Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
VictorHugo00
Rama
Level 31
God Stats
21W - 15L
1,500 SR
Queue Stats
432W - 382L
1,501 Elo+
Party 1
Arachne
Arachne
razor2040
Arachne
Level 135
God Stats
5W - 3L
1,637 SR
Queue Stats
306W - 227L
1,612 Elo+
Party 1
Team Averages
Level 97
1,546 SR
1,538 Elo+

VS

Team Averages
Level 14
1,541 SR
1,461 Elo+
Ares
Ares
Frowardboot7878
Ares
Level 26
God Stats
53W - 41L
1,569 SR
Queue Stats
219W - 239L
1,443 Elo+
Solo
Ra
Ra
Masapro345
Ra
Level 11
God Stats
5W - 6L
1,572 SR
Queue Stats
17W - 25L
1,460 Elo+
Solo
Chaac
Chaac
srbarchu
Chaac
Level 6
God Stats
1W - 3L
1,482 SR
Queue Stats
18W - 20L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
3 / 0 / 9
9,025
645
5,336
2,983
851
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
5 / 1 / 9
10,236
731
11,898
6,481
2,272
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
razor2040
Arachne
14
15 / 0 / 7
11,967
855
20,960
13,263
6,253
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
7,812
558
4,456
15,395
9,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 6 / 0
7,761
554
3,480
8,572
2,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
srbarchu
Chaac
6
0 / 12 / 0
7,041
503
3,545
18,494
12,552
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
1
23
Kills
1
1
Deaths
23
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
9
7.5
L
1
5
0
0.2
L
0
6
0
0
W
5
1
9
9.5
W
Arachne
razor2040
Arachne
15
0
7
18.5
L
Chaac
srbarchu
Chaac
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,194
Damage
11,481
22,727
Taken
42,461
9,376
Mitigated
24,962
8,719
Healing
4,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,336
751
0
794
2,983
851
234
690
2,293
29,569
0
L
4,456
140
0
1,050
15,395
9,951
0
1,396
13,999
15,554
0
L
3,480
292
1,271
268
8,572
2,459
112
1,089
7,483
38,862
0
W
11,898
10,336
0
636
6,481
2,272
1,938
3,073
3,408
0
55,197
W
Arachne
razor2040
Arachne
20,960
15,289
0
7,289
13,263
6,253
893
4,381
8,882
0
57,950
L
Chaac
srbarchu
Chaac
3,545
1,006
0
1,494
18,494
12,552
0
2,867
15,627
0
9,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,228
Gold Earned
22,614
205
Minions Killed
131
0
Camps Cleared
0
650,952
Distance Traveled
674,323
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,025
645
50
4
0
155,570
0
L
Ares
7,812
558
23
2
0
249,956
4
L
Ra
7,761
554
88
6
0
218,441
1
W
Rama
10,236
731
86
6
0
195,008
0
W
Arachne
11,967
855
69
5
0
300,374
3
L
Chaac
7,041
503
20
1
0
205,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role