Player Matchup

Vulcan
Vulcan
Xz_FirebladesYT
Vulcan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,070 Elo+
Party 1
Chaac
Chaac
Zx_Aztex_xZ
Chaac
Level 24
God Stats
5W - 7L
1,457 SR
Queue Stats
12W - 18L
1,078 Elo+
Party 1
Fafnir
Fafnir
crowthekiller0
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,233 Elo+
Solo
Team Averages
Level 19
1,486 SR
1,127 Elo+

VS

Team Averages
Level 33
1,467 SR
1,210 Elo+
Discordia
Discordia
 
Discordia
Level 29
God Stats
22W - 19L
1,685 SR
Queue Stats
313W - 323L
1,154 Elo+
Party 2
Horus
Horus
 
Horus
Level 29
God Stats
12W - 16L
1,328 SR
Queue Stats
404W - 365L
1,285 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 40
God Stats
43W - 73L
1,387 SR
Queue Stats
360W - 441L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 4
8,321
594
4,551
11,318
3,162
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
5 / 1 / 0
8,916
637
6,459
5,239
1,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 3
7,593
542
3,295
11,330
9,852
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 1 / 11
9,232
659
5,739
6,152
2,479
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
 
Horus
12
9 / 3 / 5
10,875
777
10,085
13,679
8,208
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
 
Thanatos
11
6 / 2 / 7
10,095
721
5,634
10,090
3,164
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
16
16
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
11
6.5
W
Horus
 
Horus
9
3
5
3.83
W
Thanatos
 
Thanatos
6
2
7
4.75
L
0
11
4
0.18
L
5
1
0
5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,305
Damage
21,458
27,887
Taken
29,921
14,807
Mitigated
13,851
2,441
Healing
14,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,739
1,439
478
953
6,152
2,479
535
2,245
3,907
31,942
0
W
Horus
 
Horus
10,085
5,969
2,071
3,859
13,679
8,208
698
2,639
11,040
0
26,424
W
Thanatos
 
Thanatos
5,634
927
0
7,503
10,090
3,164
553
3,329
6,761
0
31,619
L
4,551
2,423
0
260
11,318
3,162
282
2,419
8,899
18,191
0
L
6,459
2,444
0
1,638
5,239
1,793
0
843
4,396
0
18,437
L
3,295
1,143
0
543
11,330
9,852
128
2,477
8,853
9,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,830
Gold Earned
30,202
71
Minions Killed
117
0
Camps Cleared
0
519,449
Distance Traveled
749,547
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,232
659
43
3
0
247,799
4
W
Horus
10,875
777
30
2
0
244,425
0
W
Thanatos
10,095
721
44
3
0
257,323
0
L
Vulcan
8,321
594
33
2
0
209,781
0
L
Chaac
8,916
637
29
2
0
158,122
0
L
Fafnir
7,593
542
9
1
0
151,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role