Player Matchup

He Bo
He Bo
DrizzleBass
He Bo
Level 88
God Stats
2W - 0L
1,718 SR
Queue Stats
75W - 78L
1,373 Elo+
Party 1
Fenrir
Fenrir
HelsFury09
Fenrir
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,660 Elo+
Party 1
Mulan
Mulan
Thestral19
Mulan
Level 127
God Stats
1W - 0L
1,701 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Ymir
Ymir
XxSH1KAKAxX
Ymir
Level 86
God Stats
9W - 6L
1,635 SR
Queue Stats
27W - 37L
1,329 Elo+
Party 1
Medusa
Medusa
llf3ar savagell
Medusa
Level 30
God Stats
8W - 5L
1,604 SR
Queue Stats
13W - 10L
1,338 Elo+
Solo
Team Averages
Level 76
1,632 SR
1,440 Elo+

VS

Team Averages
Level 81
1,673 SR
1,399 Elo+
Fenrir
Fenrir
 
Fenrir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Indiozin
Raijin
Level 71
God Stats
0W - 1L
1,877 SR
Queue Stats
10W - 19L
1,199 Elo+
Solo
Heimdallr
Heimdallr
SomeDiego17al
Heimdallr
Level 96
God Stats
0W - 1L
1,356 SR
Queue Stats
20W - 24L
1,464 Elo+
Solo
Ra
Ra
darkshadows317
Ra
Level 108
God Stats
2W - 1L
1,778 SR
Queue Stats
33W - 35L
1,334 Elo+
Solo
Ullr
Ullr
iTzNAVIX
Ullr
Level 16
God Stats
0W - 1L
1,851 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 4
10,986
845
6,539
14,022
4,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
HelsFury09
Fenrir
15
2 / 7 / 9
9,934
764
6,400
20,180
12,509
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
16
6 / 8 / 8
11,492
884
6,490
15,165
10,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 11
9,969
767
4,543
15,634
11,531
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 6 / 8
13,263
1,020
12,891
12,850
4,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
12 / 6 / 12
13,273
1,021
13,797
15,098
7,435
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
Indiozin
Raijin
17
7 / 5 / 11
11,614
893
11,590
10,991
4,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
SomeDiego17al
Heimdallr
19
8 / 6 / 13
12,357
951
19,038
12,752
6,254
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
6,960
535
0
0
0
Ullr
19
9 / 2 / 18
13,165
1,013
18,573
10,348
4,584
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
90
19
Kills
36
36
Deaths
19
40
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
12
6
12
3
W
4
9
4
0.67
W
Fenrir
HelsFury09
Fenrir
2
7
9
0.93
L
Raijin
Indiozin
Raijin
7
5
11
2.5
L
Heimdallr
SomeDiego17al
Heimdallr
8
6
13
2.42
W
Mulan
6
8
8
1.25
W
1
6
11
1.08
L
0
0
0
0
L
Ullr
9
2
18
9
W
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,863
Damage
62,998
77,851
Taken
49,189
43,774
Mitigated
22,909
9,228
Healing
4,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
13,797
3,095
0
2,312
15,098
7,435
1,346
2,416
12,682
0
28,663
W
6,539
276
0
1,939
14,022
4,202
0
1,677
12,342
36,302
0
W
Fenrir
HelsFury09
Fenrir
6,400
1,049
981
1,613
20,180
12,509
0
3,022
17,158
0
12,765
L
Raijin
Indiozin
Raijin
11,590
770
0
27
10,991
4,636
188
1,394
9,597
29,775
0
L
Heimdallr
SomeDiego17al
Heimdallr
19,038
10,022
0
268
12,752
6,254
1,642
4,828
7,924
321
53,382
W
Mulan
6,490
1,566
0
1,312
15,165
10,790
174
2,827
12,338
0
20,738
W
4,543
692
1,011
2,129
15,634
11,531
0
2,326
13,308
9,319
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ullr
18,573
8,928
0
1,477
10,348
4,584
2,409
2,861
7,487
0
43,130
W
12,891
5,452
0
243
12,850
4,742
1,958
2,203
10,647
0
44,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,644
Gold Earned
57,369
228
Minions Killed
239
6
Camps Cleared
8
1,130,143
Distance Traveled
914,828
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,273
1,021
33
3
1
231,113
0
W
He Bo
10,986
845
83
6
4
222,449
1
W
Fenrir
9,934
764
11
1
0
218,929
4
L
Raijin
11,614
893
51
4
0
214,021
0
L
Heimdallr
12,357
951
103
8
2
231,372
3
W
Mulan
11,492
884
35
3
2
206,527
2
W
Ymir
9,969
767
12
1
0
262,606
1
L
Ra
6,960
535
0
0
0
0
0
L
Ullr
13,165
1,013
52
4
5
238,322
2
W
Medusa
13,263
1,020
87
7
0
219,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role