Player Matchup

Jormungandr
Jormungandr
Anybisss
Jormungandr
Level 17
God Stats
4W - 2L
1,539 SR
Queue Stats
70W - 72L
1,500 Elo+
Party 2
Ullr
Ullr
Nezyyy
Ullr
Level 14
God Stats
3W - 1L
1,190 SR
Queue Stats
12W - 8L
1,570 Elo+
Solo
Merlin
Merlin
WizardZeref
Merlin
Level 3
God Stats
23W - 26L
1,539 SR
Queue Stats
52W - 58L
1,500 Elo+
Party 2
Team Averages
Level 11
1,423 SR
1,523 Elo+

VS

Team Averages
Level 16
1,508 SR
1,276 Elo+
Kali
Kali
CAINNESS
Kali
Level 15
God Stats
1W - 1L
1,712 SR
Queue Stats
14W - 26L
1,243 Elo+
Party 1
Fenrir
Fenrir
Cherevin
Fenrir
Level 27
God Stats
0W - 2L
1,312 SR
Queue Stats
13W - 25L
1,243 Elo+
Party 1
Ravana
Ravana
alexbike2001
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Anybisss
Jormungandr
11
7 / 1 / 6
8,747
795
6,348
6,563
3,667
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Nezyyy
Ullr
10
2 / 3 / 10
7,901
718
4,466
5,289
1,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
10
4 / 1 / 6
8,004
728
3,761
3,234
1,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
2 / 4 / 2
7,255
660
2,310
7,118
2,489
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Cherevin
Fenrir
9
1 / 4 / 2
6,582
598
3,892
6,121
2,114
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
10
2 / 5 / 2
7,673
698
2,150
8,504
3,324
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
5
5
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Anybisss
Jormungandr
7
1
6
10
L
Kali
2
4
2
0.75
L
Fenrir
Cherevin
Fenrir
1
4
2
0.5
W
Ullr
Nezyyy
Ullr
2
3
10
2.33
W
Merlin
4
1
6
7
L
Ravana
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,575
Damage
8,352
15,086
Taken
21,743
6,529
Mitigated
7,927
5,028
Healing
3,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Anybisss
Jormungandr
6,348
1,877
0
3,483
6,563
3,667
273
22
6,541
28,723
0
L
Kali
2,310
1,330
0
2,058
7,118
2,489
0
3,847
3,271
0
19,929
L
Fenrir
Cherevin
Fenrir
3,892
903
0
532
6,121
2,114
0
3,096
3,025
0
11,310
W
Ullr
Nezyyy
Ullr
4,466
2,291
0
564
5,289
1,540
1,692
0
5,289
0
22,033
W
Merlin
3,761
590
0
981
3,234
1,322
28
8
3,226
19,633
0
L
Ravana
2,150
759
0
986
8,504
3,324
0
3,370
5,134
0
19,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,652
Gold Earned
21,510
121
Minions Killed
87
0
Camps Cleared
0
526,162
Distance Traveled
486,162
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,747
795
42
4
0
193,666
0
L
Kali
7,255
660
37
3
0
150,532
1
L
Fenrir
6,582
598
14
1
0
170,994
2
W
Ullr
7,901
718
43
4
0
144,764
1
W
Merlin
8,004
728
36
3
0
187,732
0
L
Ravana
7,673
698
36
3
0
164,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role