Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Menôs
Agni
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 33L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
SydxZombie
Nu Wa
Level 33
God Stats
3W - 1L
1,499 SR
Queue Stats
29W - 25L
1,448 Elo+
Party 1
Team Averages
Level 40
1,500 SR
1,466 Elo+

VS

Team Averages
Level 19
1,364 SR
1,406 Elo+
Ullr
Ullr
 
Ullr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
JoMalcovich
Fenrir
Level 11
God Stats
1W - 4L
1,281 SR
Queue Stats
8W - 15L
1,344 Elo+
Solo
Ah Puch
Ah Puch
Lokey19
Ah Puch
Level 18
God Stats
0W - 2L
1,311 SR
Queue Stats
21W - 18L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
8 / 3 / 8
9,663
805
8,957
8,947
4,569
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Menôs
Agni
11
4 / 5 / 12
9,578
798
11,763
7,858
2,402
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
12
8 / 0 / 10
9,792
816
4,966
5,660
1,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
6 / 4 / 1
9,089
757
7,414
11,457
2,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
8
1 / 8 / 3
7,557
630
3,820
10,745
2,644
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
Lokey19
Ah Puch
9
1 / 8 / 4
8,129
677
7,167
9,555
2,039
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
20
Kills
8
8
Deaths
20
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
3
8
4
L
Ullr
 
Ullr
6
4
1
1.63
L
Fenrir
1
8
3
0.31
L
Ah Puch
Lokey19
Ah Puch
1
8
4
0.38
W
Agni
Menôs
Agni
4
5
12
2
W
Nu Wa
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,686
Damage
18,401
22,465
Taken
31,757
8,690
Mitigated
7,558
4,777
Healing
6,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,957
4,267
0
2,124
8,947
4,569
0
3,076
5,871
0
16,122
L
Ullr
 
Ullr
7,414
2,717
0
3,159
11,457
2,875
0
6,651
4,806
0
29,261
L
Fenrir
3,820
742
0
2,491
10,745
2,644
0
4,473
6,272
0
15,046
L
Ah Puch
Lokey19
Ah Puch
7,167
780
0
578
9,555
2,039
0
5,637
3,918
23,592
0
W
Agni
Menôs
Agni
11,763
1,165
0
0
7,858
2,402
469
2,446
5,412
36,057
0
W
Nu Wa
4,966
1,467
0
2,653
5,660
1,719
1,127
1,685
3,975
19,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,033
Gold Earned
24,775
104
Minions Killed
111
0
Camps Cleared
0
636,226
Distance Traveled
557,675
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,663
805
18
2
0
226,387
1
L
Ullr
9,089
757
52
4
0
203,207
0
L
Fenrir
7,557
630
18
2
0
192,659
3
L
Ah Puch
8,129
677
41
3
0
161,809
1
W
Agni
9,578
798
58
5
0
203,265
5
W
Nu Wa
9,792
816
28
2
0
206,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role