Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,125 Elo+
Solo
Sun Wukong
Sun Wukong
ChildishBoi15
Sun Wukong
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Loki
Loki
Klebutoz
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,362 Elo+
Solo
Neith
Neith
NHALE1993
Neith
Level 26
God Stats
43W - 28L
1,568 SR
Queue Stats
85W - 92L
1,422 Elo+
Solo
Sol
Sol
drippy_dev325
Sol
Level 7
God Stats
0W - 1L
1,069 SR
Queue Stats
1W - 5L
1,309 Elo+
Solo
Team Averages
Level 15
1,427 SR
1,344 Elo+

VS

Team Averages
Level 14
1,397 SR
1,304 Elo+
Nemesis
Nemesis
BABYGODDESS-_-
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,500 Elo+
Party 1
Discordia
Discordia
Ho11ei
Discordia
Level 7
God Stats
7W - 11L
1,312 SR
Queue Stats
117W - 164L
1,343 Elo+
Solo
Ra
Ra
Lotcher0001
Ra
Level 48
God Stats
16W - 18L
1,404 SR
Queue Stats
188W - 237L
1,293 Elo+
Party 1
Cerberus
Cerberus
X_MADDB3AST_X
Cerberus
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 16L
1,225 Elo+
Party 1
Fenrir
Fenrir
X_MADDPSYCHO_X_
Fenrir
Level 3
God Stats
1W - 1L
1,269 SR
Queue Stats
2W - 3L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
0 / 12 / 13
14,730
818
6,048
24,929
9,335
Sun Wukong
ChildishBoi15
Sun Wukong
20
24 / 5 / 18
23,670
1,315
45,946
26,149
14,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
20
2 / 14 / 16
15,302
850
7,189
29,642
10,090
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Neith
NHALE1993
Neith
20
21 / 5 / 20
22,217
1,234
76,339
26,313
12,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 15 / 13
15,053
836
4,925
24,095
8,274
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 13 / 21
16,051
892
18,511
30,832
18,796
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Ho11ei
Discordia
20
5 / 7 / 20
16,127
896
16,958
19,990
9,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
23 / 11 / 15
20,687
1,149
50,156
35,791
21,601
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
X_MADDB3AST_X
Cerberus
20
11 / 4 / 28
19,883
1,105
12,354
25,992
36,079
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
6 / 12 / 17
16,392
911
15,443
37,675
25,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
151
47
Kills
50
51
Deaths
47
80
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
12
13
0.54
W
5
13
21
1.19
L
Sun Wukong
ChildishBoi15
Sun Wukong
24
5
18
6.6
W
Discordia
Ho11ei
Discordia
5
7
20
2.14
L
Loki
2
14
16
0.71
W
23
11
15
2.77
L
Neith
NHALE1993
Neith
21
5
20
6.2
W
Cerberus
X_MADDB3AST_X
Cerberus
11
4
28
6.25
W
6
12
17
1.21
L
0
15
13
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,447
Damage
113,422
131,128
Taken
150,280
54,658
Mitigated
111,803
17,334
Healing
29,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,048
471
0
0
24,929
9,335
0
11,547
11,438
28,636
0
W
18,511
11,176
1,101
3,644
30,832
18,796
0
1,915
27,753
0
35,352
L
Sun Wukong
ChildishBoi15
Sun Wukong
45,946
20,220
0
4,245
26,149
14,767
0
19,483
6,666
0
76,399
W
Discordia
Ho11ei
Discordia
16,958
4,074
0
742
19,990
9,330
0
2,103
17,887
32,494
0
L
Loki
7,189
2,925
0
0
29,642
10,090
0
17,788
11,854
0
15,795
W
50,156
10,417
5,772
11,578
35,791
21,601
0
2,751
33,040
113,144
0
L
Neith
NHALE1993
Neith
76,339
45,795
560
11,168
26,313
12,192
0
16,167
10,146
0
133,507
W
Cerberus
X_MADDB3AST_X
Cerberus
12,354
2,451
0
2,495
25,992
36,079
0
1,718
24,274
21,479
0
W
15,443
7,180
0
3,749
37,675
25,997
0
2,486
35,189
0
27,159
L
4,925
1,174
0
1,361
24,095
8,274
0
14,483
9,612
24,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,972
Gold Earned
89,140
251
Minions Killed
255
11
Camps Cleared
2
1,342,083
Distance Traveled
1,518,550
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,730
818
32
2
2
156,258
1
W
Nemesis
16,051
892
18
1
2
252,799
2
L
Sun Wukong
23,670
1,315
61
3
4
359,750
1
W
Discordia
16,127
896
39
2
0
298,736
0
L
Loki
15,302
850
16
1
1
289,851
3
W
Ra
20,687
1,149
156
9
0
316,499
0
L
Neith
22,217
1,234
97
5
2
272,697
0
W
Cerberus
19,883
1,105
23
1
0
332,217
0
W
Fenrir
16,392
911
19
1
0
318,299
0
L
Sol
15,053
836
45
3
2
263,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role