Player Matchup

Ganesha
Ganesha
Aurelliaa
Ganesha
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,420 Elo+
Party 1
Hou Yi
Hou Yi
ChinoChuckz13
Hou Yi
Level 117
God Stats
6W - 6L
1,192 SR
Queue Stats
371W - 410L
1,453 Elo+
Solo
Nox
Nox
Knight_Laurtec
Nox
Level 127
God Stats
1W - 1L
1,528 SR
Queue Stats
82W - 91L
1,359 Elo+
Solo
Hercules
Hercules
Krewless
Hercules
Level 92
God Stats
0W - 1L
1,591 SR
Queue Stats
34W - 36L
1,457 Elo+
Party 1
Erlang Shen
Erlang Shen
Rep
Erlang Shen
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 37L
1,420 Elo+
Party 1
Team Averages
Level 89
1,462 SR
1,422 Elo+

VS

Team Averages
Level 88
1,526 SR
1,444 Elo+
Camazotz
Camazotz
Deep5ix
Camazotz
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 118L
1,448 Elo+
Solo
Neith
Neith
Dphiljoe
Neith
Level 117
God Stats
13W - 9L
1,552 SR
Queue Stats
469W - 415L
1,467 Elo+
Solo
Jing Wei
Jing Wei
Risssabear
Jing Wei
Level 61
God Stats
3W - 0L
1,580 SR
Queue Stats
126W - 118L
1,463 Elo+
Party 2
Da Ji
Da Ji
TenticleSenpai
Da Ji
Level 105
God Stats
6W - 2L
1,500 SR
Queue Stats
198W - 205L
1,452 Elo+
Party 2
Medusa
Medusa
koala_inthe_rain
Medusa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aurelliaa
Ganesha
20
0 / 6 / 16
10,908
574
13,494
21,389
18,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
5 / 9 / 10
11,973
630
12,987
16,772
6,740
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 11 / 8
10,689
563
12,187
17,463
7,211
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Krewless
Hercules
20
11 / 4 / 11
13,430
707
19,722
19,186
30,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Erlang Shen
Rep
Erlang Shen
20
5 / 3 / 16
11,635
612
14,235
24,978
25,659
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Deep5ix
Camazotz
20
9 / 4 / 12
14,002
737
21,947
22,545
9,430
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
Dphiljoe
Neith
20
6 / 3 / 13
13,643
718
17,087
16,006
7,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Risssabear
Jing Wei
20
4 / 6 / 21
13,829
728
23,523
19,792
7,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 3 / 6
13,584
715
14,466
12,904
5,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
3 / 10 / 11
12,080
636
10,349
18,551
6,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
96
26
Kills
33
33
Deaths
26
61
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Aurelliaa
Ganesha
0
6
16
1.33
L
5
9
10
1.11
W
Camazotz
Deep5ix
Camazotz
9
4
12
3.75
W
Neith
Dphiljoe
Neith
6
3
13
4.17
L
5
11
8
0.82
L
Hercules
Krewless
Hercules
11
4
11
4.13
L
Erlang Shen
Rep
Erlang Shen
5
3
16
4.33
W
Jing Wei
Risssabear
Jing Wei
4
6
21
2.42
W
11
3
6
4.67
W
3
10
11
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,625
Damage
87,372
99,788
Taken
89,798
87,873
Mitigated
36,463
36,402
Healing
40,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Aurelliaa
Ganesha
13,494
1,442
1,745
5,471
21,389
18,242
426
0
21,389
42,651
0
L
12,987
7,379
2,199
2,500
16,772
6,740
501
0
16,772
0
23,450
W
Camazotz
Deep5ix
Camazotz
21,947
7,311
2,033
11,213
22,545
9,430
904
6,247
14,758
0
43,579
W
Neith
Dphiljoe
Neith
17,087
7,490
2,658
6,725
16,006
7,185
1,774
4,934
11,072
0
40,687
L
12,187
908
1,701
2,050
17,463
7,211
163
0
17,463
19,751
0
L
Hercules
Krewless
Hercules
19,722
5,640
1,116
6,049
19,186
30,021
0
0
19,186
0
36,299
L
Erlang Shen
Rep
Erlang Shen
14,235
3,166
3,647
9,924
24,978
25,659
196
0
24,978
1,331
22,610
W
Jing Wei
Risssabear
Jing Wei
23,523
15,758
1,233
5,753
19,792
7,522
2,244
5,706
14,086
0
48,589
W
14,466
1,912
3,941
3,288
12,904
5,453
104
4,869
8,035
0
23,292
W
10,349
4,551
1,148
2,382
18,551
6,873
642
4,441
13,610
0
21,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,635
Gold Earned
67,138
134
Minions Killed
183
0
Camps Cleared
0
1,493,668
Distance Traveled
1,546,870
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,908
574
5
0
0
332,203
0
L
Hou Yi
11,973
630
23
1
0
229,492
0
W
Camazotz
14,002
737
31
2
0
345,658
3
W
Neith
13,643
718
56
3
0
256,293
1
L
Nox
10,689
563
20
1
0
212,156
1
L
Hercules
13,430
707
55
3
0
335,619
1
L
Erlang Shen
11,635
612
31
2
0
384,198
0
W
Jing Wei
13,829
728
52
3
0
302,806
2
W
Da Ji
13,584
715
19
1
0
328,597
0
W
Medusa
12,080
636
25
1
0
313,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role