Player Matchup

Fenrir
Fenrir
Diamond III
Immuned
Fenrir
Diamond III
Level 157
God Stats
5W - 5L
1,754 SR
Queue Stats
281W - 276L
2,048 MMR
Solo
Anhur
Anhur
Platinum III
Limping
Anhur
Platinum III
Level 118
God Stats
2W - 1L
1,925 SR
Queue Stats
11W - 9L
2,047 MMR
Solo
Merlin
Merlin
Diamond V
PsionicWolf
Merlin
Diamond V
Level 124
God Stats
14W - 14L
1,663 SR
Queue Stats
134W - 129L
2,075 MMR
Party 1
Mercury
Mercury
Diamond V
TuffWeeb
Mercury
Diamond V
Level 89
God Stats
8W - 6L
1,500 SR
Queue Stats
134W - 125L
2,070 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond III
critbad
Erlang Shen
Diamond III
Level 129
God Stats
6W - 1L
1,867 SR
Queue Stats
161W - 150L
2,069 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,742 SR
2,062 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 116
1,616 SR
1,947 MMR
The Morrigan
The Morrigan
Diamond III
 
The Morrigan
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Diamond III
Phantaci
Jing Wei
Diamond III
Level 160
God Stats
8W - 13L
1,553 SR
Queue Stats
323W - 287L
2,075 MMR
Solo
Vulcan
Vulcan
Diamond IV
SIGAD
Vulcan
Diamond IV
Level 63
God Stats
3W - 1L
1,735 SR
Queue Stats
50W - 60L
2,047 MMR
Solo
Serqet
Serqet
Diamond IV
lalaisme
Serqet
Diamond IV
Level 160
God Stats
8W - 5L
1,592 SR
Queue Stats
120W - 127L
2,059 MMR
Solo
Guan Yu
Guan Yu
Platinum I
lexludio
Guan Yu
Platinum I
Level 37
God Stats
1W - 1L
1,700 SR
Queue Stats
119W - 77L
2,055 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Immuned
Fenrir
20
2 / 5 / 6
13,850
462
17,339
38,826
43,339
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anhur
Limping
Anhur
20
2 / 9 / 3
13,691
456
12,454
23,950
8,642
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
20
5 / 4 / 4
14,170
472
26,595
17,033
6,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
TuffWeeb
Mercury
20
6 / 5 / 6
15,944
531
19,213
22,149
9,227
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
critbad
Erlang Shen
19
3 / 6 / 10
13,928
464
11,057
33,018
36,958
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
YemojaOdinHeimdallrThorKukulkan

VS

Bans
PersephoneUllrXing TianXbalanqueKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
10 / 4 / 9
18,446
615
23,872
16,835
7,280
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
Phantaci
Jing Wei
20
10 / 3 / 7
18,700
623
29,431
22,726
10,241
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
SIGAD
Vulcan
20
3 / 4 / 12
17,809
594
27,901
14,457
9,238
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
lalaisme
Serqet
20
3 / 5 / 14
14,830
494
9,602
30,776
32,673
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
lexludio
Guan Yu
20
3 / 2 / 11
16,784
559
23,571
33,706
47,008
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
82
18
Kills
29
29
Deaths
18
29
Assists
53
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
10
4
9
3.63
L
Fenrir
Immuned
Fenrir
2
5
6
1
L
Anhur
Limping
Anhur
2
9
3
0.39
W
Jing Wei
Phantaci
Jing Wei
10
3
7
4.5
L
Merlin
5
4
4
1.75
W
Vulcan
SIGAD
Vulcan
3
4
12
2.25
L
Mercury
TuffWeeb
Mercury
6
5
6
1.8
L
Erlang Shen
critbad
Erlang Shen
3
6
10
1.33
W
Serqet
lalaisme
Serqet
3
5
14
2
W
Guan Yu
lexludio
Guan Yu
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,658
Damage
114,377
134,976
Taken
118,500
105,036
Mitigated
106,440
31,454
Healing
49,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
23,872
3,753
0
5,174
16,835
7,280
2,003
3,501
13,097
129,396
2,550
L
Fenrir
Immuned
Fenrir
17,339
7,884
0
13,434
38,826
43,339
0
13,756
24,446
11,721
86,469
L
Anhur
Limping
Anhur
12,454
7,224
0
4,144
23,950
8,642
0
6,706
16,858
0
104,255
W
Jing Wei
Phantaci
Jing Wei
29,431
25,909
0
10,612
22,726
10,241
12,217
4,854
17,872
0
186,106
L
Merlin
26,595
760
0
1,240
17,033
6,870
0
8,401
7,832
126,390
0
W
Vulcan
SIGAD
Vulcan
27,901
6,855
0
2,029
14,457
9,238
1,971
6,057
8,400
158,493
0
L
Mercury
TuffWeeb
Mercury
19,213
8,171
0
6,446
22,149
9,227
69
7,909
13,850
0
152,450
L
Erlang Shen
critbad
Erlang Shen
11,057
3,176
0
6,190
33,018
36,958
0
14,444
18,331
0
51,230
W
Serqet
lalaisme
Serqet
9,602
1,261
0
6,594
30,776
32,673
576
9,155
21,621
0
37,306
W
Guan Yu
lexludio
Guan Yu
23,571
4,316
5,591
19,884
33,706
47,008
793
8,374
25,332
1,346
93,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,583
Gold Earned
86,569
810
Minions Killed
800
0
Camps Cleared
0
2,942,163
Distance Traveled
3,079,877
23
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
18,446
615
149
5
0
598,863
2
L
Fenrir
13,850
462
139
5
0
567,450
3
L
Anhur
13,691
456
183
6
0
482,097
2
W
Jing Wei
18,700
623
236
8
0
567,112
7
L
Merlin
14,170
472
212
7
0
530,639
4
W
Vulcan
17,809
594
250
8
0
616,662
9
L
Mercury
15,944
531
217
7
0
700,063
5
L
Erlang Shen
13,928
464
59
2
0
661,914
9
W
Serqet
14,830
494
30
1
0
694,600
18
W
Guan Yu
16,784
559
135
5
0
602,640
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role