Player Matchup

Ares
Ares
 
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,177 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thor
Thor
PupilOfLogic
Thor
Level 28
God Stats
1W - 3L
1,400 SR
Queue Stats
62W - 59L
1,365 Elo+
Solo
Fenrir
Fenrir
RoboticSniper102
Fenrir
Level 28
God Stats
1W - 2L
1,130 SR
Queue Stats
30W - 32L
982 Elo+
Solo
Heimdallr
Heimdallr
temp-996819
Heimdallr
Level 24
God Stats
5W - 3L
1,385 SR
Queue Stats
20W - 17L
1,217 Elo+
Solo
Team Averages
Level 19
1,383 SR
1,248 Elo+

VS

Team Averages
Level 18
1,351 SR
1,134 Elo+
Cerberus
Cerberus
 
Cerberus
Level 20
God Stats
2W - 6L
1,401 SR
Queue Stats
19W - 18L
1,241 Elo+
Solo
Bastet
Bastet
Flushw0rld
Bastet
Level 24
God Stats
40W - 46L
1,399 SR
Queue Stats
60W - 75L
1,229 Elo+
Solo
Pele
Pele
Mariiiah22
Pele
Level 18
God Stats
39W - 38L
1,426 SR
Queue Stats
239W - 268L
1,189 Elo+
Solo
Merlin
Merlin
THEwildWEST 69
Merlin
Level 8
God Stats
1W - 6L
1,065 SR
Queue Stats
2W - 11L
1,001 Elo+
Solo
Nu Wa
Nu Wa
bundydirtydoggy
Nu Wa
Level 18
God Stats
1W - 4L
1,462 SR
Queue Stats
5W - 17L
1,012 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
1 / 10 / 13
13,546
903
10,129
20,189
16,499
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
 
He Bo
20
1 / 11 / 13
13,458
897
4,405
15,229
5,799
20
5 / 6 / 18
15,872
1,058
19,008
15,057
10,016
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
13 / 6 / 10
16,709
1,114
28,369
19,622
10,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
temp-996819
Heimdallr
20
12 / 3 / 15
16,937
1,129
45,307
17,219
8,437
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
1 / 7 / 21
14,642
976
4,607
27,885
14,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
Flushw0rld
Bastet
20
20 / 3 / 6
17,352
1,157
22,714
13,901
4,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
10 / 8 / 13
15,846
1,056
26,956
27,017
10,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 4 / 17
14,375
958
15,670
26,426
25,227
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
1 / 10 / 17
13,889
926
8,328
20,280
6,456

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
110
32
Kills
36
36
Deaths
32
69
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
10
13
0.75
W
He Bo
 
He Bo
1
11
13
0.68
L
Cerberus
 
Cerberus
1
7
21
1.64
L
Bastet
Flushw0rld
Bastet
20
3
6
7.67
L
10
8
13
2.06
W
5
6
18
2.33
W
13
6
10
3
L
4
4
17
3.13
L
1
10
17
0.95
W
Heimdallr
temp-996819
Heimdallr
12
3
15
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,218
Damage
78,275
87,316
Taken
115,509
50,803
Mitigated
61,130
8,033
Healing
6,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,129
1,009
0
0
20,189
16,499
0
6,379
13,810
20,589
0
W
He Bo
 
He Bo
4,405
2,110
0
0
15,229
5,799
0
6,860
8,369
8,679
0
L
Cerberus
 
Cerberus
4,607
272
0
1,128
27,885
14,162
0
2,256
25,629
39,100
0
L
Bastet
Flushw0rld
Bastet
22,714
6,247
0
0
13,901
4,872
0
1,403
12,453
0
26,064
L
26,956
8,550
0
2,125
27,017
10,413
0
2,925
24,092
0
41,743
W
19,008
5,386
0
861
15,057
10,016
0
5,384
9,673
0
42,546
W
28,369
9,610
0
1,778
19,622
10,052
0
4,701
14,921
0
47,387
L
15,670
3,769
80
2,005
26,426
25,227
0
6,004
20,422
36,861
0
L
8,328
3,055
675
0
20,280
6,456
0
1,901
18,379
17,580
0
W
Heimdallr
temp-996819
Heimdallr
45,307
29,874
0
5,394
17,219
8,437
0
5,281
11,938
0
109,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,522
Gold Earned
76,104
267
Minions Killed
190
4
Camps Cleared
0
1,207,009
Distance Traveled
1,232,765
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,546
903
13
1
1
196,319
2
W
He Bo
13,458
897
2
0
0
190,042
0
L
Cerberus
14,642
976
84
6
0
261,463
0
L
Bastet
17,352
1,157
7
0
0
298,428
0
L
Pele
15,846
1,056
35
2
0
258,301
0
W
Thor
15,872
1,058
59
4
2
253,466
2
W
Fenrir
16,709
1,114
32
2
1
302,693
2
L
Merlin
14,375
958
43
3
0
189,831
0
L
Nu Wa
13,889
926
21
1
0
224,742
0
W
Heimdallr
16,937
1,129
161
11
0
264,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role