Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 16
God Stats
9W - 9L
1,024 SR
Queue Stats
55W - 71L
1,247 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 25
God Stats
53W - 44L
1,242 SR
Queue Stats
248W - 250L
1,381 Elo+
Solo
Thor
Thor
TheL0k189
Thor
Level 27
God Stats
49W - 51L
1,500 SR
Queue Stats
126W - 165L
1,277 Elo+
Solo
Anubis
Anubis
joc_andres1995
Anubis
Level 22
God Stats
39W - 37L
1,411 SR
Queue Stats
234W - 227L
1,258 Elo+
Solo
Neith
Neith
xbigeric
Neith
Level 7
God Stats
5W - 6L
1,366 SR
Queue Stats
12W - 13L
1,290 Elo+
Solo
Team Averages
Level 19
1,309 SR
1,291 Elo+

VS

Team Averages
Level 21
1,450 SR
1,287 Elo+
Scylla
Scylla
 
Scylla
Level 27
God Stats
520W - 465L
1,502 SR
Queue Stats
759W - 756L
1,338 Elo+
Solo
Mercury
Mercury
Criszcc01
Mercury
Level 17
God Stats
9W - 12L
1,329 SR
Queue Stats
48W - 54L
1,255 Elo+
Solo
The Morrigan
The Morrigan
GalanMisketan
The Morrigan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 219L
1,227 Elo+
Solo
Da Ji
Da Ji
TSB Aephy
Da Ji
Level 29
God Stats
22W - 9L
1,625 SR
Queue Stats
25W - 18L
1,353 Elo+
Solo
Cerberus
Cerberus
atlas_devotee
Cerberus
Level 10
God Stats
6W - 11L
1,294 SR
Queue Stats
13W - 18L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
5 / 3 / 17
12,030
1,003
7,297
12,473
16,803
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
 
Chang'e
20
7 / 1 / 14
13,485
1,124
13,338
11,256
4,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
19
4 / 5 / 18
12,359
1,030
7,233
11,273
9,349
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
15 / 2 / 21
16,008
1,334
23,652
10,703
5,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
xbigeric
Neith
20
10 / 3 / 18
14,081
1,173
15,823
11,882
6,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

312

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
2 / 9 / 4
11,795
983
10,507
23,747
6,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Criszcc01
Mercury
16
2 / 1 / 4
10,937
911
1,338
4,866
1,665
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
GalanMisketan
The Morrigan
18
0 / 17 / 7
11,037
920
8,063
24,298
15,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
TSB Aephy
Da Ji
19
10 / 14 / 3
14,277
1,190
32,462
25,750
9,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
atlas_devotee
Cerberus
14
0 / 0 / 0
9,112
759
0
0
0

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
32
41
Kills
14
14
Deaths
41
88
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
3
17
4.5
W
Chang'e
 
Chang'e
7
1
14
14
L
Scylla
 
Scylla
2
9
4
0.44
L
Mercury
Criszcc01
Mercury
2
1
4
4
L
The Morrigan
GalanMisketan
The Morrigan
0
17
7
0.21
L
Da Ji
TSB Aephy
Da Ji
10
14
3
0.82
W
Thor
4
5
18
2.6
L
Cerberus
atlas_devotee
Cerberus
0
0
0
0
W
15
2
21
12.75
W
Neith
xbigeric
Neith
10
3
18
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,343
Damage
52,370
57,587
Taken
78,661
43,204
Mitigated
33,806
12,294
Healing
2,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,297
487
0
707
12,473
16,803
0
5,678
6,795
19,501
724
W
Chang'e
 
Chang'e
13,338
1,727
1,852
4,034
11,256
4,862
0
3,603
7,653
39,881
0
L
Scylla
 
Scylla
10,507
672
0
444
23,747
6,658
0
13,838
9,909
41,749
0
L
Mercury
Criszcc01
Mercury
1,338
457
0
73
4,866
1,665
0
2,417
2,449
0
14,912
L
The Morrigan
GalanMisketan
The Morrigan
8,063
1,818
0
919
24,298
15,610
0
13,798
10,477
17,238
1,444
L
Da Ji
TSB Aephy
Da Ji
32,462
16,457
0
709
25,750
9,873
0
13,828
11,922
0
40,013
W
Thor
7,233
1,469
0
0
11,273
9,349
0
2,212
9,061
225
18,461
L
Cerberus
atlas_devotee
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
23,652
1,503
165
5,292
10,703
5,751
0
3,159
7,544
52,093
0
W
Neith
xbigeric
Neith
15,823
10,275
0
244
11,882
6,439
0
2,990
8,892
0
40,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,963
Gold Earned
57,158
232
Minions Killed
120
10
Camps Cleared
2
893,967
Distance Traveled
739,526
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,030
1,003
23
2
0
179,939
0
W
Chang'e
13,485
1,124
49
4
7
207,767
0
L
Scylla
11,795
983
69
6
0
196,577
0
L
Mercury
10,937
911
24
2
1
134,265
0
L
The Morrigan
11,037
920
21
2
1
180,034
0
L
Da Ji
14,277
1,190
6
1
0
228,650
1
W
Thor
12,359
1,030
24
2
0
152,022
0
L
Cerberus
9,112
759
0
0
0
0
0
W
Anubis
16,008
1,334
79
7
1
187,877
0
W
Neith
14,081
1,173
57
5
2
166,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role