Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
JanskuX
Pele
Level 127
God Stats
5W - 3L
1,604 SR
Queue Stats
419W - 400L
1,539 Elo+
Solo
Ah Puch
Ah Puch
MasLaaa
Ah Puch
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,440 Elo+
Solo
Arachne
Arachne
Rychar
Arachne
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 69L
1,624 Elo+
Party 1
Team Averages
Level 109
1,521 SR
1,521 Elo+

VS

Team Averages
Level 114
1,543 SR
1,517 Elo+
Poseidon
Poseidon
Fargoos78
Poseidon
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 46L
1,538 Elo+
Solo
Da Ji
Da Ji
Moonsstyler
Da Ji
Level 108
God Stats
4W - 10L
1,269 SR
Queue Stats
317W - 288L
1,539 Elo+
Party 3
Odin
Odin
STAS13
Odin
Level 109
God Stats
3W - 1L
1,526 SR
Queue Stats
96W - 78L
1,500 Elo+
Party 2
Sol
Sol
overyoufools
Sol
Level 137
God Stats
2W - 0L
1,738 SR
Queue Stats
25W - 25L
1,476 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
upzx
Ah Muzen Cab
Level 103
God Stats
3W - 4L
1,683 SR
Queue Stats
252W - 233L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
6 / 7 / 15
11,591
773
17,770
17,503
8,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
 
Achilles
19
3 / 7 / 19
10,844
723
12,359
24,790
40,535
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
JanskuX
Pele
20
12 / 4 / 14
12,964
864
14,389
13,816
7,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
MasLaaa
Ah Puch
18
7 / 7 / 16
11,350
757
23,399
14,679
6,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Rychar
Arachne
17
2 / 9 / 14
10,842
723
10,078
20,782
9,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Fargoos78
Poseidon
20
10 / 6 / 14
13,067
871
16,064
16,967
8,514
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 9 / 14
11,586
772
14,126
16,659
11,923
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
STAS13
Odin
20
5 / 5 / 22
12,274
818
10,789
20,769
24,890
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
8 / 5 / 17
12,686
846
22,602
21,118
10,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
upzx
Ah Muzen Cab
20
5 / 5 / 21
12,379
825
16,484
15,227
8,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
122
30
Kills
34
34
Deaths
30
78
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
6
7
15
1.93
L
Achilles
 
Achilles
3
7
19
1.79
W
Poseidon
Fargoos78
Poseidon
10
6
14
2.83
L
Pele
JanskuX
Pele
12
4
14
4.75
L
Ah Puch
MasLaaa
Ah Puch
7
7
16
2.14
W
6
9
14
1.44
L
Arachne
Rychar
Arachne
2
9
14
1
W
Odin
STAS13
Odin
5
5
22
3.2
W
8
5
17
3.3
W
Ah Muzen Cab
upzx
Ah Muzen Cab
5
5
21
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,995
Damage
80,065
91,570
Taken
90,740
72,404
Mitigated
64,375
31,526
Healing
27,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
17,770
4,314
1,509
4,421
17,503
8,093
573
10,089
7,414
0
34,485
L
Achilles
 
Achilles
12,359
1,936
2,422
7,288
24,790
40,535
414
8,698
16,092
0
20,610
W
Poseidon
Fargoos78
Poseidon
16,064
1,676
2,484
2,083
16,967
8,514
1,279
3,727
13,240
34,917
0
L
Pele
JanskuX
Pele
14,389
3,855
1,260
3,177
13,816
7,779
1,528
4,763
9,053
0
30,487
L
Ah Puch
MasLaaa
Ah Puch
23,399
1,820
0
2,769
14,679
6,889
636
5,409
9,270
37,597
0
W
14,126
3,768
80
2,118
16,659
11,923
0
5,060
11,599
0
15,535
L
Arachne
Rychar
Arachne
10,078
6,225
2,421
6,259
20,782
9,108
406
9,707
11,075
0
22,056
W
Odin
STAS13
Odin
10,789
2,561
1,845
2,562
20,769
24,890
922
6,733
14,036
0
24,098
W
22,602
7,169
1,942
9,080
21,118
10,652
2,163
4,303
16,815
50,894
0
W
Ah Muzen Cab
upzx
Ah Muzen Cab
16,484
6,723
1,940
3,780
15,227
8,396
2,457
3,576
11,651
0
37,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,591
Gold Earned
61,992
162
Minions Killed
232
0
Camps Cleared
0
1,309,943
Distance Traveled
1,245,277
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,591
773
37
2
0
249,989
0
L
Achilles
10,844
723
12
1
0
278,134
2
W
Poseidon
13,067
871
73
5
0
265,916
2
L
Pele
12,964
864
30
2
0
292,511
0
L
Ah Puch
11,350
757
44
3
0
205,634
0
W
Da Ji
11,586
772
7
0
0
207,078
2
L
Arachne
10,842
723
39
3
0
283,675
2
W
Odin
12,274
818
26
2
0
282,231
1
W
Sol
12,686
846
49
3
0
248,743
0
W
Ah Muzen Cab
12,379
825
77
5
0
241,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role