Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
6W - 6L
1,323 SR
Queue Stats
7W - 13L
1,177 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 59L
1,203 Elo+
Solo
Ra
Ra
DaniTheRock11
Ra
Level 23
God Stats
2W - 2L
1,450 SR
Queue Stats
16W - 26L
1,216 Elo+
Party 1
Neith
Neith
Michaela_Sama
Neith
Level 17
God Stats
12W - 25L
1,387 SR
Queue Stats
35W - 62L
1,349 Elo+
Solo
Ne Zha
Ne Zha
Toby_Toby29
Ne Zha
Level 9
God Stats
7W - 11L
1,382 SR
Queue Stats
11W - 22L
1,216 Elo+
Party 1
Team Averages
Level 16
1,408 SR
1,233 Elo+

VS

Team Averages
Level 30
1,531 SR
1,324 Elo+
Ullr
Ullr
 
Ullr
Level 29
God Stats
13W - 12L
1,783 SR
Queue Stats
608W - 621L
1,355 Elo+
Solo
Bastet
Bastet
LunaPharaoh
Bastet
Level 7
God Stats
2W - 3L
1,430 SR
Queue Stats
4W - 3L
1,327 Elo+
Party 3
Cerberus
Cerberus
PZ_AchilianoRed_
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 27L
1,306 Elo+
Party 2
Zeus
Zeus
UNDEADMASTER056
Zeus
Level 69
God Stats
5W - 14L
1,442 SR
Queue Stats
78W - 104L
1,304 Elo+
Party 3
Heimdallr
Heimdallr
Xx_edo14
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
5 / 12 / 5
12,849
988
12,407
27,177
25,240
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
 
Aphrodite
17
0 / 3 / 5
11,208
862
2,882
13,583
6,473
19
3 / 2 / 9
12,879
991
9,741
22,520
15,730
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 7 / 1
12,617
971
12,787
20,828
7,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
18
2 / 10 / 5
12,103
931
9,606
34,228
19,886
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
9 / 8 / 12
13,660
1,051
27,137
15,587
7,689
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
20
8 / 3 / 19
14,103
1,085
19,269
9,568
7,262
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 0 / 21
13,336
1,026
14,811
11,972
11,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 0 / 13
14,215
1,093
21,624
5,771
2,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Xx_edo14
Heimdallr
20
5 / 4 / 21
13,247
1,019
25,462
13,917
7,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
120
15
Kills
34
34
Deaths
15
25
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
12
5
0.63
L
Aphrodite
 
Aphrodite
0
3
5
0.83
W
Ullr
 
Ullr
9
8
12
1.88
L
3
2
9
3.75
W
Bastet
8
3
19
5.83
L
5
7
1
0.79
W
4
0
21
14.5
L
Ne Zha
2
10
5
0.45
W
8
0
13
14.5
W
Heimdallr
Xx_edo14
Heimdallr
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,423
Damage
108,303
118,336
Taken
56,815
75,275
Mitigated
36,510
10,797
Healing
10,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,407
3,301
295
1,277
27,177
25,240
0
9,807
17,370
0
25,878
L
Aphrodite
 
Aphrodite
2,882
97
1,048
1,223
13,583
6,473
0
4,840
8,743
12,491
0
W
Ullr
 
Ullr
27,137
20,202
0
762
15,587
7,689
0
3,029
12,558
0
31,958
L
9,741
416
909
1,082
22,520
15,730
0
3,436
19,084
32,733
0
W
Bastet
19,269
5,959
0
0
9,568
7,262
0
2,343
7,225
0
34,311
L
12,787
5,987
0
2,439
20,828
7,946
0
6,982
13,846
0
30,844
W
14,811
2,206
692
5,019
11,972
11,369
0
3,336
8,636
24,382
0
L
Ne Zha
9,606
4,831
0
2,524
34,228
19,886
0
11,370
22,849
0
18,824
W
21,624
2,496
2,159
2,227
5,771
2,412
0
1,126
4,645
76,499
0
W
Heimdallr
Xx_edo14
Heimdallr
25,462
20,865
0
0
13,917
7,778
0
2,789
11,128
0
41,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,656
Gold Earned
68,561
154
Minions Killed
260
3
Camps Cleared
4
1,195,247
Distance Traveled
1,183,042
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,849
988
26
2
1
191,708
1
L
Aphrodite
11,208
862
22
2
0
229,020
0
W
Ullr
13,660
1,051
8
1
0
184,904
0
L
Ra
12,879
991
46
4
0
287,710
1
W
Bastet
14,103
1,085
36
3
0
266,247
0
L
Neith
12,617
971
37
3
2
273,108
0
W
Cerberus
13,336
1,026
37
3
1
256,352
0
L
Ne Zha
12,103
931
23
2
0
213,701
0
W
Zeus
14,215
1,093
142
11
3
242,081
4
W
Heimdallr
13,247
1,019
37
3
0
233,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role