Player Matchup

Zeus
Zeus
DeronPlayz
Zeus
Level 103
God Stats
1W - 1L
1,261 SR
Queue Stats
73W - 59L
1,441 Elo+
Party 1
Bacchus
Bacchus
JOSHTHECM
Bacchus
Level 64
God Stats
3W - 1L
1,559 SR
Queue Stats
62W - 48L
1,416 Elo+
Party 1
Nemesis
Nemesis
dogedestruction
Nemesis
Level 37
God Stats
3W - 1L
1,698 SR
Queue Stats
62W - 76L
1,193 Elo+
Party 1
Team Averages
Level 68
1,506 SR
1,350 Elo+

VS

Team Averages
Level 89
1,559 SR
1,381 Elo+
Horus
Horus
PinHide015
Horus
Level 55
God Stats
5W - 2L
1,704 SR
Queue Stats
11W - 9L
1,480 Elo+
Solo
Zeus
Zeus
Tazdemond
Zeus
Level 109
God Stats
17W - 17L
1,536 SR
Queue Stats
83W - 117L
1,351 Elo+
Party 2
Neith
Neith
zMerchanz
Neith
Level 102
God Stats
11W - 20L
1,438 SR
Queue Stats
72W - 114L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 5
12,800
753
25,688
6,182
2,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
JOSHTHECM
Bacchus
11
4 / 3 / 5
10,684
628
4,907
14,237
18,065
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 3 / 8
11,001
647
5,061
9,411
3,120
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
1 / 7 / 3
9,437
555
3,292
16,404
11,268
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zeus
12
3 / 6 / 2
10,244
603
8,070
12,640
4,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
zMerchanz
Neith
11
2 / 3 / 3
9,844
579
6,488
11,020
3,512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
16
Kills
6
6
Deaths
16
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
0
5
12.5
W
Bacchus
JOSHTHECM
Bacchus
4
3
5
2.17
L
Horus
1
7
3
0.36
L
Zeus
3
6
2
0.67
W
2
3
8
2
L
Neith
zMerchanz
Neith
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,656
Damage
17,850
29,830
Taken
40,064
23,239
Mitigated
19,043
4,144
Healing
9,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,688
1,543
0
1,441
6,182
2,054
1,450
428
5,754
80,567
0
W
Bacchus
JOSHTHECM
Bacchus
4,907
318
0
1,620
14,237
18,065
168
3,881
10,356
25,441
0
L
Horus
3,292
1,841
1,285
3,623
16,404
11,268
0
12,316
4,088
0
17,704
L
Zeus
8,070
410
794
1,716
12,640
4,263
0
9,076
3,564
41,236
0
W
5,061
1,942
0
1,083
9,411
3,120
702
3,780
5,631
0
30,409
L
Neith
zMerchanz
Neith
6,488
3,079
533
1,165
11,020
3,512
0
9,251
1,769
0
27,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,485
Gold Earned
29,525
186
Minions Killed
144
0
Camps Cleared
0
948,026
Distance Traveled
854,037
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,800
753
114
7
0
297,098
6
W
Bacchus
10,684
628
26
2
0
310,049
6
L
Horus
9,437
555
17
1
0
312,592
3
L
Zeus
10,244
603
77
5
0
261,928
5
W
Nemesis
11,001
647
46
3
0
340,879
0
L
Neith
9,844
579
50
3
0
279,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role