Player Matchup

Chaac
Chaac
HOPEtheBAMF
Chaac
Level 24
God Stats
18W - 16L
1,433 SR
Queue Stats
59W - 78L
1,224 Elo+
Party 1
Thor
Thor
mojowilly
Thor
Level 82
God Stats
2W - 2L
1,715 SR
Queue Stats
131W - 116L
1,375 Elo+
Party 1
Chang'e
Chang'e
o Black Jedi o
Chang'e
Level 36
God Stats
5W - 3L
1,385 SR
Queue Stats
250W - 289L
1,354 Elo+
Party 1
Team Averages
Level 47
1,511 SR
1,318 Elo+

VS

Team Averages
Level 45
1,518 SR
1,358 Elo+
Neith
Neith
AcidicJungle68
Neith
Level 18
God Stats
63W - 62L
1,326 SR
Queue Stats
254W - 297L
1,203 Elo+
Solo
Merlin
Merlin
KntuckyFriedNoob
Merlin
Level 28
God Stats
5W - 4L
1,729 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Bastet
Bastet
jantzen56
Bastet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 31L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 7
9,883
581
5,573
13,804
4,479
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thor
12
9 / 3 / 3
12,188
717
9,076
12,817
5,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 6 / 5
11,377
669
10,738
14,750
7,411
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 6
10,707
630
5,489
8,612
2,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
5 / 4 / 5
11,304
665
9,232
6,345
2,050
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
jantzen56
Bastet
13
6 / 4 / 7
11,903
700
16,843
17,724
6,105
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
13
Kills
14
14
Deaths
13
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
W
0
5
7
0.7
L
5
4
5
1.88
L
Bastet
jantzen56
Bastet
6
4
7
2.38
W
Thor
9
3
3
3.5
W
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,387
Damage
31,564
41,371
Taken
32,681
17,232
Mitigated
11,131
15,709
Healing
4,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,489
2,021
0
1,898
8,612
2,976
1,631
3,424
5,188
0
27,656
W
5,573
698
376
3,492
13,804
4,479
435
4,214
9,590
0
26,438
L
9,232
218
414
632
6,345
2,050
825
2,152
4,193
31,202
0
L
Bastet
jantzen56
Bastet
16,843
7,451
0
1,392
17,724
6,105
502
5,521
12,203
0
46,095
W
Thor
9,076
2,611
0
456
12,817
5,342
730
1,889
10,928
0
36,641
W
10,738
957
3,980
7,405
14,750
7,411
315
3,169
11,581
47,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,448
Gold Earned
33,914
179
Minions Killed
167
0
Camps Cleared
0
792,943
Distance Traveled
708,266
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,707
630
52
3
0
229,775
2
W
Chaac
9,883
581
38
2
0
247,578
0
L
Merlin
11,304
665
53
3
0
168,077
3
L
Bastet
11,903
700
62
4
0
310,414
2
W
Thor
12,188
717
60
4
0
259,225
2
W
Chang'e
11,377
669
81
5
0
286,140
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role