Player Matchup

Kukulkan
Kukulkan
AbstractLotus50
Kukulkan
Level 29
God Stats
5W - 3L
1,610 SR
Queue Stats
51W - 74L
1,298 Elo+
Party 1
Geb
Geb
Shadowhunter958
Geb
Level 91
God Stats
7W - 2L
1,715 SR
Queue Stats
144W - 141L
1,331 Elo+
Party 1
Artemis
Artemis
blackghost041220
Artemis
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,139 Elo+
Solo
Team Averages
Level 44
1,608 SR
1,256 Elo+

VS

Team Averages
Level 7
1,500 SR
1,077 Elo+
Fenrir
Fenrir
 
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,009 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,009 Elo+
Party 2
Kukulkan
Kukulkan
AudaceLel12
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
7 / 0 / 12
10,506
750
8,266
6,862
2,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
10 / 1 / 11
10,604
757
6,474
11,492
4,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
11 / 5 / 10
10,635
760
11,947
7,529
3,173
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 12 / 1
8,464
605
3,502
13,512
6,781
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
 
Jormungandr
8
0 / 15 / 3
7,886
563
2,241
14,330
4,453
Kukulkan
AudaceLel12
Kukulkan
10
3 / 3 / 0
8,715
623
7,132
6,054
1,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
28
Kills
5
6
Deaths
30
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
12
1
0.21
L
Jormungandr
 
Jormungandr
0
15
3
0.1
W
Kukulkan
7
0
12
13
L
Kukulkan
AudaceLel12
Kukulkan
3
3
0
1
W
10
1
11
15.5
W
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,687
Damage
12,875
25,883
Taken
33,896
9,632
Mitigated
13,199
6,224
Healing
17
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,502
424
0
17
13,512
6,781
0
4,316
9,196
0
5,573
L
Jormungandr
 
Jormungandr
2,241
943
0
0
14,330
4,453
30
6,914
7,416
8,561
0
W
Kukulkan
8,266
2,474
219
1,466
6,862
2,241
507
2,372
4,490
38,239
0
L
Kukulkan
AudaceLel12
Kukulkan
7,132
945
0
0
6,054
1,965
0
3,522
2,532
24,692
0
W
6,474
2,521
921
3,618
11,492
4,218
583
4,546
6,946
15,702
0
W
11,947
8,566
0
0
7,529
3,173
1,482
2,539
4,990
0
26,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,745
Gold Earned
25,065
118
Minions Killed
51
0
Camps Cleared
0
653,506
Distance Traveled
545,557
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,464
605
1
0
0
212,435
3
L
Jormungandr
7,886
563
5
0
0
187,181
1
W
Kukulkan
10,506
750
67
5
0
219,941
0
L
Kukulkan
8,715
623
45
3
0
145,941
0
W
Geb
10,604
757
15
1
0
238,311
0
W
Artemis
10,635
760
36
3
0
195,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role