Player Matchup

Merlin
Merlin
Masters
 
Merlin
Masters
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Diamond I
NoéEos4Animais
Susano
Diamond I
Level 41
God Stats
3W - 4L
1,500 SR
Queue Stats
151W - 142L
2,378 MMR
Solo
Rama
Rama
Diamond II
SerjanCVGA
Rama
Diamond II
Level 158
God Stats
11W - 9L
1,508 SR
Queue Stats
503W - 496L
2,172 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond II
ShipAce
Kumbhakarna
Diamond II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 55L
2,176 MMR
Solo
Sun Wukong
Sun Wukong
Masters
zoncui
Sun Wukong
Masters
Level 148
God Stats
69W - 43L
1,275 SR
Queue Stats
467W - 418L
2,325 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 121
1,456 SR
2,110 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 127
1,661 SR
2,268 MMR
Thor
Thor
Masters
IBre
Thor
Masters
Level 160
God Stats
11W - 20L
1,614 SR
Queue Stats
381W - 359L
2,576 MMR
Solo
Jing Wei
Jing Wei
Diamond I
N1koh
Jing Wei
Diamond I
Level 114
God Stats
51W - 29L
1,701 SR
Queue Stats
202W - 206L
2,185 MMR
Party 2
Sobek
Sobek
Diamond II
PonemeLaRepe
Sobek
Diamond II
Level 45
God Stats
2W - 0L
1,736 SR
Queue Stats
116W - 96L
2,148 MMR
Party 2
King Arthur
King Arthur
Diamond II
stonedark
King Arthur
Diamond II
Level 157
God Stats
8W - 9L
1,724 SR
Queue Stats
522W - 489L
2,128 MMR
Solo
Thoth
Thoth
Diamond III
zLeLo
Thoth
Diamond III
Level 160
God Stats
4W - 3L
1,530 SR
Queue Stats
79W - 53L
2,303 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
2 / 3 / 7
12,542
502
23,215
16,145
6,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

19
6 / 6 / 4
13,610
544
11,540
17,782
7,525
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
8 / 8 / 6
13,276
531
14,437
22,579
8,594
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
ShipAce
Kumbhakarna
15
3 / 7 / 9
11,775
471
8,468
26,203
23,056
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sun Wukong
zoncui
Sun Wukong
19
0 / 8 / 2
11,915
477
11,545
27,336
26,626
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
YemojaAphroditeHeimdallrKukulkanBastet

VS

Bans
OdinGebVamanaKhepriArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
IBre
Thor
20
11 / 2 / 14
15,421
617
18,493
14,312
6,108
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Jing Wei
N1koh
Jing Wei
20
8 / 7 / 6
15,128
605
13,190
20,013
8,662
8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 5 / 19
14,472
579
13,320
24,013
33,081
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
stonedark
King Arthur
20
6 / 2 / 13
14,498
580
22,895
22,962
31,689
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thoth
zLeLo
Thoth
20
5 / 3 / 11
14,993
600
23,125
12,594
5,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
95
19
Kills
32
32
Deaths
19
28
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
7
1.83
W
Thor
IBre
Thor
11
2
14
9
W
Jing Wei
N1koh
Jing Wei
8
7
6
1.57
L
6
6
4
1.33
W
2
5
19
2.3
L
8
8
6
1.38
L
Kumbhakarna
ShipAce
Kumbhakarna
3
7
9
1.07
W
King Arthur
stonedark
King Arthur
6
2
13
6.25
W
Thoth
zLeLo
Thoth
5
3
11
3.5
L
Sun Wukong
zoncui
Sun Wukong
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,205
Damage
91,023
110,045
Taken
93,894
72,797
Mitigated
84,579
25,912
Healing
31,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
23,215
939
426
2,396
16,145
6,996
41
6,939
9,206
114,666
0
W
Thor
IBre
Thor
18,493
5,182
0
4,420
14,312
6,108
3,538
3,831
10,481
0
93,749
W
Jing Wei
N1koh
Jing Wei
13,190
11,154
0
7,375
20,013
8,662
5,424
5,296
14,717
0
132,459
L
11,540
2,328
0
3,415
17,782
7,525
0
3,666
14,116
0
84,859
W
13,320
1,747
0
6,342
24,013
33,081
180
9,654
14,359
43,373
0
L
14,437
11,721
0
7,990
22,579
8,594
2,268
5,133
17,446
0
78,492
L
Kumbhakarna
ShipAce
Kumbhakarna
8,468
1,040
0
850
26,203
23,056
0
12,225
13,978
30,334
0
W
King Arthur
stonedark
King Arthur
22,895
2,441
0
9,891
22,962
31,689
496
10,289
12,673
1,525
98,640
W
Thoth
zLeLo
Thoth
23,125
924
0
2,975
12,594
5,039
597
3,116
9,478
116,529
0
L
Sun Wukong
zoncui
Sun Wukong
11,545
2,517
0
10,835
27,336
26,626
541
10,339
16,997
0
94,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,118
Gold Earned
74,512
642
Minions Killed
679
0
Camps Cleared
0
2,259,759
Distance Traveled
2,420,543
36
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,542
502
195
8
0
457,143
11
W
Thor
15,421
617
137
5
0
487,204
2
W
Jing Wei
15,128
605
170
7
0
445,419
2
L
Susano
13,610
544
133
5
0
425,396
5
W
Sobek
14,472
579
43
2
0
482,551
13
L
Rama
13,276
531
126
5
0
400,844
7
L
Kumbhakarna
11,775
471
29
1
0
501,486
9
W
King Arthur
14,498
580
148
6
0
485,186
2
W
Thoth
14,993
600
181
7
0
520,183
11
L
Sun Wukong
11,915
477
159
6
0
474,890
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role