Player Matchup

Ullr
Ullr
BEINFEILD222
Ullr
Level 28
God Stats
4W - 5L
1,594 SR
Queue Stats
104W - 111L
1,320 Elo+
Solo
Set
Set
FGK_SilverFangz
Set
Level 28
God Stats
1W - 0L
1,668 SR
Queue Stats
4W - 3L
1,218 Elo+
Solo
Thor
Thor
Gohan black9641
Thor
Level 20
God Stats
8W - 9L
1,497 SR
Queue Stats
13W - 32L
1,041 Elo+
Solo
Serqet
Serqet
OtakuGamingv12
Serqet
Level 30
God Stats
39W - 48L
1,452 SR
Queue Stats
184W - 219L
1,296 Elo+
Party 1
Xing Tian
Xing Tian
kuro_dangan
Xing Tian
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
117W - 148L
1,220 Elo+
Party 1
Team Averages
Level 27
1,542 SR
1,219 Elo+

VS

Team Averages
Level 25
1,504 SR
1,272 Elo+
Hera
Hera
 
Hera
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
HugoChavezVzla
Bastet
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,298 Elo+
Solo
Izanami
Izanami
I Vahlen I
Izanami
Level 29
God Stats
26W - 29L
1,707 SR
Queue Stats
168W - 235L
1,387 Elo+
Solo
Cerberus
Cerberus
Pro_HenriqueYT
Cerberus
Level 26
God Stats
0W - 2L
1,311 SR
Queue Stats
14W - 21L
1,125 Elo+
Solo
Merlin
Merlin
east-glasses8
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,049 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 4
12,158
486
10,481
17,868
6,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
5 / 5 / 2
13,883
555
5,935
16,802
7,877
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 7 / 1
8,461
338
140
8,151
2,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 2 / 2
14,914
597
14,208
19,129
7,848
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Xing Tian
kuro_dangan
Xing Tian
13
0 / 2 / 2
11,269
451
3,604
7,765
5,218
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
4 / 2 / 6
13,239
530
19,398
11,396
6,145
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 7 / 4
11,054
442
10,408
15,646
5,544
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
I Vahlen I
Izanami
3
0 / 0 / 0
5,142
206
0
0
0
Cerberus
20
10 / 3 / 3
13,026
521
9,442
15,847
14,620
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
0 / 7 / 6
9,047
362
979
9,210
2,183

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
18
Kills
19
21
Deaths
19
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
2
6
3.5
W
4
5
4
1.2
W
5
5
2
1.2
W
0
7
1
0.07
L
5
7
4
1
L
Izanami
I Vahlen I
Izanami
0
0
0
0
W
9
2
2
5
L
Cerberus
10
3
3
3.83
L
0
7
6
0.43
W
Xing Tian
kuro_dangan
Xing Tian
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,368
Damage
40,227
69,715
Taken
52,099
30,480
Mitigated
28,492
14,410
Healing
12,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
19,398
4,862
0
3,747
11,396
6,145
3,145
0
10,922
110,387
0
W
10,481
7,745
0
3,062
17,868
6,829
4,746
8,238
9,630
0
77,657
W
5,935
3,067
0
3,502
16,802
7,877
3,055
6,978
9,824
0
95,554
W
140
140
0
0
8,151
2,708
968
3,684
4,467
0
7,028
L
10,408
3,782
0
4,055
15,646
5,544
1,593
439
15,049
0
68,447
L
Izanami
I Vahlen I
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
14,208
3,907
0
5,784
19,129
7,848
165
8,707
10,287
0
110,085
L
Cerberus
9,442
928
0
4,956
15,847
14,620
663
1,964
12,467
63,439
1,191
L
979
544
0
84
9,210
2,183
641
1,201
7,877
7,107
0
W
Xing Tian
kuro_dangan
Xing Tian
3,604
482
195
1,867
7,765
5,218
504
1,624
6,141
27,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,685
Gold Earned
51,508
514
Minions Killed
384
0
Camps Cleared
0
1,839,898
Distance Traveled
1,653,763
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
13,239
530
194
8
0
472,275
4
W
Ullr
12,158
486
130
5
0
389,593
0
W
Set
13,883
555
156
6
0
454,371
0
W
Thor
8,461
338
21
1
0
227,989
0
L
Bastet
11,054
442
83
3
0
453,089
0
L
Izanami
5,142
206
0
0
0
0
0
W
Serqet
14,914
597
173
7
0
522,202
0
L
Cerberus
13,026
521
98
4
0
375,693
0
L
Merlin
9,047
362
9
0
0
352,706
0
W
Xing Tian
11,269
451
34
1
0
245,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role