Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
SWIFT771
Discordia
Level 56
God Stats
11W - 8L
1,187 SR
Queue Stats
228W - 257L
1,366 Elo+
Solo
Set
Set
WaveCheck2460
Set
Level 69
God Stats
2W - 1L
1,293 SR
Queue Stats
32W - 30L
1,289 Elo+
Party 1
Odin
Odin
WordManJaredMan
Odin
Level 66
God Stats
7W - 4L
1,500 SR
Queue Stats
252W - 270L
1,094 Elo+
Party 1
Nu Wa
Nu Wa
jasonsegawa2
Nu Wa
Level 53
God Stats
9W - 6L
1,574 SR
Queue Stats
36W - 30L
1,399 Elo+
Solo
Team Averages
Level 78
1,411 SR
1,330 Elo+

VS

Team Averages
Level 74
1,430 SR
1,264 Elo+
King Arthur
King Arthur
Floodkilker
King Arthur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 185L
1,282 Elo+
Solo
Ymir
Ymir
RODRIGOXC97
Ymir
Level 60
God Stats
1W - 5L
1,500 SR
Queue Stats
19W - 37L
1,207 Elo+
Solo
Pele
Pele
St Frosch
Pele
Level 58
God Stats
0W - 4L
1,150 SR
Queue Stats
164W - 172L
1,282 Elo+
Party 2
Baron Samedi
Baron Samedi
Triple 3Threat3
Baron Samedi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 290L
1,258 Elo+
Party 2
Ullr
Ullr
UG FreshNess
Ullr
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
163W - 158L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 9 / 5
9,705
422
11,265
16,869
6,748
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Discordia
SWIFT771
Discordia
17
4 / 4 / 5
11,047
480
13,739
14,733
5,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 3 / 5
11,582
504
12,823
16,189
6,279
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
12 / 0 / 5
12,844
558
18,723
14,048
18,579
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
2 / 3 / 1
7,837
341
4,024
4,177
961
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Floodkilker
King Arthur
9
0 / 5 / 0
7,104
309
3,001
7,973
4,704
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 6 / 9
10,656
463
8,940
20,437
14,870
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
16
6 / 3 / 8
10,509
457
10,949
19,206
11,740
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Triple 3Threat3
Baron Samedi
14
3 / 7 / 3
9,638
419
8,653
15,926
6,174
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
7 / 3 / 4
10,182
443
13,163
13,112
4,413
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
43
24
Kills
19
19
Deaths
24
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
9
5
0.5
L
King Arthur
Floodkilker
King Arthur
0
5
0
0
L
3
6
9
1.25
W
Discordia
SWIFT771
Discordia
4
4
5
1.63
L
Pele
6
3
8
3.33
L
Baron Samedi
Triple 3Threat3
Baron Samedi
3
7
3
0.64
L
7
3
4
3
W
4
3
5
2.17
W
12
0
5
14.5
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,574
Damage
44,706
66,016
Taken
76,654
38,093
Mitigated
41,901
23,325
Healing
16,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,265
2,757
953
4,240
16,869
6,748
387
4,245
12,624
58,400
0
L
King Arthur
Floodkilker
King Arthur
3,001
966
0
917
7,973
4,704
110
1,559
6,414
0
17,477
L
8,940
912
907
3,013
20,437
14,870
147
7,675
12,762
44,799
0
W
Discordia
SWIFT771
Discordia
13,739
802
255
5,342
14,733
5,526
1,241
6,263
8,470
63,894
0
L
Pele
10,949
2,475
0
4,513
19,206
11,740
0
5,501
13,705
0
51,424
L
Baron Samedi
Triple 3Threat3
Baron Samedi
8,653
1,050
975
4,476
15,926
6,174
216
9,466
6,460
50,954
0
L
13,163
5,860
0
1,968
13,112
4,413
1,769
4,827
8,285
0
49,374
W
12,823
7,294
321
7,085
16,189
6,279
612
2,745
13,444
0
95,125
W
18,723
3,000
486
4,643
14,048
18,579
1,020
3,690
10,358
0
81,423
W
4,024
1,397
0
0
4,177
961
551
650
3,527
22,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,015
Gold Earned
48,089
463
Minions Killed
358
0
Camps Cleared
0
1,770,508
Distance Traveled
1,669,560
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,705
422
86
4
0
321,911
3
L
King Arthur
7,104
309
26
1
0
184,015
0
L
Ymir
10,656
463
90
4
0
384,697
0
W
Discordia
11,047
480
99
4
0
351,440
4
L
Pele
10,509
457
77
3
0
436,866
4
L
Baron Samedi
9,638
419
98
4
0
298,656
6
L
Ullr
10,182
443
67
3
0
365,326
1
W
Set
11,582
504
114
5
0
406,958
1
W
Odin
12,844
558
127
6
0
502,696
0
W
Nu Wa
7,837
341
37
2
0
187,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role