Player Matchup

Ra
Ra
H00VER1206
Ra
Level 93
God Stats
14W - 12L
1,571 SR
Queue Stats
272W - 273L
1,415 Elo+
Party 1
Kuzenbo
Kuzenbo
REALCHlEFKEEF
Kuzenbo
Level 119
God Stats
15W - 10L
1,711 SR
Queue Stats
492W - 472L
1,447 Elo+
Solo
Fenrir
Fenrir
TTV_danielkbaker
Fenrir
Level 84
God Stats
3W - 5L
1,500 SR
Queue Stats
84W - 77L
1,125 Elo+
Party 1
Terra
Terra
mistercmp
Terra
Level 136
God Stats
8W - 14L
1,311 SR
Queue Stats
437W - 424L
1,454 Elo+
Solo
Bastet
Bastet
oDiczie
Bastet
Level 89
God Stats
2W - 2L
1,330 SR
Queue Stats
71W - 67L
1,371 Elo+
Solo
Team Averages
Level 104
1,485 SR
1,362 Elo+

VS

Team Averages
Level 75
1,492 SR
1,341 Elo+
Mercury
Mercury
FMB x Rogue
Mercury
Level 41
God Stats
1W - 2L
1,234 SR
Queue Stats
7W - 14L
1,345 Elo+
Solo
Sun Wukong
Sun Wukong
King_Of_Crusades
Sun Wukong
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 137L
1,365 Elo+
Party 2
Kuzenbo
Kuzenbo
NaughtyDog213
Kuzenbo
Level 89
God Stats
23W - 24L
1,443 SR
Queue Stats
55W - 57L
1,495 Elo+
Party 3
Jing Wei
Jing Wei
Theomen1013
Jing Wei
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,166 Elo+
Party 2
Khepri
Khepri
x_Tw1st3dF8_x
Khepri
Level 104
God Stats
2W - 0L
1,783 SR
Queue Stats
39W - 48L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 8 / 19
20,604
896
29,147
52,854
28,711
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Kuzenbo
20
0 / 2 / 8
16,606
722
4,386
8,214
6,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
17 / 1 / 7
21,871
951
32,012
33,919
16,258
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
mistercmp
Terra
20
2 / 4 / 11
17,979
782
11,980
24,825
20,310
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
oDiczie
Bastet
20
14 / 5 / 13
21,909
953
49,584
40,278
17,316
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FMB x Rogue
Mercury
20
1 / 6 / 3
16,617
722
3,384
10,941
4,512
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
King_Of_Crusades
Sun Wukong
20
4 / 3 / 10
19,363
842
36,100
27,907
25,787
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kuzenbo
20
9 / 2 / 11
20,959
911
40,406
23,902
47,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
Theomen1013
Jing Wei
20
4 / 10 / 14
20,644
898
40,561
29,058
12,979
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 12 / 13
19,153
833
27,665
46,256
8,402
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
71
33
Kills
20
20
Deaths
33
58
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Mercury
FMB x Rogue
Mercury
1
6
3
0.42
L
0
8
19
1.19
W
Sun Wukong
King_Of_Crusades
Sun Wukong
4
3
10
3
W
Kuzenbo
9
2
11
7.25
L
Kuzenbo
0
2
8
2
L
17
1
7
20.5
W
Jing Wei
Theomen1013
Jing Wei
4
10
14
1.1
L
Terra
mistercmp
Terra
2
4
11
1.88
L
Bastet
oDiczie
Bastet
14
5
13
4.1
W
2
12
13
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,109
Damage
148,116
160,090
Taken
138,064
89,564
Mitigated
99,497
25,759
Healing
20,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
FMB x Rogue
Mercury
3,384
1,264
0
44
10,941
4,512
0
2,195
8,746
0
16,121
L
29,147
2,433
5,641
6,591
52,854
28,711
0
20,656
32,198
101,515
0
W
Sun Wukong
King_Of_Crusades
Sun Wukong
36,100
7,243
0
8,046
27,907
25,787
0
9,146
18,761
0
80,693
W
Kuzenbo
40,406
11,191
0
579
23,902
47,817
0
9,434
13,695
71,466
1,354
L
Kuzenbo
4,386
1,283
0
0
8,214
6,969
0
4,458
3,756
10,312
0
L
32,012
13,075
0
3,193
33,919
16,258
0
13,744
20,175
0
61,594
W
Jing Wei
Theomen1013
Jing Wei
40,561
33,479
1,879
6,061
29,058
12,979
0
8,391
20,535
0
90,649
L
Terra
mistercmp
Terra
11,980
1,988
2,499
4,471
24,825
20,310
0
10,527
14,298
39,192
0
L
Bastet
oDiczie
Bastet
49,584
17,247
0
3,364
40,278
17,316
0
17,757
22,521
0
78,121
W
27,665
3,196
2,342
1,980
46,256
8,402
0
16,347
29,164
55,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,969
Gold Earned
96,736
366
Minions Killed
435
9
Camps Cleared
7
1,884,825
Distance Traveled
1,980,928
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,617
722
24
1
1
178,144
0
L
Ra
20,604
896
166
7
1
453,652
3
W
Sun Wukong
19,363
842
114
5
1
455,061
0
W
Kuzenbo
20,959
911
62
3
1
510,229
1
L
Kuzenbo
16,606
722
12
1
0
145,483
0
L
Fenrir
21,871
951
66
3
7
496,328
1
W
Jing Wei
20,644
898
163
7
3
415,694
0
L
Terra
17,979
782
49
2
0
247,127
0
L
Bastet
21,909
953
73
3
1
542,235
0
W
Khepri
19,153
833
72
3
1
421,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role