Player Matchup

Mercury
Mercury
 
Mercury
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
BLOODYAYY NULL
Hel
Level 130
God Stats
2W - 3L
1,785 SR
Queue Stats
57W - 66L
1,562 Elo+
Solo
Eset
Eset
MARKU5
Eset
Level 117
God Stats
2W - 0L
1,363 SR
Queue Stats
10W - 2L
1,866 Elo+
Party 2
Olorun
Olorun
MinimumScarab
Olorun
Level 106
God Stats
2W - 0L
1,780 SR
Queue Stats
3W - 3L
1,615 Elo+
Party 3
Jing Wei
Jing Wei
Scorpions65
Jing Wei
Level 128
God Stats
8W - 12L
1,804 SR
Queue Stats
180W - 172L
1,569 Elo+
Party 3
Team Averages
Level 114
1,646 SR
1,622 Elo+

VS

Team Averages
Level 124
1,584 SR
1,568 Elo+
He Bo
He Bo
Erubus35195
He Bo
Level 119
God Stats
5W - 9L
1,748 SR
Queue Stats
363W - 382L
1,553 Elo+
Solo
Loki
Loki
OMGITSGenesis
Loki
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 52L
1,566 Elo+
Party 1
Merlin
Merlin
QuickDARRIN
Merlin
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 86L
1,711 Elo+
Solo
Jormungandr
Jormungandr
Token_Billy
Jormungandr
Level 127
God Stats
0W - 2L
1,673 SR
Queue Stats
118W - 92L
1,528 Elo+
Party 1
Ra
Ra
phantom1938
Ra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
3 / 5 / 8
11,313
629
7,456
17,355
7,548
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
4 / 6 / 14
12,436
691
9,685
23,537
12,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Eset
MARKU5
Eset
20
3 / 5 / 18
13,244
736
24,153
33,895
15,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 3 / 16
12,655
703
17,950
23,361
11,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Scorpions65
Jing Wei
20
15 / 5 / 14
15,328
852
30,960
30,769
14,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 9
12,551
697
17,094
21,571
8,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 9 / 9
11,701
650
7,407
19,623
20,288
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
20
4 / 4 / 16
13,054
725
42,999
14,276
7,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Jormungandr
Token_Billy
Jormungandr
20
5 / 6 / 16
13,072
726
27,753
29,434
35,673
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
7 / 5 / 13
13,073
726
15,569
19,248
8,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
87
31
Kills
24
24
Deaths
31
70
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
5
8
1.4
W
4
6
14
1.83
L
5
7
9
1.36
W
Eset
MARKU5
Eset
3
5
18
2.4
W
6
3
16
4.67
L
3
9
9
0.83
L
Merlin
4
4
16
3
W
Jing Wei
Scorpions65
Jing Wei
15
5
14
4.4
L
Jormungandr
Token_Billy
Jormungandr
5
6
16
2.17
L
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,204
Damage
110,822
128,917
Taken
104,152
60,902
Mitigated
80,325
82,003
Healing
43,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,456
1,079
1,377
2,013
17,355
7,548
222
14,265
3,090
0
20,820
W
9,685
241
30,210
12,415
23,537
12,621
281
18,888
4,649
21,888
0
L
17,094
354
2,422
4,438
21,571
8,314
1,864
10,016
11,555
34,794
0
W
Eset
MARKU5
Eset
24,153
2,040
2,261
7,108
33,895
15,144
1,091
25,543
8,352
52,283
0
W
17,950
10,371
8,369
10,069
23,361
11,081
1,567
19,972
3,389
36,566
0
L
7,407
2,732
1,679
1,613
19,623
20,288
1,157
12,903
6,720
0
15,745
L
Merlin
42,999
455
2,609
1,374
14,276
7,085
633
5,958
8,318
74,232
0
W
Jing Wei
Scorpions65
Jing Wei
30,960
26,026
2,050
6,131
30,769
14,508
3,775
24,747
6,022
0
56,173
L
Jormungandr
Token_Billy
Jormungandr
27,753
2,434
3,995
4,015
29,434
35,673
849
13,590
15,844
47,661
0
L
15,569
701
14,627
6,690
19,248
8,965
1,327
9,321
9,927
41,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,976
Gold Earned
63,451
194
Minions Killed
199
0
Camps Cleared
0
1,703,704
Distance Traveled
1,595,199
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,313
629
25
1
0
362,366
0
W
Hel
12,436
691
21
1
0
344,402
0
L
He Bo
12,551
697
45
3
0
312,932
1
W
Eset
13,244
736
47
3
0
362,718
0
W
Olorun
12,655
703
43
2
0
329,561
0
L
Loki
11,701
650
20
1
0
307,767
0
L
Merlin
13,054
725
63
4
0
315,962
4
W
Jing Wei
15,328
852
58
3
0
304,657
2
L
Jormungandr
13,072
726
30
2
0
314,149
1
L
Ra
13,073
726
41
2
0
344,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role