39
W
17
4
13
5.88
W
Jormungandr
Zentaro122
Jormungandr
7
3
25
6.5
L
Sun Wukong
doomsking
Sun Wukong
5
5
16
2.6
L
Baron Samedi
reed225
Baron Samedi
6
7
15
1.93
W
Pele
7
13
21
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,450
Damage
98,744
104,968
Taken
126,073
74,489
Mitigated
72,000
15,221
Healing
14,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Beaslu
Fenrir
22,985
5,068
0
1,603
27,939
12,532
0
17,171
10,768
0
38,404
L
Hachiman
Doodss
Hachiman
26,206
21,850
0
2,324
25,035
9,177
0
11,187
13,848
0
55,549
L
Eset
Mawdawk
Eset
14,213
818
159
401
20,383
21,189
0
13,316
7,067
33,173
0
W
20,331
1,169
1,197
1,978
17,482
7,640
0
3,583
13,899
46,809
0
W
Cernunnos
PrezDonald
Cernunnos
21,666
10,799
0
4,294
25,346
12,153
0
7,194
18,152
0
72,764
W
34,543
896
0
1,064
11,289
4,011
0
3,892
7,397
59,304
0
W
Jormungandr
Zentaro122
Jormungandr
22,195
4,166
0
3,472
22,871
27,432
0
6,998
15,873
44,729
0
L
Sun Wukong
doomsking
Sun Wukong
16,797
4,247
306
2,602
28,731
13,299
0
20,532
8,199
0
33,561
L
Baron Samedi
reed225
Baron Samedi
18,543
1,920
4,021
3,118
23,985
15,803
0
14,863
9,122
63,331
0
W
Pele
20,715
6,583
0
3,216
27,980
23,253
0
11,089
16,891
0
43,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,941
Gold Earned
77,981
312
Minions Killed
272
12
Camps Cleared
9
1,413,835
Distance Traveled
1,424,757
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
18,486
1,232
40
3
2
315,430
1
L
Hachiman
15,270
1,018
65
4
6
250,820
0
L
Eset
14,406
960
35
2
0
294,418
0
W
Merlin
15,299
1,020
67
4
0
267,021
1
W
Cernunnos
15,090
1,006
99
7
4
254,635
1
W
Zeus
17,706
1,180
52
3
3
291,897
0
W
Jormungandr
16,336
1,089
59
4
0
298,510
0
L
Sun Wukong
14,861
991
38
3
1
322,910
0
L
Baron Samedi
14,958
997
94
6
0
241,179
0
W
Pele
16,510
1,101
35
2
5
301,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role