Player Matchup

Vulcan
Vulcan
BronyPonyParty
Vulcan
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,315 Elo+
Party 1
Achilles
Achilles
Tubbelicious
Achilles
Level 26
God Stats
3W - 2L
1,408 SR
Queue Stats
13W - 9L
1,501 Elo+
Party 2
Artemis
Artemis
Tubbesmor
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,501 Elo+
Party 2
Neith
Neith
МрМаКс
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Tyr
Tyr
рудaгор
Tyr
Level 144
God Stats
3W - 3L
1,317 SR
Queue Stats
83W - 101L
1,586 Elo+
Party 1
Team Averages
Level 39
1,445 SR
1,481 Elo+

VS

Team Averages
Level 15
1,423 SR
1,286 Elo+
Sol
Sol
Andromeeda
Sol
Level 6
God Stats
0W - 2L
1,265 SR
Queue Stats
12W - 21L
1,250 Elo+
Party 3
Cerberus
Cerberus
Eunectes89
Cerberus
Level 5
God Stats
4W - 4L
1,472 SR
Queue Stats
4W - 8L
1,234 Elo+
Party 3
Thor
Thor
GIGIUZ
Thor
Level 4
God Stats
1W - 1L
1,696 SR
Queue Stats
12W - 14L
1,410 Elo+
Party 3
Fenrir
Fenrir
Patchwrek
Fenrir
Level 19
God Stats
0W - 1L
1,183 SR
Queue Stats
17W - 21L
1,334 Elo+
Party 3
Thoth
Thoth
garuda89
Thoth
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 25L
1,203 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 20
13,309
1,109
29,630
6,715
2,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Tubbelicious
Achilles
20
9 / 0 / 20
13,777
1,148
22,662
15,057
12,996
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Tubbesmor
Artemis
18
7 / 4 / 18
12,487
1,041
21,787
11,786
4,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
2 / 3 / 17
11,848
987
6,528
7,201
3,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
9 / 3 / 18
13,398
1,117
15,565
11,606
9,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

290

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 7
10,526
877
5,195
13,622
8,573
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cerberus
Eunectes89
Cerberus
17
0 / 8 / 9
10,880
907
5,346
26,944
24,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
GIGIUZ
Thor
17
1 / 5 / 9
11,230
936
6,050
25,019
16,816
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Patchwrek
Fenrir
17
8 / 11 / 1
12,668
1,056
14,472
24,322
11,583
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
garuda89
Thoth
17
2 / 4 / 6
11,436
953
11,125
15,391
5,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
43
34
Kills
11
11
Deaths
34
93
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
6
7
0.58
W
7
1
20
17
L
Cerberus
Eunectes89
Cerberus
0
8
9
0.56
L
Thor
GIGIUZ
Thor
1
5
9
1.1
L
Fenrir
Patchwrek
Fenrir
8
11
1
0.77
W
Achilles
Tubbelicious
Achilles
9
0
20
19
W
Artemis
Tubbesmor
Artemis
7
4
18
4
L
Thoth
garuda89
Thoth
2
4
6
1.25
W
2
3
17
3.5
W
9
3
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,172
Damage
42,188
52,365
Taken
105,298
33,325
Mitigated
67,631
9,998
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,195
1,458
0
1,898
13,622
8,573
0
2,817
10,805
20,843
0
W
29,630
13,039
0
1,384
6,715
2,948
0
3,400
3,315
65,174
0
L
Cerberus
Eunectes89
Cerberus
5,346
126
0
3,196
26,944
24,712
0
8,898
17,786
19,912
0
L
Thor
GIGIUZ
Thor
6,050
2,207
0
582
25,019
16,816
0
7,959
17,060
0
19,537
L
Fenrir
Patchwrek
Fenrir
14,472
3,793
0
1,044
24,322
11,583
0
4,495
19,781
0
26,228
W
Achilles
Tubbelicious
Achilles
22,662
8,204
633
4,813
15,057
12,996
0
6,797
8,260
0
51,910
W
Artemis
Tubbesmor
Artemis
21,787
12,457
0
0
11,786
4,299
0
5,109
6,677
0
36,983
L
Thoth
garuda89
Thoth
11,125
1,096
0
286
15,391
5,947
0
5,461
9,930
35,581
0
W
6,528
2,998
0
346
7,201
3,618
0
3,161
4,040
0
22,074
W
15,565
1,875
0
2,822
11,606
9,464
0
3,199
6,900
0
25,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,819
Gold Earned
56,740
243
Minions Killed
177
10
Camps Cleared
4
1,115,859
Distance Traveled
1,019,050
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,526
877
29
2
1
134,638
0
W
Vulcan
13,309
1,109
92
8
1
252,582
4
L
Cerberus
10,880
907
47
4
0
208,581
0
L
Thor
11,230
936
25
2
0
229,060
0
L
Fenrir
12,668
1,056
28
2
2
210,501
0
W
Achilles
13,777
1,148
65
5
0
247,728
0
W
Artemis
12,487
1,041
36
3
1
178,505
0
L
Thoth
11,436
953
48
4
1
236,270
0
W
Neith
11,848
987
29
2
4
196,505
1
W
Tyr
13,398
1,117
21
2
4
240,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role