Player Matchup

Merlin
Merlin
 
Merlin
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Boiardi
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
DarkIron05
Jing Wei
Level 17
God Stats
2W - 2L
1,739 SR
Queue Stats
25W - 26L
1,527 Elo+
Party 1
King Arthur
King Arthur
Drariken
King Arthur
Level 7
God Stats
2W - 6L
1,424 SR
Queue Stats
4W - 9L
1,417 Elo+
Party 1
Baron Samedi
Baron Samedi
ihgbi44
Baron Samedi
Level 18
God Stats
8W - 13L
1,375 SR
Queue Stats
16W - 20L
1,407 Elo+
Party 2
Team Averages
Level 13
1,508 SR
1,470 Elo+

VS

Team Averages
Level 9
1,501 SR
1,408 Elo+
Medusa
Medusa
ELArt20
Medusa
Level 8
God Stats
21W - 13L
1,518 SR
Queue Stats
34W - 29L
1,480 Elo+
Solo
King Arthur
King Arthur
MaseratiBlack
King Arthur
Level 15
God Stats
5W - 3L
1,487 SR
Queue Stats
30W - 30L
1,304 Elo+
Solo
Thanatos
Thanatos
TYz18
Thanatos
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,216 Elo+
Solo
Neith
Neith
WindSilvana
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,361 Elo+
Solo
Ra
Ra
cjvoyek
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
2 / 2 / 12
15,294
900
19,947
11,982
11,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
0 / 18 / 13
15,176
893
5,156
26,241
17,717
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jing Wei
DarkIron05
Jing Wei
20
10 / 10 / 7
17,156
1,009
37,697
33,178
15,433
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Drariken
King Arthur
20
6 / 5 / 14
16,782
987
17,623
27,874
38,920
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
ihgbi44
Baron Samedi
20
6 / 8 / 9
15,342
902
24,035
20,911
12,634
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ELArt20
Medusa
20
13 / 7 / 20
17,095
1,006
37,351
21,598
11,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
MaseratiBlack
King Arthur
20
8 / 5 / 18
15,942
938
22,117
30,334
50,665
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
TYz18
Thanatos
20
3 / 5 / 19
15,150
891
14,605
21,126
9,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 7 / 15
13,572
798
3,034
12,859
5,261
20
18 / 1 / 17
20,207
1,189
37,144
23,104
11,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
132
24
Kills
43
43
Deaths
25
55
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
2
12
4
L
0
18
13
0.36
L
Jing Wei
DarkIron05
Jing Wei
10
10
7
1.35
L
King Arthur
Drariken
King Arthur
6
5
14
2.6
W
Medusa
ELArt20
Medusa
13
7
20
3.29
W
King Arthur
MaseratiBlack
King Arthur
8
5
18
3.4
W
Thanatos
TYz18
Thanatos
3
5
19
2.5
W
1
7
15
1.21
W
18
1
17
26.5
L
Baron Samedi
ihgbi44
Baron Samedi
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,458
Damage
114,251
120,186
Taken
109,021
96,694
Mitigated
88,518
17,034
Healing
33,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
19,947
1,951
0
0
11,982
11,990
0
4,216
7,766
70,023
0
L
5,156
2,394
172
580
26,241
17,717
0
5,608
20,633
15,881
0
L
Jing Wei
DarkIron05
Jing Wei
37,697
36,043
0
3,696
33,178
15,433
0
10,356
22,822
0
70,966
L
King Arthur
Drariken
King Arthur
17,623
1,747
0
5,031
27,874
38,920
0
11,761
16,113
52
51,467
W
Medusa
ELArt20
Medusa
37,351
22,212
0
2,372
21,598
11,359
0
8,028
13,570
0
58,399
W
King Arthur
MaseratiBlack
King Arthur
22,117
2,358
267
7,413
30,334
50,665
0
12,924
17,410
460
37,556
W
Thanatos
TYz18
Thanatos
14,605
2,510
0
4,356
21,126
9,588
0
10,436
10,690
0
22,759
W
3,034
753
0
669
12,859
5,261
0
6,672
6,187
0
9,237
W
37,144
8,808
7,183
10,785
23,104
11,645
0
11,130
11,974
104,045
0
L
Baron Samedi
ihgbi44
Baron Samedi
24,035
1,343
3,687
3,868
20,911
12,634
0
5,663
15,248
44,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,750
Gold Earned
81,966
316
Minions Killed
298
4
Camps Cleared
4
1,456,076
Distance Traveled
1,445,827
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,294
900
94
6
0
321,984
0
L
Ra
15,176
893
31
2
0
177,321
2
L
Jing Wei
17,156
1,009
59
3
3
324,275
0
L
King Arthur
16,782
987
77
5
1
325,513
0
W
Medusa
17,095
1,006
41
2
3
290,656
0
W
King Arthur
15,942
938
34
2
0
308,606
3
W
Thanatos
15,150
891
24
1
1
352,327
3
W
Neith
13,572
798
18
1
0
152,312
2
W
Ra
20,207
1,189
181
11
0
341,926
2
L
Baron Samedi
15,342
902
55
3
0
306,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role