Player Matchup

Kukulkan
Kukulkan
FireballCP69
Kukulkan
Level 35
God Stats
7W - 3L
1,648 SR
Queue Stats
187W - 109L
1,645 Elo+
Party 1
Odin
Odin
haroldagreat
Odin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 71L
1,496 Elo+
Party 1
Nox
Nox
thefirstking25
Nox
Level 116
God Stats
24W - 27L
1,292 SR
Queue Stats
118W - 138L
1,743 Elo+
Solo
Team Averages
Level 57
1,480 SR
1,628 Elo+

VS

Team Averages
Level 89
1,539 SR
1,614 Elo+
Hercules
Hercules
Key968
Hercules
Level 127
God Stats
2W - 0L
1,383 SR
Queue Stats
126W - 96L
1,643 Elo+
Party 2
Heimdallr
Heimdallr
KingBaldwin
Heimdallr
Level 113
God Stats
10W - 6L
1,510 SR
Queue Stats
99W - 76L
1,608 Elo+
Party 2
Kukulkan
Kukulkan
Law22
Kukulkan
Level 28
God Stats
3W - 2L
1,723 SR
Queue Stats
16W - 17L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FireballCP69
Kukulkan
16
5 / 5 / 10
14,236
678
16,665
12,604
5,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 2 / 11
14,001
667
12,788
17,527
22,286
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
9 / 8 / 5
13,018
620
11,993
11,502
4,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Key968
Hercules
14
2 / 4 / 10
14,334
683
7,055
19,441
23,637
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
KingBaldwin
Heimdallr
16
7 / 9 / 5
14,503
691
18,019
20,760
8,143
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Law22
Kukulkan
14
6 / 7 / 2
13,801
657
9,206
11,400
6,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
20
Kills
15
15
Deaths
20
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
FireballCP69
Kukulkan
5
5
10
2
W
Hercules
Key968
Hercules
2
4
10
1.75
W
Heimdallr
KingBaldwin
Heimdallr
7
9
5
1.06
W
Kukulkan
Law22
Kukulkan
6
7
2
1
L
6
2
11
5.75
L
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,446
Damage
34,280
41,633
Taken
51,601
32,260
Mitigated
37,812
4,589
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
FireballCP69
Kukulkan
16,665
1,087
0
604
12,604
5,496
0
1,067
11,537
82,787
0
W
Hercules
Key968
Hercules
7,055
1,635
0
3,781
19,441
23,637
417
12,085
7,356
0
26,041
W
Heimdallr
KingBaldwin
Heimdallr
18,019
7,046
0
5,875
20,760
8,143
2,428
8,572
12,188
0
79,292
W
Kukulkan
Law22
Kukulkan
9,206
1,770
0
49
11,400
6,032
243
8,175
3,225
41,605
0
L
12,788
4,066
0
3,985
17,527
22,286
499
4,895
12,632
0
39,624
L
11,993
518
0
0
11,502
4,478
559
3,304
8,197
29,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,255
Gold Earned
42,638
226
Minions Killed
210
0
Camps Cleared
0
1,166,882
Distance Traveled
1,016,136
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,236
678
149
7
0
456,082
1
W
Hercules
14,334
683
24
1
0
367,264
3
W
Heimdallr
14,503
691
107
5
0
324,219
5
W
Kukulkan
13,801
657
79
4
0
324,653
0
L
Odin
14,001
667
46
2
0
395,298
0
L
Nox
13,018
620
31
1
0
315,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role