Player Matchup

Bacchus
Bacchus
Kung_Fu_Kenny314
Bacchus
Level 121
God Stats
88W - 40L
1,765 SR
Queue Stats
358W - 369L
1,550 Elo+
Party 1
Janus
Janus
Mueller_Lite006
Janus
Level 104
God Stats
3W - 1L
1,762 SR
Queue Stats
134W - 132L
1,554 Elo+
Party 1
Fenrir
Fenrir
metlkriket
Fenrir
Level 17
God Stats
3W - 4L
1,241 SR
Queue Stats
292W - 271L
1,493 Elo+
Party 1
Team Averages
Level 81
1,589 SR
1,532 Elo+

VS

Team Averages
Level 31
1,452 SR
1,354 Elo+
Cupid
Cupid
Chozen Koala
Cupid
Level 14
God Stats
1W - 2L
1,305 SR
Queue Stats
1W - 2L
1,192 Elo+
Solo
Nu Wa
Nu Wa
gabo3800martz
Nu Wa
Level 62
God Stats
4W - 3L
1,575 SR
Queue Stats
372W - 342L
1,436 Elo+
Party 2
Chaac
Chaac
jmv5799eldurako
Chaac
Level 16
God Stats
30W - 24L
1,475 SR
Queue Stats
70W - 59L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 8
10,156
677
8,202
13,106
12,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
8 / 1 / 5
11,372
758
12,712
8,340
3,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
metlkriket
Fenrir
10
1 / 5 / 7
8,998
600
3,115
9,757
3,757
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 5
9,269
618
8,170
8,225
2,751
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
4 / 6 / 3
9,198
613
7,590
10,111
3,516
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 3 / 4
9,009
601
6,044
12,328
8,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
13
Kills
7
8
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
4
2
8
4
W
8
1
5
10.5
L
4
6
3
0.92
L
1
3
4
1
W
Fenrir
metlkriket
Fenrir
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,029
Damage
21,804
31,203
Taken
30,664
18,911
Mitigated
14,507
7,432
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,170
3,867
1,216
2,022
8,225
2,751
134
5,419
2,806
0
24,040
W
8,202
802
1,272
2,270
13,106
12,138
131
2,804
10,302
23,062
0
W
12,712
731
344
3,046
8,340
3,016
259
2,112
6,228
62,104
0
L
7,590
1,517
387
1,212
10,111
3,516
0
8,474
1,637
27,846
0
L
6,044
854
0
2,639
12,328
8,240
49
7,032
5,296
0
30,075
W
Fenrir
metlkriket
Fenrir
3,115
809
0
500
9,757
3,757
534
2,704
7,053
0
15,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,526
Gold Earned
27,476
165
Minions Killed
133
0
Camps Cleared
0
832,258
Distance Traveled
718,706
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,269
618
52
3
0
192,677
3
W
Bacchus
10,156
677
34
2
0
301,134
11
W
Janus
11,372
758
103
7
0
278,569
0
L
Nu Wa
9,198
613
34
2
0
213,535
1
L
Chaac
9,009
601
47
3
0
312,494
0
W
Fenrir
8,998
600
28
2
0
252,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role