Player Matchup

Chaac
Chaac
 
Chaac
Level 143
God Stats
4W - 0L
1,807 SR
Queue Stats
104W - 91L
1,537 Elo+
Solo
Janus
Janus
Aurosh
Janus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Fafnir
Fafnir
EvtnhenriqueSTON
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,463 Elo+
Solo
Fenrir
Fenrir
Paracytes
Fenrir
Level 157
God Stats
4W - 1L
1,883 SR
Queue Stats
105W - 114L
1,487 Elo+
Solo
Arachne
Arachne
will i am soccr
Arachne
Level 24
God Stats
3W - 0L
1,802 SR
Queue Stats
70W - 72L
1,647 Elo+
Solo
Team Averages
Level 75
1,699 SR
1,527 Elo+

VS

Team Averages
Level 40
1,559 SR
1,445 Elo+
Kumbhakarna
Kumbhakarna
F0XB34R87
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,438 Elo+
Solo
Nox
Nox
GrandMuffJerkin
Nox
Level 24
God Stats
1W - 3L
1,717 SR
Queue Stats
91W - 104L
1,434 Elo+
Solo
Bacchus
Bacchus
MeliodasDaGoat
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,399 Elo+
Solo
Discordia
Discordia
SCVKilljoy
Discordia
Level 108
God Stats
19W - 9L
1,576 SR
Queue Stats
878W - 860L
1,471 Elo+
Solo
Set
Set
garret_yoyo
Set
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 91L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
10 / 1 / 27
13,295
831
19,772
21,834
21,015
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Janus
Aurosh
Janus
20
10 / 4 / 26
14,361
898
30,522
11,991
5,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 1 / 24
13,055
816
12,267
17,642
26,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Paracytes
Fenrir
19
11 / 8 / 15
12,693
793
13,448
16,703
8,183
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

17
5 / 7 / 21
11,344
709
16,908
15,715
7,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
F0XB34R87
Kumbhakarna
18
1 / 9 / 13
9,946
622
11,428
30,255
19,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

18
3 / 9 / 6
9,972
623
10,518
20,382
11,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 7 / 5
11,134
696
14,306
20,031
22,082
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
SCVKilljoy
Discordia
20
5 / 7 / 10
11,729
733
24,556
17,242
7,467
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 10 / 5
9,843
615
6,723
15,833
8,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
59
42
Kills
20
21
Deaths
42
113
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
1
27
23.5
W
Janus
Aurosh
Janus
10
4
26
5.75
W
6
1
24
18
L
Kumbhakarna
F0XB34R87
Kumbhakarna
1
9
13
0.83
L
3
9
6
0.67
L
8
7
5
1.5
W
Fenrir
Paracytes
Fenrir
11
8
15
2.31
L
Discordia
SCVKilljoy
Discordia
5
7
10
1.43
L
3
10
5
0.55
W
5
7
21
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,917
Damage
67,531
83,885
Taken
103,743
69,448
Mitigated
69,121
39,603
Healing
24,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,772
2,604
777
13,641
21,834
21,015
385
15,157
6,677
0
36,384
W
Janus
Aurosh
Janus
30,522
2,022
4,361
3,159
11,991
5,814
1,176
9,308
2,683
72,523
0
W
12,267
2,990
2,557
6,018
17,642
26,927
496
11,381
6,019
18,489
0
L
Kumbhakarna
F0XB34R87
Kumbhakarna
11,428
1,573
1,680
4,484
30,255
19,995
72
13,372
16,883
22,394
0
L
10,518
1,270
1,187
5,257
20,382
11,558
0
8,699
11,683
19,364
0
L
14,306
644
1,647
4,267
20,031
22,082
0
10,741
9,290
25,882
0
W
Fenrir
Paracytes
Fenrir
13,448
3,433
43
2,867
16,703
8,183
1,952
12,138
4,565
0
16,564
L
Discordia
SCVKilljoy
Discordia
24,556
1,981
1,085
3,671
17,242
7,467
0
5,338
11,904
48,319
0
L
6,723
3,280
0
802
15,833
8,019
568
4,639
11,194
0
25,632
W
16,908
11,729
2,703
3,477
15,715
7,509
1,867
12,824
2,891
0
22,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,748
Gold Earned
52,624
152
Minions Killed
154
0
Camps Cleared
0
1,442,147
Distance Traveled
1,241,787
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,295
831
27
2
0
331,444
0
W
Janus
14,361
898
93
6
0
300,405
0
W
Fafnir
13,055
816
14
1
0
237,405
2
L
Kumbhakarna
9,946
622
30
2
0
245,376
1
L
Nox
9,972
623
22
1
0
247,947
1
L
Bacchus
11,134
696
17
1
0
284,587
0
W
Fenrir
12,693
793
7
0
0
291,429
0
L
Discordia
11,729
733
46
3
0
273,509
1
L
Set
9,843
615
39
2
0
190,368
0
W
Arachne
11,344
709
11
1
0
281,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role