Player Matchup

Neith
Neith
 
Neith
Level 8
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 8L
1,203 Elo+
Solo
Hades
Hades
GreasyGleas
Hades
Level 33
God Stats
1W - 4L
1,500 SR
Queue Stats
26W - 29L
1,520 Elo+
Party 1
Hercules
Hercules
Sinz_PR1DE
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,620 Elo+
Solo
Bellona
Bellona
TheBlackFox392
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,262 Elo+
Solo
Kukulkan
Kukulkan
TuNaCaNjhOnSoN
Kukulkan
Level 27
God Stats
2W - 3L
1,259 SR
Queue Stats
43W - 46L
1,408 Elo+
Party 1
Team Averages
Level 20
1,408 SR
1,402 Elo+

VS

Team Averages
Level 18
1,406 SR
1,463 Elo+
Sol
Sol
 
Sol
Level 17
God Stats
37W - 40L
1,447 SR
Queue Stats
129W - 125L
1,356 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 16
God Stats
95W - 84L
1,456 SR
Queue Stats
103W - 94L
1,435 Elo+
Party 2
Odin
Odin
GrandMuffJerkin
Odin
Level 25
God Stats
3W - 2L
1,477 SR
Queue Stats
56W - 52L
1,469 Elo+
Solo
Agni
Agni
Laviathen2247
Agni
Level 7
God Stats
1W - 1L
1,339 SR
Queue Stats
12W - 7L
1,596 Elo+
Party 2
Izanami
Izanami
That_Bacon_Fella
Izanami
Level 27
God Stats
2W - 4L
1,313 SR
Queue Stats
14W - 20L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
0 / 13 / 11
12,839
917
5,650
19,438
9,191
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
17 / 9 / 6
18,078
1,291
41,355
29,599
20,963
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Sinz_PR1DE
Hercules
17
1 / 2 / 4
11,397
814
5,294
10,684
8,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

20
1 / 15 / 18
14,032
1,002
7,232
26,766
21,886
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
20
10 / 4 / 10
16,052
1,147
21,538
15,448
7,251
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
12 / 4 / 18
14,950
1,068
17,446
16,909
3,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
 
Kukulkan
20
12 / 4 / 17
15,796
1,128
26,311
12,118
3,101
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 7 / 19
14,887
1,063
20,640
25,138
16,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
2 / 8 / 29
13,750
982
10,958
15,337
4,788
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 6 / 12
13,915
994
18,774
15,661
4,546
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
137
29
Kills
42
43
Deaths
29
49
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
13
11
0.42
W
Sol
 
Sol
12
4
18
5.25
W
Kukulkan
 
Kukulkan
12
4
17
5.13
W
10
7
19
2.79
L
17
9
6
2.22
W
2
8
29
2.06
L
Hercules
Sinz_PR1DE
Hercules
1
2
4
1.5
W
6
6
12
2
L
1
15
18
0.67
L
Kukulkan
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,069
Damage
94,129
101,935
Taken
85,163
67,347
Mitigated
32,790
8,315
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,650
3,063
0
690
19,438
9,191
0
9,485
9,953
0
26,327
W
Sol
 
Sol
17,446
6,128
0
2,698
16,909
3,772
0
13,248
3,661
35,806
0
W
Kukulkan
 
Kukulkan
26,311
3,040
0
0
12,118
3,101
0
9,892
2,226
50,802
0
W
20,640
10,387
0
5,072
25,138
16,583
0
16,910
8,228
0
30,484
L
41,355
3,925
501
3,620
29,599
20,963
0
15,660
13,939
67,470
0
W
10,958
1,190
0
593
15,337
4,788
0
11,984
3,353
27,155
0
L
Hercules
Sinz_PR1DE
Hercules
5,294
2,804
0
2,222
10,684
8,056
0
5,517
5,167
0
8,626
W
18,774
13,989
0
124
15,661
4,546
0
10,859
4,802
0
46,356
L
7,232
2,808
0
360
26,766
21,886
0
15,788
10,978
0
20,978
L
Kukulkan
21,538
2,936
0
922
15,448
7,251
0
8,265
7,183
60,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,398
Gold Earned
73,298
225
Minions Killed
239
9
Camps Cleared
3
872,093
Distance Traveled
1,149,258
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,839
917
49
4
0
141,987
0
W
Sol
14,950
1,068
49
4
1
240,433
0
W
Kukulkan
15,796
1,128
69
5
0
245,933
0
W
Odin
14,887
1,063
30
2
0
259,486
1
L
Hades
18,078
1,291
54
4
6
205,652
0
W
Agni
13,750
982
36
3
2
194,931
0
L
Hercules
11,397
814
9
1
2
123,296
0
W
Izanami
13,915
994
55
4
0
208,475
0
L
Bellona
14,032
1,002
25
2
0
202,929
2
L
Kukulkan
16,052
1,147
88
6
1
198,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role