Player Matchup

Awilix
Awilix
AbyssEon_
Awilix
Level 154
God Stats
0W - 1L
1,632 SR
Queue Stats
129W - 68L
1,715 Elo+
Party 1
Zeus
Zeus
Firedrake123
Zeus
Level 160
God Stats
17W - 16L
1,475 SR
Queue Stats
878W - 879L
1,648 Elo+
Solo
Rama
Rama
Necallii-
Rama
Level 147
God Stats
2W - 4L
1,631 SR
Queue Stats
102W - 79L
1,598 Elo+
Party 1
Cerberus
Cerberus
folco777
Cerberus
Level 160
God Stats
0W - 1L
1,713 SR
Queue Stats
108W - 95L
1,721 Elo+
Party 3
Vamana
Vamana
mrWeeaboi
Vamana
Level 85
God Stats
16W - 9L
1,669 SR
Queue Stats
342W - 333L
1,650 Elo+
Party 3
Team Averages
Level 141
1,624 SR
1,666 Elo+

VS

Team Averages
Level 133
1,441 SR
1,640 Elo+
Ymir
Ymir
ASG ThE MOnKey
Ymir
Level 107
God Stats
19W - 18L
1,346 SR
Queue Stats
108W - 102L
1,617 Elo+
Party 2
Rama
Rama
Archer5488
Rama
Level 160
God Stats
8W - 7L
1,428 SR
Queue Stats
128W - 115L
1,616 Elo+
Solo
Kukulkan
Kukulkan
Meilana
Kukulkan
Level 155
God Stats
2W - 1L
1,313 SR
Queue Stats
97W - 93L
1,636 Elo+
Party 2
Bellona
Bellona
Sugisata
Bellona
Level 122
God Stats
4W - 5L
1,617 SR
Queue Stats
146W - 145L
1,599 Elo+
Party 2
Thanatos
Thanatos
zachary029
Thanatos
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
239W - 220L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AbyssEon_
Awilix
6
0 / 0 / 1
3,589
718
330
1,623
330
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,658
732
53
1,237
393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
3
0 / 2 / 0
2,777
555
816
1,334
260
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
folco777
Cerberus
5
1 / 2 / 0
3,539
708
821
3,046
800
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
mrWeeaboi
Vamana
7
0 / 0 / 0
3,771
754
803
2,201
670
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
3 / 0 / 2
3,842
768
2,294
1,901
535
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
2 / 1 / 2
4,051
810
1,661
1,826
284
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Meilana
Kukulkan
7
0 / 0 / 1
3,810
762
353
743
179
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Sugisata
Bellona
5
0 / 0 / 0
3,495
699
675
1,545
1,358
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Thanatos
zachary029
Thanatos
5
0 / 0 / 1
3,650
730
504
2,318
523
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
5
5
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Awilix
AbyssEon_
Awilix
0
0
1
0.5
W
2
1
2
3
L
0
1
0
0
W
Kukulkan
Meilana
Kukulkan
0
0
1
0.5
L
Rama
0
2
0
0
W
Bellona
Sugisata
Bellona
0
0
0
0
L
Cerberus
folco777
Cerberus
1
2
0
0.5
L
Vamana
mrWeeaboi
Vamana
0
0
0
0
W
Thanatos
zachary029
Thanatos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,823
Damage
5,487
9,441
Taken
8,333
2,453
Mitigated
2,879
4,025
Healing
5,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,294
1,035
0
901
1,901
535
0
573
1,328
6,757
0
L
Awilix
AbyssEon_
Awilix
330
0
0
1,134
1,623
330
0
0
1,623
0
12,716
W
1,661
1,582
0
583
1,826
284
0
248
1,578
0
14,247
L
53
0
0
250
1,237
393
0
584
653
17,956
0
W
Kukulkan
Meilana
Kukulkan
353
59
0
500
743
179
0
53
690
18,846
0
L
Rama
816
770
0
0
1,334
260
0
378
956
0
4,956
W
Bellona
Sugisata
Bellona
675
275
0
887
1,545
1,358
0
0
1,545
0
14,143
L
Cerberus
folco777
Cerberus
821
267
0
1,080
3,046
800
0
1,460
1,586
7,829
0
L
Vamana
mrWeeaboi
Vamana
803
0
0
1,561
2,201
670
216
225
1,976
0
19,632
W
Thanatos
zachary029
Thanatos
504
91
0
2,741
2,318
523
0
0
2,318
0
15,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,334
Gold Earned
18,848
142
Minions Killed
152
0
Camps Cleared
0
460,735
Distance Traveled
489,648
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,842
768
8
2
0
99,459
1
L
Awilix
3,589
718
38
8
0
116,716
0
W
Rama
4,051
810
29
6
0
99,666
3
L
Zeus
3,658
732
37
7
0
82,447
2
W
Kukulkan
3,810
762
41
8
0
77,974
0
L
Rama
2,777
555
10
2
0
45,659
0
W
Bellona
3,495
699
38
8
0
108,203
1
L
Cerberus
3,539
708
16
3
0
103,563
1
L
Vamana
3,771
754
41
8
0
112,350
1
W
Thanatos
3,650
730
36
7
0
104,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role