Player Matchup

Anubis
Anubis
 
Anubis
Level 18
God Stats
4W - 1L
2,002 SR
Queue Stats
8W - 2L
1,615 Elo+
Solo
Neith
Neith
 
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,147 Elo+
Solo
Mercury
Mercury
Shrek_Despacito
Mercury
Level 26
God Stats
5W - 3L
1,450 SR
Queue Stats
32W - 27L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
Vendetta102396
Baron Samedi
Level 18
God Stats
92W - 70L
1,335 SR
Queue Stats
432W - 404L
1,338 Elo+
Solo
Achilles
Achilles
judas_459
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,340 Elo+
Solo
Team Averages
Level 19
1,557 SR
1,363 Elo+

VS

Team Averages
Level 23
1,430 SR
1,344 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 16
God Stats
0W - 1L
1,201 SR
Queue Stats
14W - 20L
1,250 Elo+
Party 1
Pele
Pele
 
Pele
Level 6
God Stats
1W - 3L
1,314 SR
Queue Stats
4W - 9L
1,289 Elo+
Party 1
Merlin
Merlin
Arthur_Gnx
Merlin
Level 23
God Stats
11W - 14L
1,529 SR
Queue Stats
35W - 53L
1,388 Elo+
Party 2
Odin
Odin
Nitrraminho
Odin
Level 42
God Stats
9W - 8L
1,600 SR
Queue Stats
62W - 80L
1,425 Elo+
Party 2
Fenrir
Fenrir
Terrassinho
Fenrir
Level 28
God Stats
16W - 17L
1,508 SR
Queue Stats
57W - 74L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
8 / 4 / 13
14,979
468
22,388
14,433
6,825
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
 
Neith
14
1 / 13 / 9
11,330
354
2,631
16,870
5,456
20
21 / 6 / 11
17,918
560
35,728
25,156
11,308
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Vendetta102396
Baron Samedi
20
12 / 3 / 14
17,313
541
20,562
15,403
24,353
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
judas_459
Achilles
20
11 / 6 / 9
15,269
477
24,077
24,208
42,713
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
2 / 12 / 9
12,135
379
8,691
24,201
11,612
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
 
Pele
14
0 / 15 / 3
10,339
323
596
23,696
8,079
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Merlin
Arthur_Gnx
Merlin
20
13 / 11 / 5
15,795
494
23,179
25,006
9,526
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
15 / 8 / 11
15,692
490
24,227
34,382
30,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
20
2 / 9 / 12
14,190
443
11,881
24,118
10,537
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
72
53
Kills
32
32
Deaths
55
56
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
4
13
3.63
W
Neith
 
Neith
1
13
9
0.42
L
Jing Wei
 
Jing Wei
2
12
9
0.54
L
Pele
 
Pele
0
15
3
0.1
L
Merlin
Arthur_Gnx
Merlin
13
11
5
1.41
L
15
8
11
2.56
W
21
6
11
4.42
L
Fenrir
2
9
12
0.89
W
Baron Samedi
Vendetta102396
Baron Samedi
12
3
14
6.33
W
Achilles
judas_459
Achilles
11
6
9
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,386
Damage
68,574
96,070
Taken
131,403
90,655
Mitigated
70,604
27,490
Healing
18,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
22,388
0
1,070
5,514
14,433
6,825
2,172
4,609
9,824
89,987
0
W
Neith
 
Neith
2,631
1,671
0
392
16,870
5,456
1,011
5,502
11,368
0
10,863
L
Jing Wei
 
Jing Wei
8,691
4,875
0
270
24,201
11,612
1,047
7,451
16,750
0
43,328
L
Pele
 
Pele
596
437
0
643
23,696
8,079
556
5,610
18,086
0
13,379
L
Merlin
Arthur_Gnx
Merlin
23,179
1,287
0
3,689
25,006
9,526
265
12,051
12,955
90,403
0
L
24,227
6,360
0
9,993
34,382
30,850
819
11,212
23,170
0
69,077
W
35,728
19,103
481
9,163
25,156
11,308
1,606
4,831
20,325
0
113,319
L
Fenrir
11,881
2,844
0
3,665
24,118
10,537
2,606
6,626
17,492
0
93,653
W
Baron Samedi
Vendetta102396
Baron Samedi
20,562
2,989
1,756
4,896
15,403
24,353
1,045
3,338
12,065
73,587
0
W
Achilles
judas_459
Achilles
24,077
11,281
0
4,218
24,208
42,713
3,980
4,899
19,309
0
77,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,809
Gold Earned
68,151
476
Minions Killed
432
0
Camps Cleared
0
2,667,237
Distance Traveled
2,666,291
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,979
468
146
5
0
469,663
0
W
Neith
11,330
354
17
1
0
455,270
1
L
Jing Wei
12,135
379
61
2
0
548,094
2
L
Pele
10,339
323
17
1
0
480,515
0
L
Merlin
15,795
494
124
4
0
485,644
1
L
Odin
15,692
490
103
3
0
562,491
0
W
Mercury
17,918
560
126
4
0
725,675
1
L
Fenrir
14,190
443
127
4
0
589,547
0
W
Baron Samedi
17,313
541
82
3
0
511,541
2
W
Achilles
15,269
477
105
3
0
505,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role